Mercurial > pidgin.yaz
view src/eventloop.c @ 11114:2ace374369d1
[gaim-migrate @ 13167]
(19:40:07) Peter Lawler (Bleeter): rlaager: CTRL+G? huh? why not CTRL+I? that makes more sense for 'Info'. (And will no doubt conflict with CTRL+G = gaim_buzz if/when it's completed)
(19:40:40) Luke Schierer (LSchiere): control-i is italics
...
(19:41:51) Luke Schierer (LSchiere): control-g would be the perfect bell keystroke
(19:42:02) Gary Kramlich (grim): LSchiere: thats what it is in yahoo...
(19:42:03) Peter Lawler (Bleeter): LSchiere: I've been advocating that for months
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(19:47:45) Peter Lawler (Bleeter): rlaager: quick suggestion, go through the .po's and find a common latin letter
(19:48:00) Peter Lawler (Bleeter): *letter for that string
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(19:51:02) rlaager: Bleeter: n or o seem to be the best options
(19:53:56) rlaager: Bleeter: I'm leaning towards Ctrl-O in case we want Ctrl-N for invite.
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Mon, 18 Jul 2005 01:00:38 +0000 |
parents | 62fc579810f4 |
children | 57fccea36e36 |
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/** * @file eventloop.c Gaim Event Loop API * @ingroup core * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "eventloop.h" static GaimEventLoopUiOps *eventloop_ui_ops = NULL; guint gaim_timeout_add(guint interval, GSourceFunc function, gpointer data) { GaimEventLoopUiOps *ops = gaim_eventloop_get_ui_ops(); return ops->timeout_add(interval, function, data); } guint gaim_timeout_remove(guint tag) { GaimEventLoopUiOps *ops = gaim_eventloop_get_ui_ops(); return ops->timeout_remove(tag); } guint gaim_input_add(int source, GaimInputCondition condition, GaimInputFunction func, gpointer user_data) { GaimEventLoopUiOps *ops = gaim_eventloop_get_ui_ops(); return ops->input_add(source, condition, func, user_data); } guint gaim_input_remove(guint tag) { GaimEventLoopUiOps *ops = gaim_eventloop_get_ui_ops(); return ops->input_remove(tag); } void gaim_eventloop_set_ui_ops(GaimEventLoopUiOps *ops) { eventloop_ui_ops = ops; } GaimEventLoopUiOps * gaim_eventloop_get_ui_ops(void) { g_assert(eventloop_ui_ops != NULL); return eventloop_ui_ops; }