view src/idle.c @ 1:2846a03bda67

[gaim-migrate @ 10] The other missing files :) committer: Tailor Script <tailor@pidgin.im>
author Rob Flynn <gaim@robflynn.com>
date Thu, 23 Mar 2000 03:13:54 +0000
parents
children 5bad25457843
line wrap: on
line source

#if 0
//----------------------------------------------------------------------------
// This is a somewhat modified kscreensaver.
// The original copyright notice follows
//
//----------------------------------------------------------------------------
//
// KDE screensavers
//
// This module is a heavily modified xautolock.
// The orignal copyright notice follows
//

/*****************************************************************************
 *
 * xautolock
 * =========
 *
 * Authors   :  S. De Troch (SDT) + M. Eyckmans (MCE)
 *
 * Date      :  22/07/90
 *
 * ---------------------------------------------------------------------------
 *
 * Copyright 1990, 1992-1995 by S. De Troch and MCE.
 *
 * Permission to use, copy, modify and distribute this software and the
 * supporting documentation without fee is hereby granted, provided that
 *
 *  1 : Both the above copyright notice and this permission notice
 *      appear in all copies of both the software and the supporting
 *      documentation.
 *  2 : No financial profit is made out of it.
 *
 * THE AUTHORS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO
 * EVENT SHALL THEY BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL
 * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA
 * OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
 * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
 * PERFORMANCE OF THIS SOFTWARE.
 *
 *****************************************************************************/



/*
 *  Have a guess what this does...
 *  ==============================
 *
 *  Warning for swm & tvtwm users : xautolock should *not* be compiled
 *  with vroot.h, because it needs to know the real root window.
 */

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

#if defined(hpux) || defined (__hpux)
#ifndef _HPUX_SOURCE
#define _HPUX_SOURCE
#endif /* _HPUX_SOURCE */
#endif /* hpux || __hpux */

#include <stdio.h>
#include <string.h>
#include <ctype.h>

#ifdef VMS
#include <ssdef.h>    
#include <processes.h>  /* really needed? */
#endif /* VMS */

#include <X11/Xlib.h>
#include <X11/Xatom.h>
#include <X11/Xresource.h>

#include <time.h>
#include <signal.h>
#include <sys/wait.h>
#include <sys/types.h>

#ifdef HAVE_SYS_M_WAIT_H
#include <sys/m_wait.h>
#endif 

#ifdef HAVE_MALLOC_H
#include <malloc.h>
#endif

#ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#include <stdlib.h>

#include <gdk/gdkx.h>
#include <gtk/gtk.h>
#include "gaim.h"

void initAutoLock();
void cleanupAutoLock();

/*
 *  Usefull macros and customization stuff
 *  ======================================
 */
#define PP(x)                      x

#ifdef VMS
#define ALL_OK                     1       /* for use by exit ()           */
#define PROBLEMS                   SS$_ABORT 
                                           /* for use by exit ()           */
#else /* VMS */
#define ALL_OK                     0       /* for use by exit ()           */
#define PROBLEMS                   1       /* for use by exit ()           */
#endif /* VMS */


#define CREATION_DELAY             30      /* should be > 10 and
                                              < min (45,(MIN_MINUTES*30))  */
#define TIME_CHANGE_LIMIT         120      /* if the time changes by more
                                              than x secs then we will
                                              assume someone has changed
                                              date or machine has suspended */


#ifndef HasVFork
#define vfork                      fork
#endif /* HasVFork */

#define Error0(str)                fprintf (stderr, str)
#define SetTrigger(delta)          trigger = time ((time_t*) NULL) + delta

static caddr_t                     ch_ptr;  /* this is dirty */
#define Skeleton(t,s)              (ch_ptr = (Caddrt) malloc ((Unsigned) s), \
                                      (ch_ptr == (Caddrt) NULL)              \
                                    ? (Error0 ("Out of memory.\n"),          \
                                       exit (PROBLEMS),                      \
                                       /*NOTREACHED*/ (t*) NULL              \
                                      )                                      \
                                    : (t*) ch_ptr                            \
                                   )                                         \

#define New(tp)                    Skeleton (tp, sizeof (tp))



/*
 *  New types
 *  =========
 */
#if defined (apollo) || defined (news1800) 
typedef int                        (*XErrorHandler) PP((Display*,
                                                        XErrorEvent*));
#endif /* apollo || news1800 */

#if defined (news1800) || defined (sun386) 
typedef int                        pid_t;
#endif /* news1800  || sun386*/

#ifdef VMS
typedef long                       pid_t;
#endif /* VMS */

#define Void                       void     /* no typedef because of VAX */
typedef int                        Int;
typedef char                       Char;
typedef char*                      String;
typedef int                        Boolean;
typedef caddr_t                    Caddrt;
typedef unsigned int               Unsigned;
typedef unsigned long              Huge;

typedef struct QueueItem_
        {
          Window                   window;        /* as it says          */
          time_t                   creationtime;  /* as it says          */
          struct QueueItem_*       next;          /* as it says          */
          struct QueueItem_*       prev;          /* as it says          */
        } aQueueItem, *QueueItem;

typedef struct Queue_
        {
          struct QueueItem_*       head;          /* as it says          */
          struct QueueItem_*       tail;          /* as it says          */
        } aQueue, *Queue;


/*
 *  Function declarations
 *  =====================
 */
#if defined(news1800) 
extern Void*    malloc                PP((Unsigned));
#endif /* news1800 */
 
static int      EvaluateCounter       PP((Display*));
static int      QueryPointer          PP((Display*, int));
static int      ProcessEvents         PP((Display*, Queue, int));
static Queue    NewQueue              PP((Void));
static Void     AddToQueue            PP((Queue, Window));
static Void     ProcessQueue          PP((Queue, Display*, time_t));
static Void     SelectEvents          PP((Display*, Window, Boolean));


/*
 *  Global variables
 *  ================
 */
static time_t        trigger = 0;            /* as it says                 */
static time_t        time_limit = IDLE_REPORT_TIME;   /* as it says */

/*
 *  Functions related to the window queue
 *  =====================================
 *
 *  Function for creating a new queue
 *  ---------------------------------
 */
static Queue  NewQueue ()

{
  Queue  queue;  /* return value */

  queue = New (aQueue);
  queue->tail = New (aQueueItem);
  queue->head = New (aQueueItem);

  queue->tail->next = queue->head;
  queue->head->prev = queue->tail;
  queue->tail->prev = queue->head->next = (QueueItem) NULL;

  return queue;
}


/*
 *  Function for adding an item to a queue
 *  --------------------------------------
 */
static Void  AddToQueue (Queue queue, Window window)
{
  QueueItem  newq;  /* new item */

  newq = New (aQueueItem);

  newq->window = window;
  newq->creationtime = time ((time_t*) NULL);
  newq->next = queue->tail->next;
  newq->prev = queue->tail;
  queue->tail->next->prev = newq;
  queue->tail->next = newq;
}

/*
 *  Function for processing those entries that are old enough
 *  ---------------------------------------------------------
 */
static Void  ProcessQueue (Queue queue, Display *d, time_t age)
{
  QueueItem  current;  /* as it says */
  time_t     now;      /* as it says */

  time (&now);
  current = queue->head->prev;

  while ( current->prev && current->creationtime + age < now )
  {
    SelectEvents (d, current->window, False);
    current = current->prev;
    free (current->next);
  }

  current->next = queue->head;
  queue->head->prev = current;
}


static Void  FreeQueue( Queue queue )
{
  QueueItem  current;  /* as it says */

  current = queue->head->prev;

  while ( current->prev )
  {
	  current = current->prev;
	  free(current->next);
  }

  free(current);
  free(queue);
}


/*
 *  Functions related to (the lack of) user activity
 *  ================================================
 *
 *  Function for processing the event queue
 *  ---------------------------------------
 */
static int  ProcessEvents (Display *d, Queue queue, int until_idle)
{
  XEvent  event;  /* as it says */

 /*
  *  Read whatever is available for reading.
  */
  while (XPending (d))
  {
    if (XCheckMaskEvent (d, SubstructureNotifyMask, &event))
    {
      if ((event.type == CreateNotify) && until_idle)
      {
        AddToQueue (queue, event.xcreatewindow.window);
      }
    }
    else
    {
      XNextEvent (d, &event);
    }


   /*
    *  Reset the counter if and only if the event is a KeyPress
    *  event *and* was not generated by XSendEvent ().
    */
    if ( event.type == KeyPress && !event.xany.send_event )
    {
      if (!until_idle)    /* We've become un-idle */
	return 1;
      SetTrigger (time_limit);
    }
  }


 /*
  *  Check the window queue for entries that are older than
  *  CREATION_DELAY seconds.
  */
  ProcessQueue (queue, d, (time_t) CREATION_DELAY);
  return 0;
}


/*
 *  Function for monitoring pointer movements
 *  -----------------------------------------
 */
static int  QueryPointer (Display *d, int until_idle)
{
  Window           dummy_w;            /* as it says                    */
  Int              dummy_c;            /* as it says                    */
  Unsigned         mask;               /* modifier mask                 */
  Int              root_x;             /* as it says                    */
  Int              root_y;             /* as it says                    */
  Int              i;                  /* loop counter                  */
  static Window    root;               /* root window the pointer is on */
  static Screen*   screen;             /* screen the pointer is on      */
  static Unsigned  prev_mask = 0;      /* as it says                    */
  static Int       prev_root_x = -1;   /* as it says                    */
  static Int       prev_root_y = -1;   /* as it says                    */
  static Boolean   first_call = TRUE;  /* as it says                    */
  
  
  /*
   *  Have a guess...
   */
  if (first_call)
    {
      first_call = FALSE;
      root = DefaultRootWindow (d);
      screen = ScreenOfDisplay (d, DefaultScreen (d));
    }
  
  
  /*
   *  Find out whether the pointer has moved. Using XQueryPointer for this
   *  is gross, but it also is the only way never to mess up propagation
   *  of pointer events.
   *
   *  Remark : Unlike XNextEvent(), XPending () doesn't notice if the
   *           connection to the server is lost. For this reason, earlier
   *           versions of xautolock periodically called XNoOp (). But
   *           why not let XQueryPointer () do the job for us, since
   *           we now call that periodically anyway?
   */
  if (!XQueryPointer (d, root, &root, &dummy_w, &root_x, &root_y,
                      &dummy_c, &dummy_c, &mask))
    {
      /*
       *  Pointer has moved to another screen, so let's find out which one.
       */
      for (i = -1; ++i < ScreenCount (d); ) 
	{
	  if (root == RootWindow (d, i)) 
	    {
	      screen = ScreenOfDisplay (d, i);
	      break;
	    }
	}
    }
  
  if (   root_x != prev_root_x
	 || root_y != prev_root_y
	 || mask != prev_mask
	 )
    {
      prev_root_x = root_x;
      prev_root_y = root_y;
      prev_mask = mask;
      SetTrigger (time_limit);
      if (!until_idle)
	return 1;
    }
  
  return 0;
  
}

/*
 *  Function for deciding whether to lock
 *  -------------------------------------
 */
static int  EvaluateCounter (Display *d)
{
  time_t         now = 0;                /* as it says  */

 /*
  *  Now trigger the notifier if required. 
  */
  time (&now);

 /*
  *  Finally fire up the locker if time has come. 
  */
  if (now >= trigger)
  {
      SetTrigger (time_limit);
	  return TRUE;
  }

  return FALSE;
}

/*
 *  Function for selecting events on a tree of windows
 *  --------------------------------------------------
 */
static Void  SelectEvents (Display *d, Window window, Boolean substructure_only)
{
  Window             root;              /* root window of this window */
  Window             parent;            /* parent of this window      */
  Window*            children;          /* children of this window    */
  Unsigned           nof_children = 0;  /* number of children         */
  Unsigned           i;                 /* loop counter               */
  XWindowAttributes  attribs;           /* attributes of the window   */


 /*
  *  Start by querying the server about parent and child windows.
  */
  if (!XQueryTree (d, window, &root, &parent, &children, &nof_children))
  {
    return;
  }


 /*
  *  Build the appropriate event mask. The basic idea is that we don't
  *  want to interfere with the normal event propagation mechanism if
  *  we don't have to.
  */
  if (substructure_only)
  {
    XSelectInput (d, window, SubstructureNotifyMask);
  }
  else
  {
    if (parent == None)  /* the *real* rootwindow */
    {
      attribs.all_event_masks = 
        attribs.do_not_propagate_mask = KeyPressMask;
    }
    else if (XGetWindowAttributes (d, window, &attribs) == 0)
    {
      return;
    }

    XSelectInput (d, window,   SubstructureNotifyMask
                             | (  (  attribs.all_event_masks
                                   | attribs.do_not_propagate_mask)
                                & KeyPressMask));
  }


 /*
  *  Now do the same thing for all children.
  */
  for (i = 0; i < nof_children; ++i)
  {
    SelectEvents (d, children[i], substructure_only);
  }

  if (nof_children) XFree ((Char*) children);
}


int catchFalseAlarms( Display *d, XErrorEvent *x )
{
	return 0;
}

Queue  windowQueue;
Window hiddenWin;        /* hidden window    */

void initAutoLock()
{
  Display*              d;          /* display pointer  */
  Window                r;          /* root window      */
  Int                   s;          /* screen index     */
  XSetWindowAttributes  attribs;    /* for dummy window */
  int (*oldHandler)(Display *, XErrorEvent *);

  d = GDK_DISPLAY();

  oldHandler = XSetErrorHandler( catchFalseAlarms );
  XSync (d, 0);

  windowQueue = NewQueue ();

  for (s = -1; ++s < ScreenCount (d); )
  {
    AddToQueue (windowQueue, r = RootWindowOfScreen (ScreenOfDisplay (d, s)));
    SelectEvents (d, r, True);
  }

 /*
  *  Get ourselves a dummy window in order to allow display and/or
  *  session managers etc. to use XKillClient() on us (e.g. xdm when
  *  not using XDMCP).
  * 
  *  I'm not sure whether the window needs to be mapped for xdm, but
  *  the default set up Sun uses for OpenWindows and olwm definitely
  *  requires it to be mapped.
  */
  attribs.override_redirect = True;
  hiddenWin = XCreateWindow (d, DefaultRootWindow (d), -100, -100, 1, 1, 0,
                CopyFromParent, InputOnly, CopyFromParent, CWOverrideRedirect,
				&attribs);

  XMapWindow (d, hiddenWin );

  XSetErrorHandler( oldHandler );
}

/*  I don't think this should be needed, but leaving the code here
    in case I change my mind. */
/*
void cleanupAutoLock()
{
  int (*oldHandler)(Display *, XErrorEvent *);
  oldHandler = XSetErrorHandler( catchFalseAlarms );

  FreeQueue( windowQueue );
  XDestroyWindow( GDK_DISPLAY(), hiddenWin );
  XSetErrorHandler( oldHandler );
}
*/

/*
 *  Main function
 *  -------------
 */
void waitIdle( int timeout, int until_idle )
{
  Display*              d;          /* display pointer  */
  int (*oldHandler)(Display *, XErrorEvent *);
  time_t now, prev;

  time_limit = timeout;

  d = GDK_DISPLAY();

  oldHandler = XSetErrorHandler( catchFalseAlarms );

  SetTrigger (time_limit);

  time(&prev);

 /*
  *  Main event loop.
  */
  while ( 1 )
  {
    if (ProcessEvents (d, windowQueue, until_idle))
      break;
    if (QueryPointer (d, until_idle))
      break;
    
    if (until_idle) {
      time(&now);
      
      if ((now > prev && now - prev > TIME_CHANGE_LIMIT) ||
	  (prev > now && prev - now > TIME_CHANGE_LIMIT+1))
	{
	  /* the time has changed in one large jump.  This could be because the
	     date was changed, or the machine was suspended.  We'll just
	     reset the triger. */
	  SetTrigger (time_limit);
	}
      
      prev = now;
      
      if ( EvaluateCounter (d) )
	break;
    }

    /*
     *  It seems that, on some operating systems (VMS to name just one),
     *  sleep () can be vastly inaccurate: sometimes 60 calls to sleep (1)
     *  add up to only 30 seconds or even less of sleeping. Therefore,
     *  as of patchlevel 9 we no longer rely on it for keeping track of
     *  time. The only reason why we still call it, is to make  xautolock
     *  (which after all uses a busy-form-of-waiting algorithm), less
     *  processor hungry.
     */
    sleep (1);
  }

  XSetErrorHandler( oldHandler );

}

void idle_main(pid_t gaimpid) {
  initAutoLock();
  while (1) {
    waitIdle(IDLE_REPORT_TIME, 1);
    kill(gaimpid, SIGALRM);
    sleep(1);                /* Just to be safe */
    waitIdle(1, 0);
    kill(gaimpid, SIGALRM);
  }
}


#endif