Mercurial > pidgin.yaz
view libgaim/whiteboard.c @ 15256:2e3ffe29f9ae
[gaim-migrate @ 18045]
We occasionally get to gaim_parse_oncoming() with a user_info indicating a NULL away message for a contact who (1) is away and is still away and (2) does actually have a message. gaim_got_infoblock() will then be called shortly thereafter.
Check to ensure that the call to gaim_prpl_got_user_status() has some benefit other than potentially removing an appropriate away message; do the call if the status actually changes as a result.
This fixes an issue in which away messages would periodically flicker invisible and then visible again in the contact list for certain contacts.
committer: Tailor Script <tailor@pidgin.im>
author | Evan Schoenberg <evan.s@dreskin.net> |
---|---|
date | Fri, 22 Dec 2006 08:29:28 +0000 |
parents | 60b1bc8dbf37 |
children |
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/* * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include <string.h> #include "whiteboard.h" #include "prpl.h" /****************************************************************************** * Globals *****************************************************************************/ static GaimWhiteboardUiOps *whiteboard_ui_ops = NULL; /* static GaimWhiteboardPrplOps *whiteboard_prpl_ops = NULL; */ static GList *wbList = NULL; /*static gboolean auto_accept = TRUE; */ /****************************************************************************** * API *****************************************************************************/ void gaim_whiteboard_set_ui_ops(GaimWhiteboardUiOps *ops) { whiteboard_ui_ops = ops; } void gaim_whiteboard_set_prpl_ops(GaimWhiteboard *wb, GaimWhiteboardPrplOps *ops) { wb->prpl_ops = ops; } GaimWhiteboard *gaim_whiteboard_create(GaimAccount *account, const char *who, int state) { GaimPluginProtocolInfo *prpl_info; GaimWhiteboard *wb = g_new0(GaimWhiteboard, 1); wb->account = account; wb->state = state; wb->who = g_strdup(who); prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(account->gc->prpl); gaim_whiteboard_set_prpl_ops(wb, prpl_info->whiteboard_prpl_ops); /* Start up protocol specifics */ if(wb->prpl_ops && wb->prpl_ops->start) wb->prpl_ops->start(wb); wbList = g_list_append(wbList, wb); return wb; } void gaim_whiteboard_destroy(GaimWhiteboard *wb) { g_return_if_fail(wb != NULL); if(wb->ui_data) { /* Destroy frontend */ if(whiteboard_ui_ops && whiteboard_ui_ops->destroy) whiteboard_ui_ops->destroy(wb); } /* Do protocol specific session ending procedures */ if(wb->prpl_ops && wb->prpl_ops->end) wb->prpl_ops->end(wb); g_free(wb->who); wbList = g_list_remove(wbList, wb); g_free(wb); } void gaim_whiteboard_start(GaimWhiteboard *wb) { /* Create frontend for whiteboard */ if(whiteboard_ui_ops && whiteboard_ui_ops->create) whiteboard_ui_ops->create(wb); } /* Looks through the list of whiteboard sessions for one that is between * usernames 'me' and 'who'. Returns a pointer to a matching whiteboard * session; if none match, it returns NULL. */ GaimWhiteboard *gaim_whiteboard_get_session(GaimAccount *account, const char *who) { GaimWhiteboard *wb = NULL; GList *l = wbList; /* Look for a whiteboard session between the local user and the remote user */ while(l != NULL) { wb = l->data; if(wb->account == account && !strcmp(wb->who, who)) return wb; l = l->next; } return NULL; } void gaim_whiteboard_draw_list_destroy(GList *draw_list) { g_list_free(draw_list); } gboolean gaim_whiteboard_get_dimensions(GaimWhiteboard *wb, int *width, int *height) { GaimWhiteboardPrplOps *prpl_ops = wb->prpl_ops; if (prpl_ops && prpl_ops->get_dimensions) { prpl_ops->get_dimensions(wb, width, height); return TRUE; } return FALSE; } void gaim_whiteboard_set_dimensions(GaimWhiteboard *wb, int width, int height) { if(whiteboard_ui_ops && whiteboard_ui_ops->set_dimensions) whiteboard_ui_ops->set_dimensions(wb, width, height); } void gaim_whiteboard_send_draw_list(GaimWhiteboard *wb, GList *list) { GaimWhiteboardPrplOps *prpl_ops = wb->prpl_ops; if (prpl_ops && prpl_ops->send_draw_list) prpl_ops->send_draw_list(wb, list); } void gaim_whiteboard_draw_point(GaimWhiteboard *wb, int x, int y, int color, int size) { if(whiteboard_ui_ops && whiteboard_ui_ops->draw_point) whiteboard_ui_ops->draw_point(wb, x, y, color, size); } void gaim_whiteboard_draw_line(GaimWhiteboard *wb, int x1, int y1, int x2, int y2, int color, int size) { if(whiteboard_ui_ops && whiteboard_ui_ops->draw_line) whiteboard_ui_ops->draw_line(wb, x1, y1, x2, y2, color, size); } void gaim_whiteboard_clear(GaimWhiteboard *wb) { if(whiteboard_ui_ops && whiteboard_ui_ops->clear) whiteboard_ui_ops->clear(wb); } void gaim_whiteboard_send_clear(GaimWhiteboard *wb) { GaimWhiteboardPrplOps *prpl_ops = wb->prpl_ops; if (prpl_ops && prpl_ops->clear) prpl_ops->clear(wb); } void gaim_whiteboard_send_brush(GaimWhiteboard *wb, int size, int color) { GaimWhiteboardPrplOps *prpl_ops = wb->prpl_ops; if (prpl_ops && prpl_ops->set_brush) prpl_ops->set_brush(wb, size, color); } gboolean gaim_whiteboard_get_brush(GaimWhiteboard *wb, int *size, int *color) { GaimWhiteboardPrplOps *prpl_ops = wb->prpl_ops; if (prpl_ops && prpl_ops->get_brush) { prpl_ops->get_brush(wb, size, color); return TRUE; } return FALSE; } void gaim_whiteboard_set_brush(GaimWhiteboard *wb, int size, int color) { if (whiteboard_ui_ops && whiteboard_ui_ops->set_brush) whiteboard_ui_ops->set_brush(wb, size, color); }