view console/gntplugin.h @ 14439:300946b0f4a2

[gaim-migrate @ 17153] Let's not even bother creating and assigning variables until we need them and when we're sure we won't crash when already trying to get them. committer: Tailor Script <tailor@pidgin.im>
author Gary Kramlich <grim@reaperworld.com>
date Mon, 04 Sep 2006 04:11:51 +0000
parents c65ed4f6eea8
children 81650a27f253
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#ifndef _GNT_PLUGIN_H
#define _GNT_PLUGIN_H

#include <gnt.h>

#include <plugin.h>

#include <string.h>

typedef GntWidget* (*GGPluginFrame) ();

/* Guess where these came from */
#define GAIM_GNT_PLUGIN_TYPE "gnt"

#define GAIM_IS_GNT_PLUGIN(plugin) \
	((plugin)->info != NULL && (plugin)->info->ui_info != NULL && \
	 !strcmp((plugin)->info->ui_requirement, GAIM_GNT_PLUGIN_TYPE))

#define GAIM_GNT_PLUGIN_UI_INFO(plugin) \
	(GGPluginFrame)((plugin)->info->ui_info)

void gg_plugins_show_all(void);

void gg_plugins_save_loaded(void);

#endif