view src/win32/wgaimerror.h @ 8378:2b68c423357e

[gaim-migrate @ 9105] " For people and systems which have libzephyr installed (e.g Debian), this will allow the zephyr plugin to optionally be linked against it, instead of building and linking in the libzephyr that comes with gaim. Why? 1) A gaim binary package can be compiled against a locally installed libzephyr.a, and use either unkerberized or kerberized zephyr depending on which version of the zephyr shared libraries is installed. 2) It reduces the build speed and size of the zephyr plugin (on Debian x86, from 6.5 MB to ~ 300 kb) Also, I added a zephyr icon (a blue Z), that's similar to the icons used by Windows and MacOS zephyr clients at MIT." --Arun A Tharuvai someone will have to tell me how to fix the win32 makefiles, and i'm not sure he patched enough to get his icon to be actually used. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Mon, 01 Mar 2004 18:08:42 +0000
parents 9657e243d001
children 33bef17125c2
line wrap: on
line source

/*
 * gaim
 *
 * File: wgaimerror.h
 * Date: October 14, 2002
 * Description: Convert Winsock errors to Unix errors
 *
 * Copyright (C) 2002-2003, Herman Bloggs <hermanator12002@yahoo.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#ifndef _WGAIMERROR_H
#define _WGAIMERROR_H

/* Here we define unix socket errors as windows socket errors */

#define ENETDOWN WSAENETDOWN
#define EAFNOSUPPORT WSAEAFNOSUPPORT
#define EINPROGRESS WSAEINPROGRESS
#define ENOBUFS WSAENOBUFS
#define EPROTONOSUPPORT WSAEPROTONOSUPPORT
#define EPROTOTYPE WSAEPROTOTYPE
#define ESOCKTNOSUPPORT WSAESOCKTNOSUPPORT

#define EADDRINUSE WSAEADDRINUSE
#define EINPROGRESS WSAEINPROGRESS
#define EALREADY WSAEALREADY
#define EADDRNOTAVAIL WSAEADDRNOTAVAIL
#define ECONNREFUSED WSAECONNREFUSED
#define EISCONN WSAEISCONN
#define ENETUNREACH WSAENETUNREACH
#define ENOTSOCK WSAENOTSOCK
#define ETIMEDOUT WSAETIMEDOUT
#define EWOULDBLOCK WSAEWOULDBLOCK

#define ENOTCONN WSAENOTCONN
#define ENETRESET WSAENETRESET
#define EOPNOTSUPP WSAEOPNOTSUPP
#define ESHUTDOWN WSAESHUTDOWN
#define EMSGSIZE WSAEMSGSIZE
#define ECONNABORTED WSAECONNABORTED
#define ECONNRESET WSAECONNRESET

#endif /* end _WGAIMERROR_H */