Mercurial > pidgin.yaz
view src/win32/stdafx.h @ 7712:2823111061ba
[gaim-migrate @ 8357]
I did a few things to my drag-and-drop patch. First, I moved the
application/x-im-contact parsing code into its own function, so we don't
have to duplicate stuff. The reason I did this is because Sean suggested
support for dragging x-im-contacts into conversation windows, which is
also implemented now, and it rocks. :)
committer: Tailor Script <tailor@pidgin.im>
author | Christian Hammond <chipx86@chipx86.com> |
---|---|
date | Wed, 03 Dec 2003 02:03:25 +0000 |
parents | 94e4cf59bacb |
children | f588ced280bf |
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// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #if !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_) #define AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers #include <windows.h> #include <shellapi.h> // TODO: reference additional headers your program requires here //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)