Mercurial > pidgin.yaz
view src/notify.c @ 11158:2c930d591492
[gaim-migrate @ 13245]
This is what the command actually does, I'm not sure if jabber should allow for invi
tes to other rooms than the one the command is run from.
committer: Tailor Script <tailor@pidgin.im>
author | Etan Reisner <pidgin@unreliablesource.net> |
---|---|
date | Mon, 25 Jul 2005 23:46:34 +0000 |
parents | 911530134bf8 |
children | 9480e0d0f563 |
line wrap: on
line source
/** * @file notify.c Notification API * @ingroup core * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "notify.h" static GaimNotifyUiOps *notify_ui_ops = NULL; static GList *handles = NULL; typedef struct { GaimNotifyType type; void *handle; void *ui_handle; } GaimNotifyInfo; void * gaim_notify_message(void *handle, GaimNotifyMsgType type, const char *title, const char *primary, const char *secondary, GCallback cb, void *user_data) { GaimNotifyUiOps *ops; g_return_val_if_fail(primary != NULL, NULL); ops = gaim_notify_get_ui_ops(); if (ops != NULL && ops->notify_message != NULL) { GaimNotifyInfo *info; info = g_new0(GaimNotifyInfo, 1); info->type = GAIM_NOTIFY_MESSAGE; info->handle = handle; info->ui_handle = ops->notify_message(type, title, primary, secondary, cb, user_data); handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } void * gaim_notify_email(void *handle, const char *subject, const char *from, const char *to, const char *url, GCallback cb, void *user_data) { GaimNotifyUiOps *ops; ops = gaim_notify_get_ui_ops(); if (ops != NULL && ops->notify_email != NULL) { GaimNotifyInfo *info; info = g_new0(GaimNotifyInfo, 1); info->type = GAIM_NOTIFY_EMAIL; info->handle = handle; info->ui_handle = ops->notify_email(subject, from, to, url, cb, user_data); handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } void * gaim_notify_emails(void *handle, size_t count, gboolean detailed, const char **subjects, const char **froms, const char **tos, const char **urls, GCallback cb, void *user_data) { GaimNotifyUiOps *ops; g_return_val_if_fail(count != 0, NULL); if (count == 1) { return gaim_notify_email(handle, (subjects == NULL ? NULL : *subjects), (froms == NULL ? NULL : *froms), (tos == NULL ? NULL : *tos), (urls == NULL ? NULL : *urls), cb, user_data); } ops = gaim_notify_get_ui_ops(); if (ops != NULL && ops->notify_emails != NULL) { GaimNotifyInfo *info; info = g_new0(GaimNotifyInfo, 1); info->type = GAIM_NOTIFY_EMAILS; info->handle = handle; info->ui_handle = ops->notify_emails(count, detailed, subjects, froms, tos, urls, cb, user_data); handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } void * gaim_notify_formatted(void *handle, const char *title, const char *primary, const char *secondary, const char *text, GCallback cb, void *user_data) { GaimNotifyUiOps *ops; g_return_val_if_fail(primary != NULL, NULL); ops = gaim_notify_get_ui_ops(); if (ops != NULL && ops->notify_formatted != NULL) { GaimNotifyInfo *info; info = g_new0(GaimNotifyInfo, 1); info->type = GAIM_NOTIFY_FORMATTED; info->handle = handle; info->ui_handle = ops->notify_formatted(title, primary, secondary, text, cb, user_data); handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } void * gaim_notify_searchresults(GaimConnection *gc, const char *title, const char *primary, const char *secondary, const char **results, GCallback cb, void *user_data) { GaimNotifyUiOps *ops; ops = gaim_notify_get_ui_ops(); if (ops != NULL && ops->notify_searchresults != NULL) { GaimNotifyInfo *info; info = g_new0(GaimNotifyInfo, 1); info->type = GAIM_NOTIFY_SEARCHRESULTS; info->handle = gc; info->ui_handle = ops->notify_searchresults(gc, title, primary, secondary, results, cb, user_data); handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } void * gaim_notify_userinfo(GaimConnection *gc, const char *who, const char *title, const char *primary, const char *secondary, const char *text, GCallback cb, void *user_data) { GaimNotifyUiOps *ops; g_return_val_if_fail(primary != NULL, NULL); ops = gaim_notify_get_ui_ops(); if (ops != NULL && ops->notify_userinfo != NULL) { GaimNotifyInfo *info; info = g_new0(GaimNotifyInfo, 1); info->type = GAIM_NOTIFY_USERINFO; info->handle = gc; info->ui_handle = ops->notify_userinfo(gc, who, title, primary, secondary, text, cb, user_data); handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } void * gaim_notify_uri(void *handle, const char *uri) { GaimNotifyUiOps *ops; g_return_val_if_fail(uri != NULL, NULL); ops = gaim_notify_get_ui_ops(); if (ops != NULL && ops->notify_uri != NULL) { GaimNotifyInfo *info; info = g_new0(GaimNotifyInfo, 1); info->type = GAIM_NOTIFY_URI; info->handle = handle; info->ui_handle = ops->notify_uri(uri); handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } void gaim_notify_close(GaimNotifyType type, void *ui_handle) { GList *l; GaimNotifyUiOps *ops; g_return_if_fail(ui_handle != NULL); ops = gaim_notify_get_ui_ops(); for (l = handles; l != NULL; l = l->next) { GaimNotifyInfo *info = l->data; if (info->ui_handle == ui_handle) { handles = g_list_remove(handles, info); if (ops != NULL && ops->close_notify != NULL) ops->close_notify(info->type, ui_handle); g_free(info); break; } } } void gaim_notify_close_with_handle(void *handle) { GList *l, *l_next; GaimNotifyUiOps *ops; g_return_if_fail(handle != NULL); ops = gaim_notify_get_ui_ops(); for (l = handles; l != NULL; l = l_next) { GaimNotifyInfo *info = l->data; l_next = l->next; if (info->handle == handle) { handles = g_list_remove(handles, info); if (ops != NULL && ops->close_notify != NULL) ops->close_notify(info->type, info->ui_handle); g_free(info); } } } void gaim_notify_set_ui_ops(GaimNotifyUiOps *ops) { notify_ui_ops = ops; } GaimNotifyUiOps * gaim_notify_get_ui_ops(void) { return notify_ui_ops; }