view src/prpl.c @ 8378:2b68c423357e

[gaim-migrate @ 9105] " For people and systems which have libzephyr installed (e.g Debian), this will allow the zephyr plugin to optionally be linked against it, instead of building and linking in the libzephyr that comes with gaim. Why? 1) A gaim binary package can be compiled against a locally installed libzephyr.a, and use either unkerberized or kerberized zephyr depending on which version of the zephyr shared libraries is installed. 2) It reduces the build speed and size of the zephyr plugin (on Debian x86, from 6.5 MB to ~ 300 kb) Also, I added a zephyr icon (a blue Z), that's similar to the icons used by Windows and MacOS zephyr clients at MIT." --Arun A Tharuvai someone will have to tell me how to fix the win32 makefiles, and i'm not sure he patched enough to get his icon to be actually used. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Mon, 01 Mar 2004 18:08:42 +0000
parents fa6395637e2c
children 9ee2542d1104
line wrap: on
line source

/*
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#include "internal.h"
#include "conversation.h"
#include "debug.h"
#include "multi.h"
#include "notify.h"
#include "prpl.h"
#include "request.h"
#include "util.h"

const char *
gaim_prpl_num_to_id(GaimProtocol protocol)
{
	g_return_val_if_fail(protocol >= 0 && protocol < GAIM_PROTO_UNTAKEN, NULL);

	switch (protocol)
	{
		case GAIM_PROTO_TOC:      return "prpl-toc";     break;
		case GAIM_PROTO_OSCAR:    return "prpl-oscar";   break;
		case GAIM_PROTO_YAHOO:    return "prpl-yahoo";   break;
		case GAIM_PROTO_ICQ:      return "prpl-icq";     break;
		case GAIM_PROTO_MSN:      return "prpl-msn";     break;
		case GAIM_PROTO_IRC:      return "prpl-irc";     break;
		case GAIM_PROTO_JABBER:   return "prpl-jabber";  break;
		case GAIM_PROTO_NAPSTER:  return "prpl-napster"; break;
		case GAIM_PROTO_ZEPHYR:   return "prpl-zephyr";  break;
		case GAIM_PROTO_GADUGADU: return "prpl-gg";      break;
		case GAIM_PROTO_MOO:      return "prpl-moo";     break;
		case GAIM_PROTO_TREPIA:   return "prpl-trepia";  break;
		case GAIM_PROTO_BLOGGER:  return "prpl-blogger"; break;

		default:
			break;
	}

	return NULL;
}

GaimProtocol
gaim_prpl_id_to_num(const char *id)
{
	g_return_val_if_fail(id != NULL, -1);

	if      (!strcmp(id, "prpl-toc"))     return GAIM_PROTO_TOC;
	else if (!strcmp(id, "prpl-oscar"))   return GAIM_PROTO_OSCAR;
	else if (!strcmp(id, "prpl-yahoo"))   return GAIM_PROTO_YAHOO;
	else if (!strcmp(id, "prpl-icq"))     return GAIM_PROTO_ICQ;
	else if (!strcmp(id, "prpl-msn"))     return GAIM_PROTO_MSN;
	else if (!strcmp(id, "prpl-irc"))     return GAIM_PROTO_IRC;
	else if (!strcmp(id, "prpl-jabber"))  return GAIM_PROTO_JABBER;
	else if (!strcmp(id, "prpl-napster")) return GAIM_PROTO_NAPSTER;
	else if (!strcmp(id, "prpl-zephyr"))  return GAIM_PROTO_ZEPHYR;
	else if (!strcmp(id, "prpl-gg"))      return GAIM_PROTO_GADUGADU;
	else if (!strcmp(id, "prpl-moo"))     return GAIM_PROTO_MOO;
	else if (!strcmp(id, "prpl-trepia"))  return GAIM_PROTO_TREPIA;
	else if (!strcmp(id, "prpl-blogger")) return GAIM_PROTO_BLOGGER;

	return -1;
}

GaimPlugin *
gaim_find_prpl(const char *id)
{
	GList *l;
	GaimPlugin *plugin;

	for (l = gaim_plugins_get_protocols(); l != NULL; l = l->next) {
		plugin = (GaimPlugin *)l->data;

		/* Just In Case (TM) */
		if (GAIM_IS_PROTOCOL_PLUGIN(plugin)) {

			if (!strcmp(plugin->info->id, id))
				return plugin;
		}
	}

	return NULL;
}