view src/Makefile.mingw @ 13955:2d6f7ac4b6f2

[gaim-migrate @ 16503] Get rid of an assertion failure when trying to load our D-BUS example plugin if the D-BUS subsystem is not initialized for whatever reason. Not only that, the plugin gracefully fails to load and prints an error message. These error messages could be improved. If you're familiar with how D-BUS works then go for it. Also, do we need to be uninitializing any of the D-BUS stuff? committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Mon, 17 Jul 2006 05:50:28 +0000
parents 614c56622453
children c3167a1dd817
line wrap: on
line source

#
# Makefile.mingw
#
# Description: Makefile for win32 (mingw) version of Gaim
#

#
# PATHS
#

INCLUDE_DIR :=		.
GTK_TOP :=		../../win32-dev/gtk_2_0
GAIM_TOP :=		..
GAIM_SRC :=		.
ASPELL_TOP :=		../../win32-dev/aspell-dev-0-50-3-3
GTKSPELL_TOP :=		../../win32-dev/gtkspell-2.0.6
IDLETRACK_TOP :=	$(GAIM_TOP)/src/win32/IdleTracker
GAIM_INSTALL_DIR :=	$(GAIM_TOP)/win32-install-dir
NSS_DIR :=		../../win32-dev/nss-3.9
NSPR_DIR :=		../../win32-dev/nspr-4.4.1
LIBXML2_DIR :=		../../win32-dev/libxml2

##
## VARIABLE DEFINITIONS
##

TARGET = gaim

# Compiler and Linker Options

CFLAGS =

DEFINES =

ifeq ($(MAKECMDGOALS), $(TARGET)-portable.exe)
DEFINES := $(DEFINES) -DPORTABLE
endif

LDFLAGS = -mwindows

#-mconsole
#-mwindows

WINDRES := windres

##
## INCLUDE  MAKEFILES
##

include $(GAIM_TOP)/src/win32/global.mak

##
## INCLUDE PATHS
##

INCLUDE_PATHS =		-I$(INCLUDE_DIR) \
			-I$(INCLUDE_DIR)/win32 \
			-I$(IDLETRACK_TOP) \
			-I$(GAIM_TOP) \
			-I$(GTK_TOP)/include \
			-I$(GTK_TOP)/include/gtk-2.0 \
			-I$(GTK_TOP)/include/glib-2.0 \
			-I$(GTK_TOP)/include/pango-1.0 \
			-I$(GTK_TOP)/include/atk-1.0 \
			-I$(GTK_TOP)/lib/glib-2.0/include \
			-I$(GTK_TOP)/lib/gtk-2.0/include \
			-I$(ASPELL_TOP)/include \
			-I$(GTKSPELL_TOP) \
			-I$(NSS_DIR)/include \
			-I$(NSPR_DIR)/include \
			-I$(LIBXML2_DIR)/include


LIB_PATHS =		-L$(GTK_TOP)/lib \
			-L$(GAIM_SRC) \
			-L$(IDLETRACK_TOP) \
			-L$(ASPELL_TOP)/lib \
			-L$(NSS_DIR)/lib \
			-L$(NSPR_DIR)/lib \
			-L$(LIBXML2_DIR)/lib

##
##  SOURCES, OBJECTS
##

DLL_C_SRC =	\
			account.c \
			accountopt.c \
			blist.c \
			buddyicon.c \
			cipher.c \
			circbuffer.c \
			cmds.c \
			connection.c \
			conversation.c \
			core.c \
			debug.c \
			dnssrv.c \
			eventloop.c \
			ft.c \
			gtkaccount.c \
			gtkblist.c \
			gtkconn.c \
			gtkconv.c \
			gtkcellrendererprogress.c \
			gtkdebug.c \
			gtkdialogs.c \
			gtkdnd-hints.c \
			gtkeventloop.c \
			gtkexpander.c \
			gtkft.c \
			gtkidle.c \
			gtkimhtml.c \
			gtkimhtmltoolbar.c \
			gtklog.c \
			gtkmain.c \
			gtkmenutray.c \
			gtknotify.c \
			gtkplugin.c \
			gtkpluginpref.c \
			gtkpounce.c \
			gtkprefs.c \
			gtkprivacy.c \
			gtkrequest.c \
			gtkroomlist.c \
			gtksavedstatuses.c \
			gtksound.c \
			gtksourceiter.c \
			gtkstatusbox.c \
			gtkstock.c \
			gtkthemes.c \
			gtkutils.c \
			gtkwhiteboard.c \
			idle.c \
			imgstore.c \
			log.c \
			mime.c \
			network.c \
			notify.c \
			ntlm.c \
			plugin.c \
			pluginpref.c \
			pounce.c \
			prefs.c \
			privacy.c \
			proxy.c \
			prpl.c \
			request.c \
			roomlist.c \
			savedstatuses.c \
			server.c \
			signals.c \
			sound.c \
			sslconn.c \
			status.c \
			stringref.c \
			stun.c \
			upnp.c \
			util.c \
			value.c \
			xmlnode.c \
			whiteboard.c \
			win32/win32dep.c \
			win32/libc_interface.c \
			win32/wspell.c \
			win32/untar.c

RC_SRC =		win32/gaimrc.rc

EXE_C_SRC = 		win_gaim.c

DLL_OBJECTS = $(DLL_C_SRC:%.c=%.o) 

EXE_OBJECTS = $(EXE_C_SRC:%.c=%.o) $(RC_SRC:%.rc=%.o) 

##
## LIBRARIES
##

DLL_LIBS =		-lgtk-win32-2.0 \
			-latk-1.0 \
			-lpango-1.0 \
			-lglib-2.0 \
			-lgthread-2.0 \
			-lgdk-win32-2.0 \
			-lgobject-2.0 \
			-lintl \
			-lgmodule-2.0 \
			-lgdk_pixbuf-2.0 \
			-lws2_32 \
			-liberty \
			-lwinmm \
			-lz \
			-lidletrack \
			-lnss3 \
			-lnspr4 \
			-lssl3 \
			-lxml2

EXE_LIBS =

##
## RULES
##

# How to make a C file
%.o: %.c
	$(CC) $(CFLAGS) $(INCLUDE_PATHS) $(DEFINES) -c $< -o $@

# How to make an RC file
%.o: %.rc
	$(WINDRES) -i $< -o $@

##
## TARGET DEFINITIONS
##

.PHONY: all clean

all: $(TARGET).exe $(TARGET).dll

install: all
	cp $(GAIM_SRC)/gaim.exe $(GAIM_SRC)/gaim.dll $(GAIM_INSTALL_DIR)

$(IDLETRACK_TOP)/idletrack.dll:
	$(MAKE) -C $(IDLETRACK_TOP) -f Makefile.mingw

#
# BUILD DLL
#

$(TARGET).lib $(TARGET).dll: $(DLL_OBJECTS) $(IDLETRACK_TOP)/idletrack.dll
	$(CC) -shared $(DLL_OBJECTS) $(LIB_PATHS) $(DLL_LIBS) $(DLL_LD_FLAGS) -Wl,--out-implib,$(TARGET).lib -o $(TARGET).dll

#
# BUILD EXE
#

$(TARGET).exe: $(TARGET).dll $(EXE_OBJECTS)
	$(CC) $(LDFLAGS) $(EXE_OBJECTS) $(LIB_PATHS) $(EXE_LIBS) -o $(TARGET).exe

$(TARGET)-portable.exe: clean_exe $(EXE_OBJECTS)
	$(CC) $(LDFLAGS) $(EXE_OBJECTS) $(LIB_PATHS) $(EXE_LIBS) -o $(TARGET)-portable.exe
	rm win_gaim.o

##
## CLEAN RULES
##

clean:
	$(MAKE) -C $(IDLETRACK_TOP) -f Makefile.mingw clean
	rm -rf *.o ./win32/*.o
	rm -rf $(TARGET).dll
	rm -rf $(TARGET).lib
	rm -rf $(TARGET).exe

clean_exe:
	rm -rf win_gaim.o