view pixmaps/oneeye.xpm @ 842:2804dc8e9ba0

[gaim-migrate @ 852] HTML widget is faster, more stable :) oh my cs teacher would be so proud. here's a description of the old algorithm and my new improved one: old algorithm: print as much text as we can. then try printing the rest of it. with at 4000 character message, this usually leads to a stack about 200 functions deep. depending on the amound of memory you have, this may have lead to a segfault. new algorithm: if we can print it all, print it all. if we can't { if we've already printed stuff on this line then finish printing the line. print the first half of the stuff, then the second half. } this usually leads to a stack no deeper than about 20 functions. it also causes the widget to be much faster. committer: Tailor Script <tailor@pidgin.im>
author Eric Warmenhoven <eric@warmenhoven.org>
date Tue, 05 Sep 2000 21:30:43 +0000
parents 7800445cc561
children
line wrap: on
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/* XPM */
static char *oneeye_xpm[] = {
"19 19 6 1",
" 	c None",
".	c #000000",
"X	c #FFFF00",
"o	c #0033FF",
"0	c #FF3300",
"+      c #FFFFFF",
"      .......      ",
"    ..XXXXXXX..    ",
"   .XXXXXXXXXXX.   ",
"  .XXXXXXXXXXXXX.  ",
" .XXXXX.....XXXXX. ",
" .XXXX.+++++.XXXX. ",
".XXXX.++ooo++.XXXX.",
".XXXX.++ooo++.XXXX.",
".XXXXX.+++++.XXXXX.",
".XXXXXX.....XXXXXX.",
".XXX.XXXXXXXXX.XXX.",
".XX.XXXXXXXXXXX.XX.",
".X.X.XXXXXXXXX.X.X.",
" .XXX.XXXXXXX.XXX. ",
" .XXXX.......XXXX. ",
"  .XXX.00.00.XXX.  ",
"   .XXX.000.XXX.   ",
"    ..XXXXXXX..    ",
"      ........     "};