view plugins/win32/winprefs/winprefs.c @ 12360:3153661f4d5c

[gaim-migrate @ 14664] Faceprint is concerned about 2 things: 1)some of the random colors are very close together. as best we can tell, there are two ways to fix this 1a) for each proposed color, iterate the entire list of selected colors, looking to ensure that it is not too close to any of them. this is an O(n^2) operation, with n >= 220 (the current number of colors we look for) 1b) iterate the entire set of possible colors, skipping ahead by some guess (rather than iterating by 1). this is an O(n^3) operation, where n is 65535/(whatever we skip ahead by). This is not only a more expensive operation, but because of the nature of the color list, it is not _necessarily_ going to yield more predictable results, skipping ahead 5 (or any other number) does not necessarily guarantee that you've skipped 5 very similar colors. 2) as you can see, either solution to #1 is potentially a resource hog. #1a is a random delay, #1b is inherently expensive. How often #1a will exceed the bound #1b, if ever, is unknown. rather than doing either of these, we settled on a middle course: a .h file has been created containing a set of colors. currently the set we were previously hard coded to. Gaim will search that list for usable colors and start randomly looking only if that list does not contain sufficient usable colors. ideally this list would be generated to have colors that are known to be a "safe" distance appart, that is colors that you can tell appart. and Ideally it would have a (small) multiple of the number of colors we are searching for. This should ensure that IF we go to randomly searching, we need do so only for a few colors. Right now I have no good way to generate a "safe" list of colors though. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Mon, 05 Dec 2005 21:46:47 +0000
parents 7584cc821c19
children cbd2fc98870f
line wrap: on
line source

/*
 * gaim - WinGaim Options Plugin
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#include <gtk/gtk.h>
#include <gdk/gdkwin32.h>

#include "internal.h"

#include "core.h"
#include "debug.h"
#include "prefs.h"
#include "signals.h"
#include "version.h"

#include "gtkappbar.h"
#include "gtkblist.h"
#include "gtkconv.h"
#include "gtkplugin.h"
#include "gtkprefs.h"
#include "gtkutils.h"

/*
 *  MACROS & DEFINES
 */
#define WINPREFS_PLUGIN_ID               "gtk-win-prefs"

/*
 *  LOCALS
 */
static const char *PREF_DBLIST_DOCKABLE = "/plugins/gtk/win32/winprefs/dblist_dockable";
static const char *PREF_DBLIST_DOCKED =   "/plugins/gtk/win32/winprefs/dblist_docked";
static const char *PREF_DBLIST_HEIGHT =   "/plugins/gtk/win32/winprefs/dblist_height";
static const char *PREF_DBLIST_SIDE =     "/plugins/gtk/win32/winprefs/dblist_side";
static const char *PREF_BLIST_ON_TOP =    "/plugins/gtk/win32/winprefs/blist_on_top";
static const char *PREF_IM_BLINK =        "/plugins/gtk/win32/winprefs/im_blink";
/* Deprecated */
static const char *PREF_DBLIST_ON_TOP =   "/plugins/gtk/win32/winprefs/dblist_on_top";

static GaimPlugin *handle = NULL;
static GtkAppBar *blist_ab = NULL;
static GtkWidget *blist = NULL;

/* flash info */

struct _WGAIM_FLASH_INFO {
	guint t_handle;
	guint sig_handler;
};

enum {
	BLIST_TOP_NEVER = 0,
	BLIST_TOP_ALWAYS,
	BLIST_TOP_DOCKED,
};

typedef struct _WGAIM_FLASH_INFO WGAIM_FLASH_INFO;

typedef BOOL (CALLBACK* LPFNFLASHWINDOWEX)(PFLASHWINFO);

static LPFNFLASHWINDOWEX MyFlashWindowEx = NULL;

/*
 *  CODE
 */

/* BLIST DOCKING */

static void blist_save_state() {
	if(blist_ab) {
		if(gaim_prefs_get_bool(PREF_DBLIST_DOCKABLE) && blist_ab->docked) {
			gaim_prefs_set_int(PREF_DBLIST_HEIGHT, blist_ab->undocked_height);
			gaim_prefs_set_int(PREF_DBLIST_SIDE, blist_ab->side);
			gaim_prefs_set_bool(PREF_DBLIST_DOCKED, blist_ab->docked);
		} else
			gaim_prefs_set_bool(PREF_DBLIST_DOCKED, FALSE);
	}
}

static void blist_set_ontop(gboolean val) {
	if (!blist)
		return;

	if (val == TRUE)
		SetWindowPos(GDK_WINDOW_HWND(blist->window), HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
	else
		SetWindowPos(GDK_WINDOW_HWND(blist->window), HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);

}

static void blist_dock_cb(gboolean val) {
	if (val == TRUE) {
		gaim_debug_info(WINPREFS_PLUGIN_ID, "Blist Docking..\n");
		if (gaim_prefs_get_int(PREF_BLIST_ON_TOP) != BLIST_TOP_NEVER)
			blist_set_ontop(TRUE);
	} else {
		gaim_debug_info(WINPREFS_PLUGIN_ID, "Blist Undocking..\n");
		if (gaim_prefs_get_int(PREF_BLIST_ON_TOP) == BLIST_TOP_ALWAYS)
			blist_set_ontop(TRUE);
		else
			blist_set_ontop(FALSE);
	}
}

static void blist_set_dockable(gboolean val) {
	if (val == TRUE) {
		if (blist_ab == NULL && blist != NULL) {
			blist_ab = gtk_appbar_add(blist);
			gtk_appbar_add_dock_cb(blist_ab, blist_dock_cb);
		}
	} else {
		if (blist_ab != NULL) {
			gtk_appbar_remove(blist_ab);
			blist_ab = NULL;
		}

		if (gaim_prefs_get_int(PREF_BLIST_ON_TOP) == BLIST_TOP_ALWAYS)
			blist_set_ontop(TRUE);
		else
			blist_set_ontop(FALSE);
	}
}

/* PLUGIN CALLBACKS */

/* We need this because the blist destroy cb won't be called before the
   plugin is unloaded, when quitting */
static void gaim_quit_cb() {
	gaim_debug_info(WINPREFS_PLUGIN_ID, "gaim_quit_cb: removing appbar\n");
	blist_save_state();
	blist_set_dockable(FALSE);
}

static void blist_create_cb(GaimBuddyList *gaim_blist, void *data) {
	gaim_debug_info(WINPREFS_PLUGIN_ID, "buddy list created\n");

	blist = GAIM_GTK_BLIST(gaim_blist)->window;

	if (gaim_prefs_get_bool(PREF_DBLIST_DOCKABLE)) {
		blist_set_dockable(TRUE);
		if (gaim_prefs_get_bool(PREF_DBLIST_DOCKED)) {
			blist_ab->undocked_height = gaim_prefs_get_int(PREF_DBLIST_HEIGHT);
			gtk_appbar_dock(blist_ab,
							gaim_prefs_get_int(PREF_DBLIST_SIDE));
			if (gaim_prefs_get_int(PREF_BLIST_ON_TOP) == BLIST_TOP_DOCKED)
				blist_set_ontop(TRUE);
		}
	}

	if (gaim_prefs_get_int(PREF_BLIST_ON_TOP) == BLIST_TOP_ALWAYS)
		blist_set_ontop(TRUE);

}

/* AUTOSTART */

static int open_run_key(PHKEY phKey, REGSAM samDesired) {
	/* First try current user key (for WinNT & Win2k +), fall back to local machine */
	if (ERROR_SUCCESS == RegOpenKeyEx(HKEY_CURRENT_USER,
					"SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Run",
					0,  samDesired,  phKey));
	else if (ERROR_SUCCESS == RegOpenKeyEx(HKEY_LOCAL_MACHINE,
					"SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Run",
					0,  samDesired,  phKey));
	else {
		gaim_debug_error(WINPREFS_PLUGIN_ID, "open_run_key: Could not open key for writing value\n");
		return 0;
	}
	return 1;
}

/* WIN PREFS GENERAL */

static void
winprefs_set_autostart(GtkWidget *w)
{
	HKEY hKey;

	if (!open_run_key(&hKey, KEY_SET_VALUE))
		return;
	if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(w))) {
		char buffer[1024];
		DWORD size;

		if ((size = GetModuleFileName(wgaim_hinstance(),
									  (LPBYTE)buffer, sizeof(buffer)))==0) {
			gaim_debug_error(WINPREFS_PLUGIN_ID, "GetModuleFileName Error.. Could not set Gaim autostart.\n");
			RegCloseKey(hKey);
			return;
		}

		/* Now set value of new key */
		if (ERROR_SUCCESS != RegSetValueEx(hKey, "Gaim", 0, REG_SZ, buffer, size))
			gaim_debug_error(WINPREFS_PLUGIN_ID, "Could not set registry key value\n");
	} else {
		if (ERROR_SUCCESS != RegDeleteValue(hKey, "Gaim"))
			gaim_debug_error(WINPREFS_PLUGIN_ID, "Could not delete registry key value\n");
	}
	RegCloseKey(hKey);
}

static void
winprefs_set_blist_dockable (const char *pref, GaimPrefType type,
		gpointer value, gpointer user_data)
{
	blist_set_dockable(GPOINTER_TO_INT(value));
}

static void
winprefs_set_blist_ontop (const char *pref, GaimPrefType type,
		gpointer value, gpointer user_data)
{
	gint setting = gaim_prefs_get_int(PREF_BLIST_ON_TOP);
	if ((setting == BLIST_TOP_DOCKED && blist_ab && blist_ab->docked)
		|| setting == BLIST_TOP_ALWAYS)
		blist_set_ontop(TRUE);
	else
		blist_set_ontop(FALSE);
}

static void load_winver_specific_procs (void) {
	/* Used for Win98+ and WinNT5+ */
	MyFlashWindowEx = (LPFNFLASHWINDOWEX)wgaim_find_and_loadproc("user32.dll", "FlashWindowEx" );
}

/* Window flasher */
static gboolean flash_window_cb (gpointer data) {
	FlashWindow((HWND)data, TRUE);
	return TRUE;
}

static int
halt_flash_filter (GtkWidget *widget, GdkEventFocus *event, gpointer data)
{
	if (MyFlashWindowEx) {
		HWND hWnd = data;
		FLASHWINFO info;

		if (!IsWindow(hWnd))
			return 0;

		memset(&info, 0, sizeof(FLASHWINFO));
		info.cbSize = sizeof(FLASHWINFO);
		info.hwnd = hWnd;
		info.dwFlags = FLASHW_STOP;
		info.dwTimeout = 0;
		MyFlashWindowEx(&info);

	} else {
		WGAIM_FLASH_INFO *finfo = data;
		/* Stop flashing and remove filter */
		gaim_debug(GAIM_DEBUG_INFO, "wgaim", "Removing timeout\n");
		gaim_timeout_remove(finfo->t_handle);
		gaim_debug(GAIM_DEBUG_INFO, "wgaim", "Disconnecting signal handler\n");
		g_signal_handler_disconnect(G_OBJECT(widget),finfo->sig_handler);
		gaim_debug(GAIM_DEBUG_INFO, "wgaim", "done\n");
		g_free(finfo);
	}
	return 0;
}

/* FlashWindowEx is only supported by Win98+ and WinNT5+. If it's
   not supported we do it our own way */
static void
wgaim_conv_im_blink (GaimAccount *account, char *sender, char *message, int flags)
{
	GaimConversation *conv;
	GaimGtkWindow *win;
	GtkWidget *window;
	if (gaim_prefs_get_bool(PREF_IM_BLINK) == FALSE)
		return;

	conv = gaim_find_conversation_with_account(GAIM_CONV_TYPE_IM, sender, account);
	if (conv == NULL) {
	  gaim_debug_info("winprefs", "gar!\n");
	  return;
	}
	win = gaim_gtkconv_get_window(GAIM_GTK_CONVERSATION(conv));
	if (win == NULL) {
	  gaim_debug_info("winprefs", "gar2!\n");
	  return;
	}
	window = win->window;

	if (MyFlashWindowEx) {
		FLASHWINFO info;
		if (GetForegroundWindow() == GDK_WINDOW_HWND(window->window))
			return;

		memset(&info, 0, sizeof(FLASHWINFO));
		info.cbSize = sizeof(FLASHWINFO);
		info.hwnd = GDK_WINDOW_HWND(window->window);
		info.dwFlags = FLASHW_ALL;
		info.dwTimeout = 0;
		MyFlashWindowEx(&info);
		/* Stop flashing when window receives focus */
		g_signal_connect(G_OBJECT(window), "focus-in-event",
						 G_CALLBACK(halt_flash_filter), info.hwnd);
	} else {
		WGAIM_FLASH_INFO *finfo = g_new0(WGAIM_FLASH_INFO, 1);

		/* Start Flashing window */
		finfo->t_handle = gaim_timeout_add(1000, flash_window_cb,
										   GDK_WINDOW_HWND(window->window));
		finfo->sig_handler = g_signal_connect(G_OBJECT(window),
									"focus-in-event",
									G_CALLBACK(halt_flash_filter), finfo);
	}
}


/*
 *  EXPORTED FUNCTIONS
 */

gboolean plugin_load(GaimPlugin *plugin) {
	/* Find out how to go blinky */
	load_winver_specific_procs();

	handle = plugin;

	/* blist docking init */
	if (gaim_get_blist() && GAIM_GTK_BLIST(gaim_get_blist()) && GAIM_GTK_BLIST(gaim_get_blist())->window) {
		blist_create_cb(gaim_get_blist(), NULL);
	}

	/* This really shouldn't happen anymore generally, but if for some strange
	   reason, the blist is recreated, we need to set it up again. */
	gaim_signal_connect(gaim_gtk_blist_get_handle(), "gtkblist-created", plugin, GAIM_CALLBACK(blist_create_cb), NULL);

	gaim_signal_connect(gaim_conversations_get_handle(), "received-im-msg", plugin, GAIM_CALLBACK(wgaim_conv_im_blink), NULL);

	gaim_signal_connect((void*)gaim_get_core(), "quitting", plugin, GAIM_CALLBACK(gaim_quit_cb), NULL);

	gaim_prefs_connect_callback(handle, PREF_BLIST_ON_TOP,
								winprefs_set_blist_ontop, NULL);
	gaim_prefs_connect_callback(handle, PREF_DBLIST_DOCKABLE,
								winprefs_set_blist_dockable, NULL);

	return TRUE;
}

gboolean plugin_unload(GaimPlugin *plugin) {
	blist_set_dockable(FALSE);
	blist_set_ontop(FALSE);

	return TRUE;
}

static GtkWidget* get_config_frame(GaimPlugin *plugin) {
	GtkWidget *ret;
	GtkWidget *vbox;
	GtkWidget *button;
	char* gtk_version = NULL;
	HKEY hKey = HKEY_CURRENT_USER;

	ret = gtk_vbox_new(FALSE, 18);
	gtk_container_set_border_width (GTK_CONTAINER (ret), 12);

	gtk_version = g_strdup_printf("GTK+ %u.%u.%u\nGlib %u.%u.%u",
		gtk_major_version, gtk_minor_version, gtk_micro_version,
		glib_major_version, glib_minor_version, glib_micro_version);

	/* Display Installed GTK+ Runtime Version */
	if(gtk_version) {
		GtkWidget *label;
		vbox = gaim_gtk_make_frame(ret, _("GTK+ Runtime Version"));
		label = gtk_label_new(gtk_version);
		gtk_box_pack_start(GTK_BOX(vbox), label, FALSE, FALSE, 0);
		gtk_widget_show(label);
		g_free(gtk_version);
	}

	/* Autostart */
	vbox = gaim_gtk_make_frame (ret, _("Startup"));
	button = gtk_check_button_new_with_mnemonic(_("_Start Gaim on Windows startup"));
	gtk_box_pack_start(GTK_BOX(vbox), button, FALSE, FALSE, 0);
	if(open_run_key(&hKey, KEY_QUERY_VALUE)) {
		if(ERROR_SUCCESS == RegQueryValueEx(hKey, "Gaim", 0, NULL, NULL, NULL)) {
			gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(button), TRUE);
		}
	}
	g_signal_connect(G_OBJECT(button), "clicked", G_CALLBACK(winprefs_set_autostart), NULL);
	gtk_widget_show(button);

	/* Buddy List */
	vbox = gaim_gtk_make_frame (ret, _("Buddy List"));
	gaim_gtk_prefs_checkbox(_("_Dockable Buddy List"),
							PREF_DBLIST_DOCKABLE, vbox);

	/* Blist On Top */
	gaim_gtk_prefs_dropdown(vbox, _("_Keep Buddy List window on top:"),
							GAIM_PREF_INT, PREF_BLIST_ON_TOP,
							_("Never"),             BLIST_TOP_NEVER,
							_("Always"),            BLIST_TOP_ALWAYS,
							/* XXX: Did this ever work? */
							_("Only when docked"),  BLIST_TOP_DOCKED,
							NULL);

	/* Conversations */
	vbox = gaim_gtk_make_frame (ret, _("Conversations"));
	gaim_gtk_prefs_checkbox(_("_Flash window when messages are received"),
							PREF_IM_BLINK, vbox);

	gtk_widget_show_all(ret);
	return ret;
}

static GaimGtkPluginUiInfo ui_info =
{
	get_config_frame
};

static GaimPluginInfo info =
{
	GAIM_PLUGIN_MAGIC,
	GAIM_MAJOR_VERSION,
	GAIM_MINOR_VERSION,
	GAIM_PLUGIN_STANDARD,
	GAIM_GTK_PLUGIN_TYPE,
	0,
	NULL,
	GAIM_PRIORITY_DEFAULT,
	WINPREFS_PLUGIN_ID,
	N_("WinGaim Options"),
	VERSION,
	N_("Options specific to Windows Gaim."),
	N_("Provides options specific to Windows Gaim, such as buddy list docking and conversation flashing."),
	"Herman Bloggs <hermanator12002@yahoo.com>",
	GAIM_WEBSITE,
	plugin_load,
	plugin_unload,
	NULL,
	&ui_info,
	NULL,
	NULL,
	NULL
};

static void
init_plugin(GaimPlugin *plugin)
{
        gaim_prefs_add_none("/plugins/gtk");
        gaim_prefs_add_none("/plugins/gtk/win32");
        gaim_prefs_add_none("/plugins/gtk/win32/winprefs");
        gaim_prefs_add_bool(PREF_DBLIST_DOCKABLE, FALSE);
        gaim_prefs_add_bool(PREF_DBLIST_DOCKED, FALSE);
        gaim_prefs_add_int(PREF_DBLIST_HEIGHT, 0);
        gaim_prefs_add_int(PREF_DBLIST_SIDE, 0);
        gaim_prefs_add_bool(PREF_IM_BLINK, TRUE);

		/* Convert old preferences */
		if (gaim_prefs_exists(PREF_DBLIST_ON_TOP)) {
			gint blist_top = BLIST_TOP_NEVER;
			if (gaim_prefs_get_bool(PREF_BLIST_ON_TOP))
				blist_top = BLIST_TOP_ALWAYS;
			else if (gaim_prefs_get_bool(PREF_DBLIST_ON_TOP))
				blist_top = BLIST_TOP_DOCKED;
			gaim_prefs_remove(PREF_BLIST_ON_TOP);
			gaim_prefs_remove(PREF_DBLIST_ON_TOP);
			gaim_prefs_add_int(PREF_BLIST_ON_TOP, blist_top);
		} else
			gaim_prefs_add_int(PREF_BLIST_ON_TOP, BLIST_TOP_NEVER);
}

GAIM_INIT_PLUGIN(winprefs, init_plugin, info)