view libgaim/win32/rules.mak @ 14618:2f0b4d0de5bb

[gaim-migrate @ 17346] Fix the argument GaimValue types in a handful of signal registrations. These being wrong didn't matter to things that knew/guessed what their arguments were (i.e. C functions) but did matter to things that needed to trust the GaimValue type information for the types (i.e plugin loaders). I'm pretty sure I got this all right, it matches the docs at least. I still think there are a couple problems (namely the *-timestamp functions returning a GAIM_TYPE_POINTER instead of a GAIM_TYPE_STRING) but these were much more obvious. committer: Tailor Script <tailor@pidgin.im>
author Etan Reisner <pidgin@unreliablesource.net>
date Mon, 25 Sep 2006 06:01:12 +0000
parents fd45915c6988
children
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# Rules on how to make object files from various sources

%.o: %.c
	$(CC) $(CFLAGS) $(DEFINES) $(INCLUDE_PATHS) -o $@ -c $<

%.c: %.xs
	$(PERL) $(EXTUTILS)/xsubpp -typemap $(EXTUTILS)/typemap -typemap $(GAIM_LIB_PERL_TOP)/common/typemap $< > $@

%.o: %.rc
	$(WINDRES) -I$(GAIM_LIB_TOP) -i $< -o $@