view src/protocols/novell/nmuserrecord.h @ 12595:3169cd6727ad

[gaim-migrate @ 14925] I've been meaning to spend the time to commit these changes separately, but it's been a couple days without me finding the time... 1. Allow the creation of GaimStatusTypes by passing NULL for the name and/or id. The core uses the default name and/or id. This eliminates quite a bit of duplication in the prpls. 2. Make statuses more consistent. For example, in some prpls, "Busy" was descended from the UNAVAILABLE primitive and on others it was a case of AWAY. Another example... "On Vacation" is definitely an EXTENDED_AWAY not an AWAY. 3. Rename some pixmaps to elminate some special cases. The names of the pixmaps should now match the primitive default IDs. 4. Rename the HIDDEN primitive to INVISIBLE, since we seem to be using that term everywhere. In conjunction with #1, more duplication was eliminated. 5. Add a MOBILE status primitive. It's not used now. It'll be needed in the (hopefully not-too-distant) future, so I'm planning ahead. 6. Shrink the status select for small blist folks. Now if someone can get rid of that stupid extra padding, we'll be set (well, after we deal with imhtml space issues). I've fought with this for many many hours over several days and I can't get it. It's clear that the combo box is requesting more space than is really necessary, but I don't know why. This is really my first go at anything significant status-related. Everyone should check their favorite prpls carefully to make sure I didn't break anything. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Wed, 21 Dec 2005 08:24:17 +0000
parents fc464a0abccc
children
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/*
 * nmuserrecord.h
 *
 * Copyright (c) 2004 Novell, Inc. All Rights Reserved.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA	02111-1307	USA
 *
 */

#ifndef __NM_USER_RECORD_H__
#define __NM_USER_RECORD_H__

#include <glib.h>

typedef struct _NMUserRecord NMUserRecord;
typedef struct _NMProperty NMProperty;

#include "nmfield.h"
#include "nmuser.h"

/**
 * Creates an NMUserRecord
 *
 * The NMUserRecord should be released by calling
 * nm_release_user_record
 *
 * @return 			The new user record
 *
 */
NMUserRecord *nm_create_user_record(void);

/**
 * Creates an NMUserRecord
 *
 * The NMUserRecord should be released by calling
 * nm_release_user_record
 *
 * @param	details	Should be a NM_A_FA_USER_DETAILS
 *
 *
 * @return 			The new user record
 *
 */
NMUserRecord *nm_create_user_record_from_fields(NMField * details);

/**
 * Add a reference to an existing user_record
 *
 * The reference should be released by calling
 * nm_release_user_record
 *
 * @param	user_record	The contact to addref
 *
 */
void nm_user_record_add_ref(NMUserRecord * user_record);

/**
 * Release a reference to the user record
 *
 * @param	user_record		The user record
 *
 */
void nm_release_user_record(NMUserRecord * user_record);

/**
 * Set the status for the user record
 *
 * @param	user_record		The user record
 * @param 	status			The status for the user
 * @param	text			The status text for the user
 *
 */
void nm_user_record_set_status(NMUserRecord * user_record, NMSTATUS_T status,
							   const char *text);

/**
 * Get the status for the user record
 *
 * @param	user_record 	The user record
 *
 * @return	The status for the user record
 */
NMSTATUS_T nm_user_record_get_status(NMUserRecord * user_record);

/**
 * Get the status text for the user record
 *
 * @param	user_record		The user record
 *
 * @return	The status text if there is any, NULL otherwise
 *
 */
const char *nm_user_record_get_status_text(NMUserRecord * user_record);

/**
 * Set the DN for the user record
 *
 * @param	user_record		The user record
 * @param	dn				The new DN for the user record
 *
 */
void nm_user_record_set_dn(NMUserRecord * user_record, const char *dn);

/**
 * Get the DN for the user record
 *
 * @param	user_record		The user record
 *
 * @return	The DN for the user record
 */
const char *nm_user_record_get_dn(NMUserRecord * user_record);

/**
 * Set the user id for the
 *
 * @param	user_record		The user record
 * @param	userid			The userid (CN) for the user record
 *
 */
void nm_user_record_set_userid(NMUserRecord * user_record, const char *userid);

/**
 * Get the user id for the user record
 *
 * @param	user_record	The user record
 *
 * @return	The user id for the user record
 */
const char *nm_user_record_get_userid(NMUserRecord * user_record);

/**
 * Set the display id for the user record
 *
 * @param	user_record		The user record
 * @param	display_id		The new display id for the user
 *
 */
void nm_user_record_set_display_id(NMUserRecord * user_record,
								   const char *display_id);

/**
 * Get the display id for the user record
 *
 * @param	user_record		The user record
 *
 * @return	The display id for the user record
 */
const char *nm_user_record_get_display_id(NMUserRecord * user_record);

/**
 * Return whether or not the display id is an auth attribute or not.
 *
 * @param	user_record		The user record
 *
 * @return	TRUE if display_id is an auth attribute, FALSE otherwise.
 */
gboolean
nm_user_record_get_auth_attr(NMUserRecord *user_record);

/**
 * Get the full name for the user record
 *
 * @param	user_record		The user record
 *
 * @return	The full name for the user
 */
const char *nm_user_record_get_full_name(NMUserRecord * user_record);

/**
 * Get the first name for the user record
 *
 * @param	user_record		The user record
 *
 * @return	The first name for the user
 */
const char *nm_user_record_get_first_name(NMUserRecord * user_record);

/**
 * Get the last name for the user record
 *
 * @param	user_record		The user record
 *
 * @return	The last name for the user
 */
const char *nm_user_record_get_last_name(NMUserRecord * user_record);

/**
 * Set the user defined data for the user record
 *
 * @param	user_record		The user record
 * @param	data			The user defined data for the user record
 *
 */
void nm_user_record_set_data(NMUserRecord * user_record, gpointer data);

/**
 * Get the user defined data for the user record
 *
 * @param	user_record		The user record
 *
 * @return	The user defined data for the user record
 */
gpointer nm_user_record_get_data(NMUserRecord * user_record);

/**
 * Get the property count for the user record
 *
 * @param	user_record		The user record
 *
 * @return	The number of information properties for the user record
 *
 */
int nm_user_record_get_property_count(NMUserRecord * user_record);

/**
 * Get an info property for the user record. The property must be released
 * by calling nm_release_property()
 *
 * @param	user_record		The user record
 * @param	index			The index of the property to get (zero based)
 *
 * @return	The property
 */
NMProperty *nm_user_record_get_property(NMUserRecord * user_record, int index);

/**
 * Release a property object
 *
 * @param	property	The property
 *
 */
void nm_release_property(NMProperty * property);

/**
 * Get the tag for the property
 *
 * @param 	property	The property
 *
 * @return 	The tag of the property (i.e. "Email Address")
 */
const char *nm_property_get_tag(NMProperty * property);

/**
 * Get the value for the property
 *
 * @param	property	The property
 *
 * @return	The value of the property (i.e. "nobody@nowhere.com")
 */
const char *nm_property_get_value(NMProperty * property);

/**
 * Copy a user record (deep copy). The dest user record must have already been
 * created (nm_create_user_record)
 *
 * @param	dest	The destination of the copy
 * @param	src		The source of the copy
 *
 */
void nm_user_record_copy(NMUserRecord * dest, NMUserRecord * src);

#endif