Mercurial > pidgin.yaz
view AUTHORS @ 12360:3153661f4d5c
[gaim-migrate @ 14664]
Faceprint is concerned about 2 things:
1)some of the random colors are very close together.
as best we can tell, there are two ways to fix this
1a) for each proposed color, iterate the entire list of selected
colors, looking to ensure that it is not too close to any of them.
this is an O(n^2) operation, with n >= 220 (the current number of
colors we look for)
1b) iterate the entire set of possible colors, skipping ahead by some
guess (rather than iterating by 1). this is an O(n^3) operation,
where n is 65535/(whatever we skip ahead by). This is not only a
more expensive operation, but because of the nature of the color
list, it is not _necessarily_ going to yield more predictable
results, skipping ahead 5 (or any other number) does not necessarily
guarantee that you've skipped 5 very similar colors.
2) as you can see, either solution to #1 is potentially a resource hog.
#1a is a random delay, #1b is inherently expensive. How often #1a will
exceed the bound #1b, if ever, is unknown.
rather than doing either of these, we settled on a middle course: a .h
file has been created containing a set of colors. currently the set we
were previously hard coded to. Gaim will search that list for usable
colors and start randomly looking only if that list does not contain
sufficient usable colors. ideally this list would be generated to have
colors that are known to be a "safe" distance appart, that is colors that
you can tell appart. and Ideally it would have a (small) multiple of the
number of colors we are searching for. This should ensure that IF we go
to randomly searching, we need do so only for a few colors.
Right now I have no good way to generate a "safe" list of colors though.
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Mon, 05 Dec 2005 21:46:47 +0000 |
parents | 1c8ea8f3b84e |
children | bc45ab9756b5 |
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gaim - the Pimpin' Penguin IM Clone that's Good for the Soul ============================================================ We've got an IRC room now too, #gaim on irc.freenode.net. Come check us out. Active Developers: ------------------ Sean Egan <bj91704@binghamton.edu> - Lead Developer AIM: SeanEgn ICQ: 96642211 MSN: SeanEgn@hotmail.com Yahoo: SeanEgn Jabber: SeanEgn@jabber.org Daniel 'datallah' Atallah Christian 'ChipX86' Hammond - Developer & Webmaster Herman 'Hermanator' Bloggs - Win32 Port Nathan 'faceprint' Walp - Developer Mark 'KingAnt' Doliner - Developer Ethan 'Paco-Paco' Blanton - Developer Tim 'marv' Ringenbach - Developer Luke 'LSchiere' Schierer - Support Etan 'deryni' Reisner - Developer Stu 'nosnilmot' Tomlinson - Developer Gary 'grim' Kramlich - Developer Richard 'rlaager' Laager Christopher 'siege' O'Brien - Developer Crazy Patch Writers: -------------------- Ka-Hing 'javabsp' Cheung Felipe 'shx' Contreras Decklin Foster Peter 'Bleeter' Lawler Robert 'Robot101' McQueen Benjamin Miller Kevin 'SimGuy' Stange Retired: -------- Rob Flynn <gaim@robflynn.com> - Former Maintainer Adam Fritzler - Former libfaim Maintainer Eric Warmenhoven <eric@warmenhoven.org> - Former Lead Developer Jim Duchek <jimduchek@ou.edu> - Former Maintainer Jim Seymour - Former Jabber Developer Mark Spencer <markster@marko.net> - Original Author Syd Logan - Hacker and Designated Driver (lazy bum)