view libgaim/gaim-notifications-example @ 14791:2727e465602f

[gaim-migrate @ 17556] This will fix the constant network change notification in Wingaim when "Peer Name Resolution Protocol" service is enabled. We now only look at the Network Location Awareness namespace. Add some better error handling. committer: Tailor Script <tailor@pidgin.im>
author Daniel Atallah <daniel.atallah@gmail.com>
date Sat, 21 Oct 2006 19:12:54 +0000
parents 60b1bc8dbf37
children
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#!/usr/bin/env python

# This is a simple gaim notification server.
# It shows notifications when your buddy signs on or you get an IM message.
#
# This script requires Python 2.4 and PyGTK bindings
#
# Note that all function names are resolved dynamically, no
# gaim-specific library is needed.

import dbus
import dbus.glib
import dbus.decorators
import gobject
import os

def ensureimconversation(conversation, account, name):
    if conversation != 0:
        return conversation
    else:
        # 1 = GAIM_CONV_IM 
        return gaim.GaimConversationNew(1, account, name)

def receivedimmsg(account, name, message, conversation, flags):
    buddy = gaim.GaimFindBuddy(account, name)
    if buddy != 0:
        alias = gaim.GaimBuddyGetAlias(buddy)
    else:
        alias = name

    text = "%s says %s" % (alias, message)
    code = os.spawnlp(os.P_WAIT, "xmessage", "xmessage", "-buttons",
                      "'So what?','Show me',Close,Abuse", text)

    if code == 101:                     # so what?
        pass
    else:
        conversation = ensureimconversation(conversation, account, name)

    if code == 102:                     # show me
        window = gaim.GaimConversationGetWindow(conversation)
        gaim.GaimConvWindowRaise(window)

    if code == 103:                     # close 
        gaim.GaimConversationDestroy(conversation)

    if code == 104:                     # abuse
        im = gaim.GaimConversationGetImData(conversation)
        gaim.GaimConvImSend(im, "Go away you f...")
                                 
        
def buddysignedon(buddyid):
    alias = gaim.GaimBuddyGetAlias(buddyid)
    text = "%s is online" % alias

    code = os.spawnlp(os.P_WAIT, "xmessage", "xmessage", "-buttons",
                      "'So what?','Let's talk'", text)

    if code == 101:                     # so what?
        pass

    if code == 102:                     # talk
        name = gaim.GaimBuddyGetName(buddyid)
        account = gaim.GaimBuddyGetAccount(buddyid)
        gaim.GaimConversationNew(1, account, name)
    

bus = dbus.SessionBus()
obj = bus.get_object("net.sf.gaim.GaimService", "/net/sf/gaim/GaimObject")
gaim = dbus.Interface(obj, "net.sf.gaim.GaimInterface")

bus.add_signal_receiver(receivedimmsg,
                        dbus_interface = "net.sf.gaim.GaimInterface",
                        signal_name = "ReceivedImMsg")

bus.add_signal_receiver(buddysignedon,
                        dbus_interface = "net.sf.gaim.GaimInterface",
                        signal_name = "BuddySignedOn")

print "This is a simple gaim notification server."
print "It shows notifications when your buddy signs on or you get an IM message."

loop = gobject.MainLoop()
loop.run()