view gtk/gtkconn.c @ 14338:2ec879353592

[gaim-migrate @ 17035] Fixes SF Bug # 1373116 (and related Debian Bug #341607) Fix the Find functionality in the log viewer. It now properly scrolls to the first occurrence of the search term. Also, clicking the Find button will now jump to the next occurrence of the search term, including wrapping around to the top. Possible Badness: This changes the behavior of all IMHTML searches. Previously, if you kept calling gtk_imhtml_search_find(), it'd clear the highlighting when you went past the last occurrence of the search term. This seems wrong. I believe it should either stop or wrap around to the top. Wrapping around seemed most useful to me, so that's what I implemented. This was inspired by SF Patch #1545488 by Mark Schneider committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Sat, 26 Aug 2006 06:25:49 +0000
parents 009db0b357b5
children 34083fe39891
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/*
 * @file gtkconn.c GTK+ Connection API
 * @ingroup gtkui
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "internal.h"
#include "gtkgaim.h"

#include "account.h"
#include "debug.h"
#include "notify.h"
#include "prefs.h"
#include "gtkblist.h"
#include "gtkconn.h"
#include "gtkdialogs.h"
#include "gtkstatusbox.h"
#include "gaimstock.h"
#include "gtkutils.h"
#include "util.h"

#define INITIAL_RECON_DELAY_MIN  8000
#define INITIAL_RECON_DELAY_MAX 60000

#define MAX_RECON_DELAY 600000

typedef struct {
	int delay;
	guint timeout;
} GaimAutoRecon;

/**
 * Contains accounts that are auto-reconnecting.
 * The key is a pointer to the GaimAccount and the
 * value is a pointer to a GaimAutoRecon.
 */
static GHashTable *hash = NULL;

static void
gaim_gtk_connection_connect_progress(GaimConnection *gc,
		const char *text, size_t step, size_t step_count)
{
	GaimGtkBuddyList *gtkblist = gaim_gtk_blist_get_default_gtk_blist();
	if (!gtkblist)
		return;
	gtk_gaim_status_box_set_connecting(GTK_GAIM_STATUS_BOX(gtkblist->statusbox),
					   (gaim_connections_get_connecting() != NULL));
	gtk_gaim_status_box_pulse_connecting(GTK_GAIM_STATUS_BOX(gtkblist->statusbox));
}

static void
gaim_gtk_connection_connected(GaimConnection *gc)
{
	GaimAccount *account;
	GaimGtkBuddyList *gtkblist;

	account  = gaim_connection_get_account(gc);
	gtkblist = gaim_gtk_blist_get_default_gtk_blist();

	if (gtkblist != NULL)
		gtk_gaim_status_box_set_connecting(GTK_GAIM_STATUS_BOX(gtkblist->statusbox),
					   (gaim_connections_get_connecting() != NULL));

	if (hash != NULL)
		g_hash_table_remove(hash, account);

	gaim_gtk_blist_update_account_error_state(account, NULL);
}

static void
gaim_gtk_connection_disconnected(GaimConnection *gc)
{
	GaimGtkBuddyList *gtkblist = gaim_gtk_blist_get_default_gtk_blist();
	if (!gtkblist)
		return;
	gtk_gaim_status_box_set_connecting(GTK_GAIM_STATUS_BOX(gtkblist->statusbox),
					   (gaim_connections_get_connecting() != NULL));

	if (gaim_connections_get_all() != NULL)
		return;

	gaim_gtkdialogs_destroy_all();
}

static void
gaim_gtk_connection_notice(GaimConnection *gc,
		const char *text)
{
}


static void
free_auto_recon(gpointer data)
{
	GaimAutoRecon *info = data;

	if (info->timeout != 0)
		g_source_remove(info->timeout);

	g_free(info);
}

static gboolean
do_signon(gpointer data)
{
	GaimAccount *account = data;
	GaimAutoRecon *info;
	GaimStatus *status;

	gaim_debug_info("autorecon", "do_signon called\n");
	g_return_val_if_fail(account != NULL, FALSE);
	info = g_hash_table_lookup(hash, account);

	if (info)
		info->timeout = 0;

	status = gaim_account_get_active_status(account);
	if (gaim_status_is_online(status))
	{
		gaim_debug_info("autorecon", "calling gaim_account_connect\n");
		gaim_account_connect(account);
		gaim_debug_info("autorecon", "done calling gaim_account_connect\n");
	}

	return FALSE;
}

static void
gaim_gtk_connection_report_disconnect(GaimConnection *gc, const char *text)
{
	GaimAccount *account = NULL;
	GaimAutoRecon *info;

	account = gaim_connection_get_account(gc);
	info = g_hash_table_lookup(hash, account);

	gaim_gtk_blist_update_account_error_state(account, text);
	if (!gc->wants_to_die) {
		if (info == NULL) {
			info = g_new0(GaimAutoRecon, 1);
			g_hash_table_insert(hash, account, info);
			info->delay = g_random_int_range(INITIAL_RECON_DELAY_MIN, INITIAL_RECON_DELAY_MAX);
		} else {
			info->delay = MIN(2 * info->delay, MAX_RECON_DELAY);
			if (info->timeout != 0)
				g_source_remove(info->timeout);
		}
		info->timeout = g_timeout_add(info->delay, do_signon, account);
	} else {
		char *p, *s, *n=NULL ;
		if (info != NULL)
			g_hash_table_remove(hash, account);

		if (gaim_account_get_alias(account))
		{
			n = g_strdup_printf("%s (%s) (%s)",
					gaim_account_get_username(account),
					gaim_account_get_alias(account),
					gaim_account_get_protocol_name(account));
		}
		else
		{
			n = g_strdup_printf("%s (%s)",
					gaim_account_get_username(account),
					gaim_account_get_protocol_name(account));
		}

		p = g_strdup_printf(_("%s disconnected"), n);
		s = g_strdup_printf(_("%s was disconnected due to an error: %s\n"
				"Gaim will not attempt to reconnect the account until you "
				"correct the error and re-enable the account."), n, text);
		gaim_notify_error(NULL, NULL, p, s);
		g_free(p);
		g_free(s);
		g_free(n);

		/*
		 * TODO: Do we really want to disable the account when it's
		 * disconnected by wants_to_die?  This happens when you sign
		 * on from somewhere else, or when you enter an invalid password.
		 */
		gaim_account_set_enabled(account, GAIM_GTK_UI, FALSE);
	}
}

static GaimConnectionUiOps conn_ui_ops =
{
	gaim_gtk_connection_connect_progress,
	gaim_gtk_connection_connected,
	gaim_gtk_connection_disconnected,
	gaim_gtk_connection_notice,
	gaim_gtk_connection_report_disconnect,
};

GaimConnectionUiOps *
gaim_gtk_connections_get_ui_ops(void)
{
	return &conn_ui_ops;
}

static void
account_removed_cb(GaimAccount *account, gpointer user_data)
{
	g_hash_table_remove(hash, account);

	gaim_gtk_blist_update_account_error_state(account, NULL);
}


/**************************************************************************
* GTK+ connection glue
**************************************************************************/

void *
gaim_gtk_connection_get_handle(void)
{
	static int handle;

	return &handle;
}

void
gaim_gtk_connection_init(void)
{
	hash = g_hash_table_new_full(
							g_direct_hash, g_direct_equal,
							NULL, free_auto_recon);

	gaim_signal_connect(gaim_accounts_get_handle(), "account-removed",
						gaim_gtk_connection_get_handle(),
						GAIM_CALLBACK(account_removed_cb), NULL);
}

void
gaim_gtk_connection_uninit(void)
{
	gaim_signals_disconnect_by_handle(gaim_gtk_connection_get_handle());

	g_hash_table_destroy(hash);
}