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view doc/sound-signals.dox @ 15829:2edbd4fede72
merge of '921657d3f21f5190639852247331d608f5946095'
and 'fab2ec4334c8c32a4a33cf74896fdbf48dc76365'
author | Daniel Atallah <daniel.atallah@gmail.com> |
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date | Mon, 19 Mar 2007 13:31:34 +0000 |
parents | b0582839cd6c |
children | 8cf53d7a0887 |
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/** @page sound-signals Sound Signals @signals @signal playing-sound-event @endsignals <hr> @signaldef playing-sound-event @signalproto gboolean (*playing_sound_event)(GaimSoundEventID event, GaimAccount *account); @endsignalproto @signaldesc Emitted when gaim is going to play a sound event. This can be used to cancel playing sound by returning TRUE. @param event The event this sound represents. @param account The account the sound is being played for. @return @c TRUE if the sound should not be played, or @c FALSE otherwise. @endsignaldef */ // vim: syntax=c tw=75 et