Mercurial > pidgin.yaz
view src/protocols/jabber/presence.c @ 11802:2e3a6dcebaf3
[gaim-migrate @ 14093]
This should be it for the // -> /* */ for the doodle/whiteboard stuff. This could use a bit of cleaning yet....
committer: Tailor Script <tailor@pidgin.im>
author | Gary Kramlich <grim@reaperworld.com> |
---|---|
date | Mon, 24 Oct 2005 22:45:24 +0000 |
parents | 11e95968c9ff |
children | ea0f39933003 |
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/* * gaim - Jabber Protocol Plugin * * Copyright (C) 2003, Nathan Walp <faceprint@faceprint.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include "internal.h" #include "cipher.h" #include "debug.h" #include "notify.h" #include "request.h" #include "server.h" #include "status.h" #include "util.h" #include "buddy.h" #include "chat.h" #include "presence.h" #include "iq.h" #include "jutil.h" #include "xmlnode.h" static void chats_send_presence_foreach(gpointer key, gpointer val, gpointer user_data) { JabberChat *chat = val; xmlnode *presence = user_data; char *chat_full_jid; if(!chat->conv) return; chat_full_jid = g_strdup_printf("%s@%s/%s", chat->room, chat->server, chat->handle); xmlnode_set_attrib(presence, "to", chat_full_jid); jabber_send(chat->js, presence); g_free(chat_full_jid); } void jabber_presence_fake_to_self(JabberStream *js, const GaimStatus *gstatus) { char *my_base_jid; if(!js->user) return; my_base_jid = g_strdup_printf("%s@%s", js->user->node, js->user->domain); if(gaim_find_buddy(js->gc->account, my_base_jid)) { JabberBuddy *jb; JabberBuddyResource *jbr; if((jb = jabber_buddy_find(js, my_base_jid, TRUE))) { JabberBuddyState state; const char *msg; int priority; gaim_status_to_jabber(gstatus, &state, &msg, &priority); if (state == JABBER_BUDDY_STATE_UNAVAILABLE || state == JABBER_BUDDY_STATE_UNKNOWN) { jabber_buddy_remove_resource(jb, js->user->resource); } else { jabber_buddy_track_resource(jb, js->user->resource, priority, state, msg); } if((jbr = jabber_buddy_find_resource(jb, NULL))) { gaim_prpl_got_user_status(js->gc->account, my_base_jid, jabber_buddy_state_get_status_id(jbr->state), "priority", jbr->priority, jbr->status ? "message" : NULL, jbr->status, NULL); } else { gaim_prpl_got_user_status(js->gc->account, my_base_jid, "offline", msg ? "message" : NULL, msg, NULL); } } } g_free(my_base_jid); } void jabber_presence_send(GaimAccount *account, GaimStatus *status) { GaimConnection *gc = NULL; JabberStream *js = NULL; gboolean disconnected; int primitive; xmlnode *presence, *x, *photo; char *stripped = NULL; const char *msg; JabberBuddyState state; int priority; if(!gaim_status_is_active(status)) return; disconnected = gaim_account_is_disconnected(account); primitive = gaim_status_type_get_primitive(gaim_status_get_type(status)); if(disconnected) return; gc = gaim_account_get_connection(account); js = gc->proto_data; gaim_status_to_jabber(status, &state, &msg, &priority); if(msg) gaim_markup_html_to_xhtml(msg, NULL, &stripped); presence = jabber_presence_create(state, stripped, priority); g_free(stripped); jabber_send(js, presence); if(js->avatar_hash) { x = xmlnode_new_child(presence, "x"); xmlnode_set_attrib(x, "xmlns", "vcard-temp:x:update"); photo = xmlnode_new_child(x, "photo"); xmlnode_insert_data(photo, js->avatar_hash, -1); } g_hash_table_foreach(js->chats, chats_send_presence_foreach, presence); xmlnode_free(presence); jabber_presence_fake_to_self(js, status); } xmlnode *jabber_presence_create(JabberBuddyState state, const char *msg, int priority) { xmlnode *show, *status, *presence, *pri; const char *show_string = NULL; presence = xmlnode_new("presence"); if(state == JABBER_BUDDY_STATE_UNAVAILABLE) xmlnode_set_attrib(presence, "type", "unavailable"); else if(state != JABBER_BUDDY_STATE_ONLINE && state != JABBER_BUDDY_STATE_UNKNOWN && state != JABBER_BUDDY_STATE_ERROR) show_string = jabber_buddy_state_get_status_id(state); if(show_string) { show = xmlnode_new_child(presence, "show"); xmlnode_insert_data(show, show_string, -1); } if(msg) { status = xmlnode_new_child(presence, "status"); xmlnode_insert_data(status, msg, -1); } if(priority) { char *pstr = g_strdup_printf("%d", priority); pri = xmlnode_new_child(presence, "priority"); xmlnode_insert_data(pri, pstr, -1); g_free(pstr); } return presence; } struct _jabber_add_permit { GaimConnection *gc; char *who; }; static void authorize_add_cb(struct _jabber_add_permit *jap) { if(g_list_find(gaim_connections_get_all(), jap->gc)) { jabber_presence_subscription_set(jap->gc->proto_data, jap->who, "subscribed"); if(!gaim_find_buddy(jap->gc->account, jap->who)) gaim_account_notify_added(jap->gc->account, NULL, jap->who, NULL, NULL); } g_free(jap->who); g_free(jap); } static void deny_add_cb(struct _jabber_add_permit *jap) { if(g_list_find(gaim_connections_get_all(), jap->gc)) { jabber_presence_subscription_set(jap->gc->proto_data, jap->who, "unsubscribed"); } g_free(jap->who); g_free(jap); } static void jabber_vcard_parse_avatar(JabberStream *js, xmlnode *packet, gpointer blah) { JabberBuddy *jb = NULL; GaimBuddy *b = NULL; xmlnode *vcard, *photo, *binval; char *text; guchar *data; gsize size; const char *from = xmlnode_get_attrib(packet, "from"); if(!from) return; jb = jabber_buddy_find(js, from, TRUE); js->pending_avatar_requests = g_slist_remove(js->pending_avatar_requests, jb); if((vcard = xmlnode_get_child(packet, "vCard")) || (vcard = xmlnode_get_child_with_namespace(packet, "query", "vcard-temp"))) { if((photo = xmlnode_get_child(vcard, "PHOTO")) && (( (binval = xmlnode_get_child(photo, "BINVAL")) && (text = xmlnode_get_data(binval))) || (text = xmlnode_get_data(photo)))) { data = gaim_base64_decode(text, &size); gaim_buddy_icons_set_for_user(js->gc->account, from, data, size); if((b = gaim_find_buddy(js->gc->account, from))) { unsigned char hashval[20]; char hash[41], *p; int i; gaim_cipher_digest_region("sha1", (guchar *)data, size, sizeof(hashval), hashval, NULL); p = hash; for(i=0; i<20; i++, p+=2) snprintf(p, 3, "%02x", hashval[i]); gaim_blist_node_set_string((GaimBlistNode*)b, "avatar_hash", hash); } g_free(text); } } } void jabber_presence_parse(JabberStream *js, xmlnode *packet) { const char *from = xmlnode_get_attrib(packet, "from"); const char *type = xmlnode_get_attrib(packet, "type"); const char *real_jid = NULL; const char *affiliation = NULL; const char *role = NULL; char *status = NULL; int priority = 0; JabberID *jid; JabberChat *chat; JabberBuddy *jb; JabberBuddyResource *jbr = NULL, *found_jbr = NULL; GaimConvChatBuddyFlags flags = GAIM_CBFLAGS_NONE; gboolean delayed = FALSE; GaimBuddy *b = NULL; char *buddy_name; JabberBuddyState state = JABBER_BUDDY_STATE_UNKNOWN; xmlnode *y; gboolean muc = FALSE; char *avatar_hash = NULL; if(!(jb = jabber_buddy_find(js, from, TRUE))) return; if(!(jid = jabber_id_new(from))) return; if(jb->error_msg) { g_free(jb->error_msg); jb->error_msg = NULL; } if(type && !strcmp(type, "error")) { char *msg = jabber_parse_error(js, packet); state = JABBER_BUDDY_STATE_ERROR; jb->error_msg = msg ? msg : g_strdup(_("Unknown Error in presence")); } else if(type && !strcmp(type, "subscribe")) { struct _jabber_add_permit *jap = g_new0(struct _jabber_add_permit, 1); char *msg; msg = g_strdup_printf(_("The user %s wants to add %s to his or " "her buddy list."), from, gaim_account_get_username(js->gc->account)); jap->gc = js->gc; jap->who = g_strdup(from); gaim_request_action(js->gc, NULL, msg, NULL, GAIM_DEFAULT_ACTION_NONE, jap, 2, _("Authorize"), G_CALLBACK(authorize_add_cb), _("Deny"), G_CALLBACK(deny_add_cb)); g_free(msg); jabber_id_free(jid); return; } else if(type && !strcmp(type, "subscribed")) { /* we've been allowed to see their presence, but we don't care */ jabber_id_free(jid); return; } else { if((y = xmlnode_get_child(packet, "show"))) { char *show = xmlnode_get_data(y); state = jabber_buddy_status_id_get_state(show); g_free(show); } else { state = JABBER_BUDDY_STATE_ONLINE; } } for(y = packet->child; y; y = y->next) { if(y->type != XMLNODE_TYPE_TAG) continue; if(!strcmp(y->name, "status")) { g_free(status); status = xmlnode_get_data(y); } else if(!strcmp(y->name, "priority")) { char *p = xmlnode_get_data(y); if(p) { priority = atoi(p); g_free(p); } } else if(!strcmp(y->name, "x")) { const char *xmlns = xmlnode_get_attrib(y, "xmlns"); if(xmlns && !strcmp(xmlns, "jabber:x:delay")) { /* XXX: compare the time. jabber:x:delay can happen on presence packets that aren't really and truly delayed */ delayed = TRUE; } else if(xmlns && !strcmp(xmlns, "http://jabber.org/protocol/muc#user")) { xmlnode *z; muc = TRUE; if((z = xmlnode_get_child(y, "status"))) { const char *code = xmlnode_get_attrib(z, "code"); if(code && !strcmp(code, "201")) { chat = jabber_chat_find(js, jid->node, jid->domain); chat->config_dialog_type = GAIM_REQUEST_ACTION; chat->config_dialog_handle = gaim_request_action(js->gc, _("Create New Room"), _("Create New Room"), _("You are creating a new room. Would you like to " "configure it, or accept the default settings?"), 1, chat, 2, _("Configure Room"), G_CALLBACK(jabber_chat_request_room_configure), _("Accept Defaults"), G_CALLBACK(jabber_chat_create_instant_room)); } } if((z = xmlnode_get_child(y, "item"))) { real_jid = xmlnode_get_attrib(z, "jid"); affiliation = xmlnode_get_attrib(z, "affiliation"); role = xmlnode_get_attrib(z, "role"); if(affiliation != NULL && !strcmp(affiliation, "owner")) flags |= GAIM_CBFLAGS_FOUNDER; if (role != NULL) { if (!strcmp(role, "moderator")) flags |= GAIM_CBFLAGS_OP; else if (!strcmp(role, "participant")) flags |= GAIM_CBFLAGS_VOICE; } } } else if(xmlns && !strcmp(xmlns, "vcard-temp:x:update")) { xmlnode *photo = xmlnode_get_child(y, "photo"); if(photo) { if(avatar_hash) g_free(avatar_hash); avatar_hash = xmlnode_get_data(photo); } } } } if(jid->node && (chat = jabber_chat_find(js, jid->node, jid->domain))) { static int i = 1; char *room_jid = g_strdup_printf("%s@%s", jid->node, jid->domain); if(state == JABBER_BUDDY_STATE_ERROR) { char *title, *msg = jabber_parse_error(js, packet); if(chat->conv) { title = g_strdup_printf(_("Error in chat %s"), from); serv_got_chat_left(js->gc, chat->id); } else { title = g_strdup_printf(_("Error joining chat %s"), from); } gaim_notify_error(js->gc, title, title, msg); g_free(title); g_free(msg); jabber_chat_destroy(chat); jabber_id_free(jid); g_free(status); g_free(room_jid); if(avatar_hash) g_free(avatar_hash); return; } if(type && !strcmp(type, "unavailable")) { gboolean nick_change = FALSE; /* If we haven't joined the chat yet, we don't care that someone * left, or it was us leaving after we closed the chat */ if(!chat->conv) { if(jid->resource && chat->handle && !strcmp(jid->resource, chat->handle)) jabber_chat_destroy(chat); jabber_id_free(jid); g_free(status); g_free(room_jid); if(avatar_hash) g_free(avatar_hash); return; } jabber_buddy_remove_resource(jb, jid->resource); if(chat->muc) { xmlnode *x; for(x = xmlnode_get_child(packet, "x"); x; x = xmlnode_get_next_twin(x)) { const char *xmlns, *nick, *code; xmlnode *stat, *item; if(!(xmlns = xmlnode_get_attrib(x, "xmlns")) || strcmp(xmlns, "http://jabber.org/protocol/muc#user")) continue; if(!(stat = xmlnode_get_child(x, "status"))) continue; if(!(code = xmlnode_get_attrib(stat, "code"))) continue; if(!strcmp(code, "301")) { /* XXX: we got banned */ } else if(!strcmp(code, "303")) { if(!(item = xmlnode_get_child(x, "item"))) continue; if(!(nick = xmlnode_get_attrib(item, "nick"))) continue; nick_change = TRUE; if(!strcmp(jid->resource, chat->handle)) { g_free(chat->handle); chat->handle = g_strdup(nick); } gaim_conv_chat_rename_user(GAIM_CONV_CHAT(chat->conv), jid->resource, nick); jabber_chat_remove_handle(chat, jid->resource); break; } else if(!strcmp(code, "307")) { /* XXX: we got kicked */ } else if(!strcmp(code, "321")) { /* XXX: removed due to an affiliation change */ } else if(!strcmp(code, "322")) { /* XXX: removed because room is now members-only */ } else if(!strcmp(code, "332")) { /* XXX: removed due to system shutdown */ } } } if(!nick_change) { if(!g_utf8_collate(jid->resource, chat->handle)) { serv_got_chat_left(js->gc, chat->id); jabber_chat_destroy(chat); } else { gaim_conv_chat_remove_user(GAIM_CONV_CHAT(chat->conv), jid->resource, status); jabber_chat_remove_handle(chat, jid->resource); } } } else { if(!chat->conv) { chat->id = i++; chat->muc = muc; chat->conv = serv_got_joined_chat(js->gc, chat->id, room_jid); gaim_conv_chat_set_nick(GAIM_CONV_CHAT(chat->conv), chat->handle); jabber_chat_disco_traffic(chat); } jabber_buddy_track_resource(jb, jid->resource, priority, state, status); jabber_chat_track_handle(chat, jid->resource, real_jid, affiliation, role); if(!jabber_chat_find_buddy(chat->conv, jid->resource)) gaim_conv_chat_add_user(GAIM_CONV_CHAT(chat->conv), jid->resource, real_jid, flags, !delayed); else gaim_conv_chat_user_set_flags(GAIM_CONV_CHAT(chat->conv), jid->resource, flags); } g_free(room_jid); } else { if(state != JABBER_BUDDY_STATE_ERROR && !(jb->subscription & JABBER_SUB_TO || jb->subscription & JABBER_SUB_PENDING)) { gaim_debug(GAIM_DEBUG_INFO, "jabber", "got unexpected presence from %s, ignoring\n", from); jabber_id_free(jid); g_free(status); if(avatar_hash) g_free(avatar_hash); return; } buddy_name = g_strdup_printf("%s%s%s", jid->node ? jid->node : "", jid->node ? "@" : "", jid->domain); if((b = gaim_find_buddy(js->gc->account, buddy_name)) == NULL) { jabber_id_free(jid); if(avatar_hash) g_free(avatar_hash); g_free(buddy_name); g_free(status); return; } if(avatar_hash) { const char *avatar_hash2 = gaim_blist_node_get_string((GaimBlistNode*)b, "avatar_hash"); if(!avatar_hash2 || strcmp(avatar_hash, avatar_hash2)) { JabberIq *iq; xmlnode *vcard; /* XXX this is a crappy way of trying to prevent * someone from spamming us with presence packets * and causing us to DoS ourselves...what we really * need is a queue system that can throttle itself, * but i'm too tired to write that right now */ if(!g_slist_find(js->pending_avatar_requests, jb)) { js->pending_avatar_requests = g_slist_prepend(js->pending_avatar_requests, jb); iq = jabber_iq_new(js, JABBER_IQ_GET); xmlnode_set_attrib(iq->node, "to", buddy_name); vcard = xmlnode_new_child(iq->node, "vCard"); xmlnode_set_attrib(vcard, "xmlns", "vcard-temp"); jabber_iq_set_callback(iq, jabber_vcard_parse_avatar, NULL); jabber_iq_send(iq); } } } if(state == JABBER_BUDDY_STATE_ERROR || (type && (!strcmp(type, "unavailable") || !strcmp(type, "unsubscribed")))) { GaimConversation *conv; jabber_buddy_remove_resource(jb, jid->resource); if((conv = jabber_find_unnormalized_conv(from, js->gc->account))) gaim_conversation_set_name(conv, buddy_name); } else { jbr = jabber_buddy_track_resource(jb, jid->resource, priority, state, status); } if((found_jbr = jabber_buddy_find_resource(jb, NULL))) { if(!jbr || jbr == found_jbr) { gaim_prpl_got_user_status(js->gc->account, buddy_name, jabber_buddy_state_get_status_id(state), "priority", found_jbr->priority, found_jbr->status ? "message" : NULL, found_jbr->status, NULL); } } else { gaim_prpl_got_user_status(js->gc->account, buddy_name, "offline", status ? "message" : NULL, status, NULL); } g_free(buddy_name); } g_free(status); jabber_id_free(jid); if(avatar_hash) g_free(avatar_hash); } void jabber_presence_subscription_set(JabberStream *js, const char *who, const char *type) { xmlnode *presence = xmlnode_new("presence"); xmlnode_set_attrib(presence, "to", who); xmlnode_set_attrib(presence, "type", type); jabber_send(js, presence); xmlnode_free(presence); } void gaim_status_to_jabber(const GaimStatus *status, JabberBuddyState *state, const char **msg, int *priority) { const char *status_id = NULL; *state = JABBER_BUDDY_STATE_UNKNOWN; *msg = NULL; *priority = 0; if(!status) { *state = JABBER_BUDDY_STATE_UNAVAILABLE; } else { if(state) { status_id = gaim_status_get_id(status); *state = jabber_buddy_status_id_get_state(status_id); } if(msg) *msg = gaim_status_get_attr_string(status, "message"); if(priority) *priority = gaim_status_get_attr_int(status, "priority"); } }