view libgaim/Makefile.am @ 14791:2727e465602f

[gaim-migrate @ 17556] This will fix the constant network change notification in Wingaim when "Peer Name Resolution Protocol" service is enabled. We now only look at the Network Location Awareness namespace. Add some better error handling. committer: Tailor Script <tailor@pidgin.im>
author Daniel Atallah <daniel.atallah@gmail.com>
date Sat, 21 Oct 2006 19:12:54 +0000
parents 5b389aacc06b
children 3f639d4991cb
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EXTRA_DIST = \
		dbus-analyze-functions.py \
		dbus-analyze-types.py \
		gaim-notifications-example \
		gaim-remote \
		gaim-send \
		gaim-send-async \
		gaim-url-handler \
		Makefile.mingw \
		win32/global.mak \
		win32/libc_interface.c \
		win32/libc_interface.h \
		win32/libc_internal.h \
		win32/libgaimrc.rc.in \
		win32/rules.mak \
		win32/targets.mak \
		win32/wgaimerror.h \
		win32/win32dep.c \
		win32/giowin32.c \
		win32/win32dep.h

if USE_GCONFTOOL
GCONF_DIR=gconf
endif

SUBDIRS = $(GCONF_DIR) plugins protocols

gaim_coresources = \
	account.c \
	accountopt.c \
	blist.c \
	buddyicon.c \
	cipher.c \
	circbuffer.c \
	cmds.c \
	connection.c \
	conversation.c \
	core.c \
	debug.c \
	desktopitem.c \
	eventloop.c \
	ft.c \
	idle.c \
	imgstore.c \
	log.c \
	mime.c \
	network.c \
	ntlm.c \
	notify.c \
	plugin.c \
	pluginpref.c \
	pounce.c \
	prefix.c \
	prefs.c \
	privacy.c \
	proxy.c \
	prpl.c \
	request.c \
	roomlist.c \
	savedstatuses.c \
	server.c \
	signals.c \
	dnsquery.c \
	dnssrv.c\
	status.c \
	stringref.c \
	stun.c \
	sound.c \
	sslconn.c \
	upnp.c \
	util.c \
	value.c \
	xmlnode.c \
	whiteboard.c

gaim_coreheaders = \
	account.h \
	accountopt.h \
	blist.h \
	buddyicon.h \
	cipher.h \
	circbuffer.h \
	cmds.h \
	connection.h \
	conversation.h \
	core.h \
	dbus-maybe.h \
	debug.h \
	desktopitem.h \
	eventloop.h \
	ft.h \
	gaim.h \
	idle.h \
	imgstore.h \
	log.h \
	mime.h \
	network.h \
	notify.h \
	ntlm.h \
	plugin.h \
	pluginpref.h \
	pounce.h \
	prefs.h \
	privacy.h \
	proxy.h \
	prpl.h \
	request.h \
	roomlist.h \
	savedstatuses.h \
	server.h \
	signals.h \
	dnsquery.h \
	dnssrv.h \
	status.h \
	stringref.h \
	stun.h \
	sound.h \
	sslconn.h \
	upnp.h \
	util.h \
	value.h \
	version.h \
	xmlnode.h \
	whiteboard.h

if ENABLE_DBUS

CLEANFILES = \
	dbus-bindings.c \
	dbus-client-binding.c \
	dbus-client-binding.h \
	dbus-types.c \
	dbus-types.h \
	gaim-client-bindings.c \
	gaim-client-bindings.h \
	gaim.service

# gaim dbus server

dbus_sources  = dbus-server.c dbus-useful.c
dbus_headers  = dbus-bindings.h dbus-gaim.h dbus-server.h dbus-useful.h dbus-define-api.h

dbus_exported = dbus-useful.h dbus-define-api.h account.h blist.h buddyicon.h connection.h conversation.h core.h log.h roomlist.h savedstatuses.h status.h server.h xmlnode.h

gaim_build_coreheaders = $(addprefix $(srcdir)/, $(gaim_coreheaders))
dbus_build_exported = $(addprefix $(srcdir)/, $(dbus_exported))

dbus-types.c: dbus-analyze-types.py $(gaim_coreheaders)
	cat $(gaim_build_coreheaders) | $(PYTHON) $(srcdir)/dbus-analyze-types.py --pattern=GAIM_DBUS_DEFINE_TYPE\(%s\) > $@

dbus-types.h: dbus-analyze-types.py $(dbus_coreheaders)
	cat $(gaim_build_coreheaders) | $(PYTHON) $(srcdir)/dbus-analyze-types.py --pattern=GAIM_DBUS_DECLARE_TYPE\(%s\) > $@

dbus-bindings.c: dbus-analyze-functions.py $(dbus_exported)
	cat $(dbus_build_exported) | $(PYTHON) $(srcdir)/dbus-analyze-functions.py > $@

dbus-server.$(OBJEXT): dbus-bindings.c dbus-types.c dbus-types.h
dbus-server.lo: dbus-bindings.c dbus-types.c dbus-types.h
$(libgaim_la_OBJECTS): dbus-types.h

# libgaim-client

libgaim_client_lib = libgaim-client.la

libgaim_client_la_SOURCES = gaim-client.c gaim-client.h

libgaim_client_la_LIBADD = $(DBUS_LIBS)

gaim-client-bindings.c: dbus-analyze-functions.py $(dbus_exported)
	cat $(dbus_build_exported) | $(PYTHON) $(srcdir)/dbus-analyze-functions.py --client > $@

gaim-client-bindings.h: dbus-analyze-types.py dbus-analyze-functions.py $(gaim_coreheaders) $(dbus_exported)
	cat $(gaim_build_coreheaders) | $(PYTHON) $(srcdir)/dbus-analyze-types.py --keyword=enum --verbatim > $@
	cat $(dbus_build_exported) | $(PYTHON) $(srcdir)/dbus-analyze-functions.py --client --headers >> $@

$(libgaim_client_la_OBJECTS): gaim-client-bindings.h gaim-client-bindings.c

# gaim-client-example

gaim_client_example_SOURCES = gaim-client-example.c

gaim_client_example_DEPENDENCIES = @LIBOBJS@ libgaim-client.la

gaim_client_example_LDADD = \
	@LIBOBJS@ \
	libgaim-client.la \
	$(GLIB_LIBS) \
	$(DBUS_LIBS)

bin_PROGRAMS = gaim-client-example

gaim-client-example.$(OBJEXT): gaim-client-bindings.h

# scripts

bin_SCRIPTS = gaim-remote gaim-send gaim-send-async gaim-url-handler

endif

lib_LTLIBRARIES = libgaim.la $(libgaim_client_lib)

libgaim_la_SOURCES = \
	$(gaim_coresources) \
	$(dbus_sources)

noinst_HEADERS= \
	internal.h \
	prefix.h

libgaimincludedir=$(includedir)/gaim
libgaiminclude_HEADERS = \
	$(gaim_coreheaders) \
	$(dbus_headers)

libgaim_la_DEPENDENCIES = @LIBOBJS@ $(STATIC_LINK_LIBS)
libgaim_la_LDFLAGS = -export-dynamic
libgaim_la_LIBADD = \
	@LIBOBJS@ \
	$(DBUS_LIBS) \
	$(GLIB_LIBS) \
	$(LIBXML_LIBS) \
	$(LIBNM_LIBS) \
	$(STATIC_LINK_LIBS) \
	$(INTLLIBS) \
	-lm

AM_CPPFLAGS = \
	-DBR_PTHREADS=0 \
	-DDATADIR=\"$(datadir)\" \
	-DLIBDIR=\"$(libdir)/gaim/\" \
	-DLOCALEDIR=\"$(datadir)/locale\" \
	-DSYSCONFDIR=\"$(sysconfdir)\" \
	$(GLIB_CFLAGS) \
	$(DEBUG_CFLAGS) \
	$(DBUS_CFLAGS) \
	$(LIBXML_CFLAGS) \
	$(LIBNM_CFLAGS)