Mercurial > pidgin.yaz
view src/gaim-client-example.c @ 13360:2e6dda9f9159
[gaim-migrate @ 15733]
SF Patch #1440729 from Sadrul
Closes SF Feature Request #1414706
"This moves some stuff from gtkrequest.c to gtkutils.c
-- this allows to setup autocomplete for entries that
deal with screen-names of the buddies.
I have used this function in the pounce dialog -- so
now it has auto-complete."
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Wed, 01 Mar 2006 06:10:41 +0000 |
parents | c9312177821a |
children | 8bda65b88e49 |
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#define DBUS_API_SUBJECT_TO_CHANGE #include <stdio.h> #include <stdlib.h> #include "gaim-client.h" /* This example demonstrates how to use libgaim-client to communicate with gaim. The names and signatures of functions provided by libgaim-client are the same as those in gaim. However, all structures (such as GaimAccount) are opaque, that is, you can only use pointer to them. In fact, these pointers DO NOT actually point to anything, they are just integer identifiers of assigned to these structures by gaim. So NEVER try to dereference these pointers. Integer ids as disguised as pointers to provide type checking and prevent mistakes such as passing an id of GaimAccount when an id of GaimBuddy is expected. According to glib manual, this technique is portable. */ int main (int argc, char **argv) { GList *alist, *node; gaim_init(); alist = gaim_accounts_get_all(); for (node = alist; node; node = node->next) { GaimAccount *account = (GaimAccount*) node->data; char *name = gaim_account_get_username(account); g_print("Name: %s\n", name); g_free(name); } g_list_free(alist); return 0; }