view libgaim/dbus-useful.c @ 14791:2727e465602f

[gaim-migrate @ 17556] This will fix the constant network change notification in Wingaim when "Peer Name Resolution Protocol" service is enabled. We now only look at the Network Location Awareness namespace. Add some better error handling. committer: Tailor Script <tailor@pidgin.im>
author Daniel Atallah <daniel.atallah@gmail.com>
date Sat, 21 Oct 2006 19:12:54 +0000
parents 60b1bc8dbf37
children
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#include <string.h>
#include <glib.h>

#include "dbus-useful.h"
#include "conversation.h"
#include "util.h"


GaimAccount *
gaim_accounts_find_ext(const char *name, const char *protocol_id,
		       gboolean (*account_test)(const GaimAccount *account))
{
	GaimAccount *result = NULL;
	GList *l;
	char *who;

	if (name)
		who = g_strdup(gaim_normalize(NULL, name));
	else
		who = NULL;

	for (l = gaim_accounts_get_all(); l != NULL; l = l->next) {
		GaimAccount *account = (GaimAccount *)l->data;

		if (who && strcmp(gaim_normalize(NULL, gaim_account_get_username(account)), who))
			continue;

		if (protocol_id && strcmp(account->protocol_id, protocol_id))
			continue;

		if (account_test && !account_test(account))
			continue;

		result = account;
		break;
	}

	g_free(who);

	return result;
}

GaimAccount *gaim_accounts_find_any(const char *name, const char *protocol)
{
	return gaim_accounts_find_ext(name, protocol, NULL);
}

GaimAccount *gaim_accounts_find_connected(const char *name, const char *protocol)
{
	return gaim_accounts_find_ext(name, protocol, gaim_account_is_connected);
}