view console/libgnt/test.c @ 14059:2d1b41e3cf0d

[gaim-migrate @ 16674] Add a way to change some preferences (the preferences for the conversations do not do anything yet). I used the request-api for this, which I think is cool. But too many preferences will make the dialog long, which may not fit in the screen. It looks alright for now though. You can pop the dialog up with "/prefs" command in a converastion. And some other minor fixes. committer: Tailor Script <tailor@pidgin.im>
author Sadrul Habib Chowdhury <imadil@gmail.com>
date Wed, 09 Aug 2006 03:41:45 +0000
parents c1e3f7c75c3f
children
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line source

#include "gntbutton.h"
#include "gnt.h"
#include "gntkeys.h"
#include "gnttree.h"
#include "gntbox.h"

static gboolean
key_pressed(GntWidget *widget, const char *text, gpointer null)
{
	GntWidget *w = null;
	GntWidget *box = gnt_box_new(FALSE, FALSE);
	GntWidget *label = gnt_label_new("so wassup!!");

	gnt_box_add_widget(GNT_BOX(box), label);
	GNT_WIDGET_UNSET_FLAGS(box, GNT_WIDGET_NO_BORDER | GNT_WIDGET_NO_SHADOW);
	gnt_box_set_title(GNT_BOX(box), "This is a test");

	gnt_widget_show(box);
#if 0

	gnt_widget_set_focus(w, TRUE);

	/* XXX: This is to just test stuff */
	if (text[0] == 27)
	{
		if (strcmp(text+1, GNT_KEY_LEFT) == 0 && w->priv.x)
			(w->priv.x)--;
		else if (strcmp(text+1, GNT_KEY_RIGHT) == 0)
			(w->priv.x)++;
		else if (strcmp(text+1, GNT_KEY_UP) == 0 && w->priv.y)
			(w->priv.y)--;
		else if (strcmp(text+1, GNT_KEY_DOWN) == 0)
			(w->priv.y)++;
	}

	gnt_widget_draw(w);
#endif

	return FALSE;
}

static void
button1(GntWidget *widget, gpointer null)
{
	printf("OLAAA");
	gnt_widget_destroy(null);
}

static void
button2(GntWidget *widget, gpointer null)
{
	printf("BOOYAA");
}

static gboolean
w_scroll(GntWidget *tree)
{
	g_return_val_if_fail(GNT_IS_TREE(tree), FALSE);
	gnt_tree_scroll(GNT_TREE(tree), 1);
	/*wscrl(tree->window, 1);*/
	/*box(tree->window, ACS_VLINE, ACS_HLINE);*/
	/*wrefresh(tree->window);*/
	/*char *s = 0;*/
	/**s = 'a';*/
	return TRUE;
}

int main()
{
	gnt_init();

	GntWidget *widget = gnt_button_new("Button 1");
	GntWidget *widget2 = gnt_button_new("Button 2 has a longish text with a UTF-8 thing …");
	GntWidget *label = gnt_label_new("So wassup dudes and dudettes!!\nSo this is, like,\nthe third line!! \\o/");
	GntWidget *vbox, *hbox, *tree;
	WINDOW *test;

	box(stdscr, 0, 0);
	wrefresh(stdscr);

	vbox = gnt_box_new(FALSE, FALSE);
	hbox = gnt_box_new(FALSE, TRUE);

	gnt_widget_set_name(vbox, "vbox");
	gnt_widget_set_name(hbox, "hbox");
	gnt_widget_set_name(widget, "widget");
	gnt_widget_set_name(widget2, "widget2");

	gnt_box_add_widget(GNT_BOX(vbox), widget);
	gnt_box_add_widget(GNT_BOX(vbox), widget2);

	gnt_box_add_widget(GNT_BOX(hbox), label);
	/*gnt_box_add_widget(GNT_BOX(hbox), vbox);*/

	gnt_box_add_widget(GNT_BOX(hbox), gnt_entry_new("a"));

	tree = gnt_tree_new();
	gnt_box_add_widget(GNT_BOX(hbox), tree);

	gnt_tree_add_row_after(GNT_TREE(tree), "a", "a", NULL, NULL);
	gnt_tree_add_row_after(GNT_TREE(tree), "c", "c", NULL, NULL);
	gnt_tree_add_row_after(GNT_TREE(tree), "d", "d", NULL, NULL);
	gnt_tree_add_row_after(GNT_TREE(tree), "e", "e", "a", NULL);
	gnt_tree_add_row_after(GNT_TREE(tree), "b", "b", "d", NULL);

	GNT_WIDGET_UNSET_FLAGS(hbox, GNT_WIDGET_NO_BORDER | GNT_WIDGET_NO_SHADOW);
	gnt_box_set_title(GNT_BOX(hbox), "111111111111111111111111111111111111111111111111111111111111111This is the title …");

	/*gnt_widget_set_take_focus(vbox, TRUE);*/
	/*gnt_widget_set_take_focus(hbox, TRUE);*/
	/*gnt_widget_set_position(hbox, 10, 10);*/

	gnt_widget_show(hbox);

	g_signal_connect(hbox, "key_pressed", G_CALLBACK(key_pressed), tree);
	g_signal_connect(widget, "activate", G_CALLBACK(button1), hbox);
	g_signal_connect(widget2, "activate", G_CALLBACK(button2), hbox);

	/*g_timeout_add(1000, (GSourceFunc)w_scroll, tree);*/

	gnt_main();

	return 0;
}