view src/win_gaim.c @ 6113:30d4c432101c

[gaim-migrate @ 6575] Fix a memleak in the status code (a temporary g_hash_table was not getting freed) Make the auto-reconnect plugin fully multi-protocol aware. Previously, if it was waiting to sign on more than one account, and you unload the plugin, it would continue to attempt to sign on all but one of the accounts. Set wants_to_die to TRUE if Buddies->Signoff was chosen. Get rid of some unneeded oscar debugging lines for faceprint :-) Make oscar not attempt to signon again if you were disconnected because you signed on from another location. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sun, 13 Jul 2003 20:36:53 +0000
parents 70b892694e0b
children 5aeba37b303c
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/*
 *  win_aim.c
 *
 *  Author: Herman Bloggs <hermanator12002@yahoo.com>
 *  Date: June, 2002
 *  Description: Entry point for win32 gaim, and various win32 dependant
 *  routines.
 */
#include <windows.h>
#include <stdlib.h>

/*
 *  GLOBALS
 */
__declspec(dllimport) HINSTANCE gaimexe_hInstance;

/*
 *  LOCALS
 */

/*
 *  PROTOTYPES
 */
extern int gaim_main( int, char** );


#ifdef __GNUC__
#  ifndef _stdcall
#    define _stdcall  __attribute__((stdcall))
#  endif
#endif

int _stdcall
WinMain (struct HINSTANCE__ *hInstance, 
	 struct HINSTANCE__ *hPrevInstance,
	 char               *lpszCmdLine,
	 int                 nCmdShow)
{
	gaimexe_hInstance = hInstance;
	return gaim_main (__argc, __argv);
}