view README.mingw @ 10378:28135f8c226d

[gaim-migrate @ 11603] I call this lazy contact priority computation. Be careful not to use contact->priority directly, unless you know what you're doing. committer: Tailor Script <tailor@pidgin.im>
author Tim Ringenbach <marv@pidgin.im>
date Wed, 15 Dec 2004 02:29:58 +0000
parents e61a072f4425
children 5d03b309b482
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How to build Gaim using MinGw
=============================

Since these instructions are constantly changing and in order for me to
avoid maintaining two versions of these instructions please refer to:

http://gaim.sourceforge.net/win32

- Herman