view src/gtkstock.c @ 12595:3169cd6727ad

[gaim-migrate @ 14925] I've been meaning to spend the time to commit these changes separately, but it's been a couple days without me finding the time... 1. Allow the creation of GaimStatusTypes by passing NULL for the name and/or id. The core uses the default name and/or id. This eliminates quite a bit of duplication in the prpls. 2. Make statuses more consistent. For example, in some prpls, "Busy" was descended from the UNAVAILABLE primitive and on others it was a case of AWAY. Another example... "On Vacation" is definitely an EXTENDED_AWAY not an AWAY. 3. Rename some pixmaps to elminate some special cases. The names of the pixmaps should now match the primitive default IDs. 4. Rename the HIDDEN primitive to INVISIBLE, since we seem to be using that term everywhere. In conjunction with #1, more duplication was eliminated. 5. Add a MOBILE status primitive. It's not used now. It'll be needed in the (hopefully not-too-distant) future, so I'm planning ahead. 6. Shrink the status select for small blist folks. Now if someone can get rid of that stupid extra padding, we'll be set (well, after we deal with imhtml space issues). I've fought with this for many many hours over several days and I can't get it. It's clear that the combo box is requesting more space than is really necessary, but I don't know why. This is really my first go at anything significant status-related. Everyone should check their favorite prpls carefully to make sure I didn't break anything. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Wed, 21 Dec 2005 08:24:17 +0000
parents e0b512d67792
children 851b0bd7eb52
line wrap: on
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/**
 * @file gtkstock.c GTK+ Stock resources
 * @ingroup gtkui
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#include "internal.h"
#include "gtkgaim.h"

#include "gtkstock.h"

static struct StockIcon
{
	const char *name;
	const char *dir;
	const char *filename;

} const stock_icons[] =
{
	{ GAIM_STOCK_ABOUT,           "buttons", "about_menu.png"           },
	{ GAIM_STOCK_ACCOUNTS,        "buttons", "accounts.png"             },
	{ GAIM_STOCK_ACTION,          NULL,      GTK_STOCK_EXECUTE          },
#if GTK_CHECK_VERSION(2,6,0)
	{ GAIM_STOCK_ALIAS,           NULL,      GTK_STOCK_EDIT             },
#else
	{ GAIM_STOCK_ALIAS,           "buttons", "edit.png"                 },
#endif
	{ GAIM_STOCK_BGCOLOR,         "buttons", "change-bgcolor-small.png" },
	{ GAIM_STOCK_BLOCK,           NULL,      GTK_STOCK_STOP             },
	{ GAIM_STOCK_CHAT,            NULL,      GTK_STOCK_JUMP_TO          },
	{ GAIM_STOCK_CLEAR,           NULL,      GTK_STOCK_CLEAR            },
#if GTK_CHECK_VERSION(2,6,0)
	{ GAIM_STOCK_CONNECT,         NULL,      GTK_STOCK_CONNECT          },
#else
	{ GAIM_STOCK_CONNECT,         "icons",   "stock_connect_16.png"     },
#endif
	{ GAIM_STOCK_DEBUG,           NULL,      GTK_STOCK_PROPERTIES       },
	{ GAIM_STOCK_DOWNLOAD,        NULL,      GTK_STOCK_GO_DOWN          },
	{ GAIM_STOCK_DIALOG_AUTH,     "dialogs", "gaim_auth.png"            },
	{ GAIM_STOCK_DIALOG_COOL,     "dialogs", "gaim_cool.png"            },
	{ GAIM_STOCK_DIALOG_ERROR,    "dialogs", "gaim_error.png"           },
	{ GAIM_STOCK_DIALOG_INFO,     "dialogs", "gaim_info.png"            },
	{ GAIM_STOCK_DIALOG_QUESTION, "dialogs", "gaim_question.png"        },
	{ GAIM_STOCK_DIALOG_WARNING,  "dialogs", "gaim_warning.png"         },
#if GTK_CHECK_VERSION(2,6,0)
	{ GAIM_STOCK_DISCONNECT,      NULL,      GTK_STOCK_DISCONNECT       },
#else
	{ GAIM_STOCK_DISCONNECT,      "icons",   "stock_disconnect_16.png"  },
#endif
	{ GAIM_STOCK_FGCOLOR,         "buttons", "change-fgcolor-small.png" },
#if GTK_CHECK_VERSION(2,6,0)
	{ GAIM_STOCK_EDIT,            NULL,      GTK_STOCK_EDIT             },
#else
	{ GAIM_STOCK_EDIT,            "buttons", "edit.png"                 },
#endif
	{ GAIM_STOCK_FILE_CANCELED,   NULL,      GTK_STOCK_CANCEL           },
	{ GAIM_STOCK_FILE_DONE,       NULL,      GTK_STOCK_APPLY            },
	{ GAIM_STOCK_FILE_TRANSFER,   NULL,      GTK_STOCK_REVERT_TO_SAVED  },
	{ GAIM_STOCK_ICON_AWAY,       "icons",   "away.png"                 },
	{ GAIM_STOCK_ICON_AWAY_MSG,   "icons",   "msgpend.png"              },
	{ GAIM_STOCK_ICON_CONNECT,    "icons",   "connect.png"              },
	{ GAIM_STOCK_ICON_OFFLINE,    "icons",   "offline.png"              },
	{ GAIM_STOCK_ICON_ONLINE,     "icons",   "online.png"               },
	{ GAIM_STOCK_ICON_ONLINE_MSG, "icons",   "msgunread.png"            },
	{ GAIM_STOCK_IGNORE,          NULL,      GTK_STOCK_DIALOG_ERROR     },
	{ GAIM_STOCK_IM,              "buttons", "send-im.png"		    },
	{ GAIM_STOCK_IMAGE,           "buttons", "insert-image-small.png"   },
#if GTK_CHECK_VERSION(2,8,0)
	{ GAIM_STOCK_INFO,            NULL,      GTK_STOCK_INFO             },
#else
	{ GAIM_STOCK_INFO,            "buttons", "info.png"                 },
#endif
	{ GAIM_STOCK_INVITE,          NULL,      GTK_STOCK_JUMP_TO          },
	{ GAIM_STOCK_LINK,            "buttons", "insert-link-small.png"    },
	{ GAIM_STOCK_LOG,             NULL,      GTK_STOCK_DND_MULTIPLE     },
	{ GAIM_STOCK_LOGO,            "gaim",    "logo.png"                 },
	{ GAIM_STOCK_MODIFY,          NULL,      GTK_STOCK_PREFERENCES      },
#if GTK_CHECK_VERSION(2,6,0)
	{ GAIM_STOCK_PAUSE,           NULL,      GTK_STOCK_MEDIA_PAUSE      },
#else
	{ GAIM_STOCK_PAUSE,           "buttons", "pause.png"                },
#endif
	{ GAIM_STOCK_PENDING,         "buttons", "send-im.png"              },
#if GTK_CHECK_VERSION(2,6,0)
	{ GAIM_STOCK_PLUGIN,          NULL,      GTK_STOCK_DISCONNECT       },
#else
	{ GAIM_STOCK_PLUGIN,          "icons",   "stock_disconnect_16.png"  },
#endif
	{ GAIM_STOCK_POUNCE,          NULL,      GTK_STOCK_REDO             },
	{ GAIM_STOCK_OPEN_MAIL,       NULL,      GTK_STOCK_JUMP_TO          },
	{ GAIM_STOCK_SEND,            "buttons", "send-im.png"              },
	{ GAIM_STOCK_SIGN_ON,         NULL,      GTK_STOCK_EXECUTE          },
	{ GAIM_STOCK_SIGN_OFF,        NULL,      GTK_STOCK_CLOSE            },
	{ GAIM_STOCK_SMILEY,          "buttons", "insert-smiley-small.png"  },
	{ GAIM_STOCK_TEXT_BIGGER,     "buttons", "text_bigger.png"          },
	{ GAIM_STOCK_TEXT_NORMAL,     "buttons", "text_normal.png"          },
	{ GAIM_STOCK_TEXT_SMALLER,    "buttons", "text_smaller.png"         },
	{ GAIM_STOCK_TYPED,           "gaim",    "typed.png"                },
	{ GAIM_STOCK_TYPING,          "gaim",    "typing.png"               },
	{ GAIM_STOCK_VOICE_CHAT,      "gaim",    "phone.png"                },
	{ GAIM_STOCK_STATUS_ONLINE,   "gaim",    "status-online.png"        },
	{ GAIM_STOCK_STATUS_OFFLINE,  "gaim",    "status-offline.png"       },
	{ GAIM_STOCK_STATUS_AWAY,     "gaim",    "status-away.png"          },
	{ GAIM_STOCK_STATUS_INVISIBLE,"gaim",    "status-invisible.png"     },
	{ GAIM_STOCK_STATUS_TYPING0,  "gaim",    "status-typing0.png"       },
	{ GAIM_STOCK_STATUS_TYPING1,  "gaim",    "status-typing1.png"       },
	{ GAIM_STOCK_STATUS_TYPING2,  "gaim",    "status-typing2.png"       },
	{ GAIM_STOCK_STATUS_TYPING3,  "gaim",    "status-typing3.png"       },
	{ GAIM_STOCK_STATUS_CONNECT0, "gaim",    "status-connect0.png"      },
	{ GAIM_STOCK_STATUS_CONNECT1, "gaim",    "status-connect1.png"      },
	{ GAIM_STOCK_STATUS_CONNECT2, "gaim",    "status-connect2.png"      },
	{ GAIM_STOCK_STATUS_CONNECT3, "gaim",    "status-connect3.png"      },
	{ GAIM_STOCK_UPLOAD,          NULL,      GTK_STOCK_GO_UP            },
	{ GAIM_STOCK_WARN,            NULL,      GTK_STOCK_DIALOG_WARNING   }
};

static const GtkStockItem stock_items[] =
{
	{ GAIM_STOCK_ALIAS,     N_("_Alias"),     0, 0, NULL },
	{ GAIM_STOCK_CHAT,      N_("_Join"),      0, 0, NULL },
	{ GAIM_STOCK_INVITE,    N_("_Invite"),    0, 0, NULL },
	{ GAIM_STOCK_MODIFY,    N_("_Modify"),    0, 0, NULL },
	{ GAIM_STOCK_OPEN_MAIL, N_("_Open Mail"), 0, 0, NULL },
	{ GAIM_STOCK_PAUSE,     N_("_Pause"),     0, 0, NULL },
	{ GAIM_STOCK_WARN,      N_("_Warn"),      0, 0, NULL }
};

static gchar *
find_file(const char *dir, const char *base)
{
	char *filename;

	if (base == NULL)
		return NULL;

	if (!strcmp(dir, "gaim"))
		filename = g_build_filename(DATADIR, "pixmaps", "gaim", base, NULL);
	else
	{
		filename = g_build_filename(DATADIR, "pixmaps", "gaim", dir,
									base, NULL);
	}

	if (!g_file_test(filename, G_FILE_TEST_EXISTS))
	{
		g_critical("Unable to load stock pixmap %s\n", base);

		g_free(filename);

		return NULL;
	}

	return filename;
}

static void
gaim_gtk_stock_versionize(GdkPixbuf **original, GtkWidget *widget) {
	GdkPixmap *pixmap;
	GtkStyle *style;
	PangoContext *context;
	PangoLayout *layout;
	gchar *markup;
	gint width, height;
	gint lwidth = 0, lheight = 0;

	style = gtk_widget_get_style(widget);

	gdk_pixbuf_render_pixmap_and_mask(*original, &pixmap, NULL, 255);
	width = gdk_pixbuf_get_width(*original);
	height = gdk_pixbuf_get_height(*original);
	g_object_unref(G_OBJECT(*original));

	context = gtk_widget_get_pango_context(widget);
	layout = pango_layout_new(context);

	markup = g_strdup_printf("<span foreground=\"#FFFFFF\" size=\"larger\">%s</span>", VERSION);
	pango_layout_set_font_description(layout, style->font_desc);
	pango_layout_set_markup(layout, markup, strlen(markup));
	g_free(markup);

	pango_layout_get_pixel_size(layout, &lwidth, &lheight);
	gdk_draw_layout(GDK_DRAWABLE(pixmap), style->bg_gc[GTK_STATE_NORMAL],
					width - (lwidth + 3), height - (lheight + 1), layout);
	g_object_unref(G_OBJECT(layout));

	*original = gdk_pixbuf_get_from_drawable(NULL, pixmap, NULL,
											 0, 0, 0, 0,
											 width, height);
	g_object_unref(G_OBJECT(pixmap));
}

void
gaim_gtk_stock_init(void)
{
	static gboolean stock_initted = FALSE;
	GtkIconFactory *icon_factory;
	size_t i;
	GtkWidget *win;

	if (stock_initted)
		return;

	stock_initted = TRUE;

	/* Setup the icon factory. */
	icon_factory = gtk_icon_factory_new();

	gtk_icon_factory_add_default(icon_factory);

	/* Er, yeah, a hack, but it works. :) */
	win = gtk_window_new(GTK_WINDOW_TOPLEVEL);
	gtk_widget_realize(win);

	for (i = 0; i < G_N_ELEMENTS(stock_icons); i++)
	{
		GdkPixbuf *pixbuf;
		GtkIconSet *iconset;
		gchar *filename;

		if (stock_icons[i].dir == NULL)
		{
			/* GTK+ Stock icon */
			iconset = gtk_style_lookup_icon_set(gtk_widget_get_style(win),
												stock_icons[i].filename);
		}
		else
		{
			filename = find_file(stock_icons[i].dir, stock_icons[i].filename);

			if (filename == NULL)
				continue;

			pixbuf = gdk_pixbuf_new_from_file(filename, NULL);

			g_free(filename);

			if (!strcmp(stock_icons[i].name, GAIM_STOCK_LOGO))
				gaim_gtk_stock_versionize(&pixbuf, win);

			iconset = gtk_icon_set_new_from_pixbuf(pixbuf);

			g_object_unref(G_OBJECT(pixbuf));
		}

		gtk_icon_factory_add(icon_factory, stock_icons[i].name, iconset);

		gtk_icon_set_unref(iconset);
	}

	gtk_widget_destroy(win);

	/* register custom icon sizes */
	gtk_icon_size_register(GAIM_ICON_SIZE_LOGO, 330, 90);
	gtk_icon_size_register(GAIM_ICON_SIZE_DIALOG_COOL, 40, 60);
	gtk_icon_size_register(GAIM_ICON_SIZE_STATUS, 30, 30);
	gtk_icon_size_register(GAIM_ICON_SIZE_STATUS_TWO_LINE, 30, 30);
	gtk_icon_size_register(GAIM_ICON_SIZE_STATUS_SMALL, 16, 16);
	gtk_icon_size_register(GAIM_ICON_SIZE_STATUS_SMALL_TWO_LINE, 24, 24);

	g_object_unref(G_OBJECT(icon_factory));

	/* Register the stock items. */
	gtk_stock_add_static(stock_items, G_N_ELEMENTS(stock_items));
}