Mercurial > pidgin.yaz
view src/imgstore.h @ 12903:2bb4dc533a31
[gaim-migrate @ 15256]
redpen686 posted modified sounds to gaim-devel:
"The tones were sampled at 44.1 KHz (with a range of up to 22.05 KHz),
which is fine, but since the tones are only up to ~3 to 4 KHz, a lot of
space could be saved by downsampling.
I went to 11,025 Hz, since it is already enough for these frequencies,
and it's also the lowest common denominator for soundcards (rather than
8 or 16 KHz, for example).
The 'alert' sound needed a lowpass filter, but only because of the
high-pitched attack, which people won't notice anyway.
All are still 16-bit, and in stereo (except for the 'alert' sound, which
didn't need it), and so should sound virtually identical."
These are significantly smaller files and I didn't notice a difference in
the sound (of course, my speakers suck). They're also louder, which is good.
I'm committing these so people can try them out.
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Tue, 17 Jan 2006 02:49:32 +0000 |
parents | db62420a53a2 |
children |
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/** * @file imgstore.h IM Image Store API * @ingroup core * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef _GAIM_IMGSTORE_H_ #define _GAIM_IMGSTORE_H_ struct _GaimStoredImage; typedef struct _GaimStoredImage GaimStoredImage; #ifdef __cplusplus extern "C" { #endif /** * Add an image to the store. The caller owns a reference * to the image in the store, and must dereference the image * with gaim_imgstore_unref for it to be freed. * * @param data Pointer to the image data. * @param size Image data's size. * @param filename Filename associated with image. * @return ID for the image. */ int gaim_imgstore_add(const void *data, size_t size, const char *filename); /** * Retrieve an image from the store. The caller does not own a * reference to the image. * * @param id The ID for the image. * * @return A pointer to the requested image, or NULL if it was not found. */ GaimStoredImage *gaim_imgstore_get(int id); /** * Retrieves a pointer to the image's data. * * @param i The Image * * @return A pointer to the data, which must not * be freed or modified. */ gpointer gaim_imgstore_get_data(GaimStoredImage *i); /** * Retrieves the length of the image's data. * * @param i The Image * * @return The size of the data that the pointer returned by * gaim_imgstore_get_data points to. */ size_t gaim_imgstore_get_size(GaimStoredImage *i); /** * Retrieves a pointer to the image's filename. * * @param i The Image * * @return A pointer to the filename, which must not * be freed or modified. */ const char *gaim_imgstore_get_filename(GaimStoredImage *i); /** * Increment the reference count for an image in the store. The * image will be removed from the store when the reference count * is zero. * * @param id The ID for the image. */ void gaim_imgstore_ref(int id); /** * Decrement the reference count for an image in the store. The * image will be removed from the store when the reference count * is zero. * * @param id The ID for the image. */ void gaim_imgstore_unref(int id); #ifdef __cplusplus } #endif #endif /* _GAIM_IMGSTORE_H_ */