view src/protocols/msn/dialog.c @ 10345:2e01c503aa4f

[gaim-migrate @ 11556] Patch 1078151 from Felipe Contreras to fix some more MSN bugs: "User Dislpay messages, and other less used, did not set an slpcall, so the callback that should not be called, was called (in some very special cases)." ... "Here it goes the real real one, as far as I can tell. Cleaning + organizing + documentation + hard bug fix = big patch." -- Felipe Contreras I also fixed drag-and-drop to conversation window file transfers (which I had broken when I fixed some other dnd thing), made the debug output of the autoreconnect plugin more useful, and stopped the message notification plugin notifying you for messages sent by ignored users. committer: Tailor Script <tailor@pidgin.im>
author Stu Tomlinson <stu@nosnilmot.com>
date Sat, 11 Dec 2004 20:01:58 +0000
parents 926bd0e5f487
children fc464a0abccc
line wrap: on
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/**
 * @file dialog.c Dialog functions
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#include "msn.h"

typedef struct
{
	GaimConnection *gc;
	char *who;
	char *group;
	gboolean add;

} MsnAddRemData;

static void
msn_add_cb(MsnAddRemData *data)
{
	if (g_list_find(gaim_connections_get_all(), data->gc) != NULL)
	{
		MsnSession *session = data->gc->proto_data;
		MsnUserList *userlist = session->userlist;

		msn_userlist_add_buddy(userlist, data->who, MSN_LIST_FL, data->group);
	}

	if (data->group != NULL)
		g_free(data->group);

	g_free(data->who);
	g_free(data);
}

static void
msn_rem_cb(MsnAddRemData *data)
{
	if (g_list_find(gaim_connections_get_all(), data->gc) != NULL)
	{
		MsnSession *session = data->gc->proto_data;
		MsnUserList *userlist = session->userlist;

		msn_userlist_rem_buddy(userlist, data->who, MSN_LIST_FL, data->group);
	}

	if (data->group != NULL)
		g_free(data->group);

	g_free(data->who);
	g_free(data);
}

void
msn_show_sync_issue(MsnSession *session, const char *passport,
					const char *group_name)
{
	GaimConnection *gc;
	GaimAccount *account;
	MsnAddRemData *data;
	char *msg, *reason;
	GaimBuddy *buddy;
	GaimGroup *group = NULL;

	account = session->account;
	gc = gaim_account_get_connection(account);

	data        = g_new0(MsnAddRemData, 1);
	data->who   = g_strdup(passport);
	data->group = g_strdup(group_name);
	data->gc    = gc;

	msg = g_strdup_printf(_("Buddy list synchronization issue in %s (%s)"),
						  gaim_account_get_username(account),
						  gaim_account_get_protocol_name(account));

	if (group_name != NULL)
	{
		reason = g_strdup_printf(_("%s on the local list is "
								   "inside the group \"%s\" but not on "
								   "the server list. "
								   "Do you want this buddy to be added?"),
								 passport, group_name);
	}
	else
	{
		reason = g_strdup_printf(_("%s is on the local list but "
								   "not on the server list. "
								   "Do you want this buddy to be added?"),
								 passport);
	}

	gaim_request_action(gc, NULL, msg, reason, GAIM_DEFAULT_ACTION_NONE, 
						data, 2,
						_("Yes"), G_CALLBACK(msn_add_cb),
						_("No"), G_CALLBACK(msn_rem_cb));

	if (group_name != NULL)
		group = gaim_find_group(group_name);

	if (group != NULL)
		buddy = gaim_find_buddy_in_group(account, passport, group);
	else
		buddy = gaim_find_buddy(account, passport);

	if (buddy != NULL)
		gaim_blist_remove_buddy(buddy);

	g_free(reason);
	g_free(msg);
}