view src/protocols/oscar/bart.c @ 12595:3169cd6727ad

[gaim-migrate @ 14925] I've been meaning to spend the time to commit these changes separately, but it's been a couple days without me finding the time... 1. Allow the creation of GaimStatusTypes by passing NULL for the name and/or id. The core uses the default name and/or id. This eliminates quite a bit of duplication in the prpls. 2. Make statuses more consistent. For example, in some prpls, "Busy" was descended from the UNAVAILABLE primitive and on others it was a case of AWAY. Another example... "On Vacation" is definitely an EXTENDED_AWAY not an AWAY. 3. Rename some pixmaps to elminate some special cases. The names of the pixmaps should now match the primitive default IDs. 4. Rename the HIDDEN primitive to INVISIBLE, since we seem to be using that term everywhere. In conjunction with #1, more duplication was eliminated. 5. Add a MOBILE status primitive. It's not used now. It'll be needed in the (hopefully not-too-distant) future, so I'm planning ahead. 6. Shrink the status select for small blist folks. Now if someone can get rid of that stupid extra padding, we'll be set (well, after we deal with imhtml space issues). I've fought with this for many many hours over several days and I can't get it. It's clear that the combo box is requesting more space than is really necessary, but I don't know why. This is really my first go at anything significant status-related. Everyone should check their favorite prpls carefully to make sure I didn't break anything. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Wed, 21 Dec 2005 08:24:17 +0000
parents 1d58cc6c4552
children
line wrap: on
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/*
 * Family 0x0010 - Server stored buddy art
 *
 * Used for storing and retrieving your cute little buddy icon 
 * from the AIM servers.
 *
 */

#define FAIM_INTERNAL
#include <aim.h>

/**
 * Subtype 0x0002 - Upload your icon.
 *
 * @param sess The oscar session.
 * @param conn The icon connection for this session.
 * @param icon The raw data of the icon image file.
 * @param iconlen Length of the raw data of the icon image file.
 * @return Return 0 if no errors, otherwise return the error number.
 */
faim_export int aim_bart_upload(aim_session_t *sess, const fu8_t *icon, fu16_t iconlen)
{
	aim_conn_t *conn;
	aim_frame_t *fr;
	aim_snacid_t snacid;

	if (!sess || !(conn = aim_conn_findbygroup(sess, 0x0010)) || !icon || !iconlen)
		return -EINVAL;

	if (!(fr = aim_tx_new(sess, conn, AIM_FRAMETYPE_FLAP, 0x02, 10 + 2 + 2+iconlen)))
		return -ENOMEM;
	snacid = aim_cachesnac(sess, 0x0010, 0x0002, 0x0000, NULL, 0);
	aim_putsnac(&fr->data, 0x0010, 0x0002, 0x0000, snacid);

	/* The reference number for the icon */
	aimbs_put16(&fr->data, 1);

	/* The icon */
	aimbs_put16(&fr->data, iconlen);
	aimbs_putraw(&fr->data, icon, iconlen);

	aim_tx_enqueue(sess, fr);

	return 0;
}

/**
 * Subtype 0x0003 - Acknowledgement for uploading a buddy icon.
 *
 * You get this honky after you upload a buddy icon.
 */
static int uploadack(aim_session_t *sess, aim_module_t *mod, aim_frame_t *rx, aim_modsnac_t *snac, aim_bstream_t *bs)
{
	int ret = 0;
	aim_rxcallback_t userfunc;
	fu16_t something, somethingelse;
	fu8_t onemorething;

	something = aimbs_get16(bs);
	somethingelse = aimbs_get16(bs);
	onemorething = aimbs_get8(bs);

	if ((userfunc = aim_callhandler(sess, rx->conn, snac->family, snac->subtype)))
		ret = userfunc(sess, rx);

	return ret;
}

/**
 * Subtype 0x0004 - Request someone's icon.
 *
 * @param sess The oscar session.
 * @param conn The icon connection for this session.
 * @param sn The screen name of the person who's icon you are requesting.
 * @param iconcsum The MD5 checksum of the icon you are requesting.
 * @param iconcsumlen Length of the MD5 checksum given above.  Should be 10 bytes.
 * @return Return 0 if no errors, otherwise return the error number.
 */
faim_export int aim_bart_request(aim_session_t *sess, const char *sn, fu8_t iconcsumtype, const fu8_t *iconcsum, fu16_t iconcsumlen)
{
	aim_conn_t *conn;
	aim_frame_t *fr;
	aim_snacid_t snacid;

	if (!sess || !(conn = aim_conn_findbygroup(sess, 0x0010)) || !sn || !strlen(sn) || !iconcsum || !iconcsumlen)
		return -EINVAL;

	if (!(fr = aim_tx_new(sess, conn, AIM_FRAMETYPE_FLAP, 0x02, 10 + 1+strlen(sn) + 4 + 1+iconcsumlen)))
		return -ENOMEM;
	snacid = aim_cachesnac(sess, 0x0010, 0x0004, 0x0000, NULL, 0);
	aim_putsnac(&fr->data, 0x0010, 0x0004, 0x0000, snacid);

	/* Screen name */
	aimbs_put8(&fr->data, strlen(sn));
	aimbs_putstr(&fr->data, sn);

	/* Some numbers.  You like numbers, right? */
	aimbs_put8(&fr->data, 0x01);
	aimbs_put16(&fr->data, 0x0001);
	aimbs_put8(&fr->data, iconcsumtype);

	/* Icon string */
	aimbs_put8(&fr->data, iconcsumlen);
	aimbs_putraw(&fr->data, iconcsum, iconcsumlen);

	aim_tx_enqueue(sess, fr);

	return 0;
}

/**
 * Subtype 0x0005 - Receive a buddy icon.
 *
 * This is sent in response to a buddy icon request.
 */
static int parseicon(aim_session_t *sess, aim_module_t *mod, aim_frame_t *rx, aim_modsnac_t *snac, aim_bstream_t *bs)
{
	int ret = 0;
	aim_rxcallback_t userfunc;
	char *sn;
	fu16_t flags, iconlen;
	fu8_t iconcsumtype, iconcsumlen, *iconcsum, *icon;

	sn = aimbs_getstr(bs, aimbs_get8(bs));
	flags = aimbs_get16(bs);
	iconcsumtype = aimbs_get8(bs);
	iconcsumlen = aimbs_get8(bs);
	iconcsum = aimbs_getraw(bs, iconcsumlen);
	iconlen = aimbs_get16(bs);
	icon = aimbs_getraw(bs, iconlen);

	if ((userfunc = aim_callhandler(sess, rx->conn, snac->family, snac->subtype)))
		ret = userfunc(sess, rx, sn, iconcsumtype, iconcsum, iconcsumlen, icon, iconlen);

	free(sn);
	free(iconcsum);
	free(icon);

	return ret;
}

static int snachandler(aim_session_t *sess, aim_module_t *mod, aim_frame_t *rx, aim_modsnac_t *snac, aim_bstream_t *bs)
{

	if (snac->subtype == 0x0003)
		return uploadack(sess, mod, rx, snac, bs);
	else if (snac->subtype == 0x0005)
		return parseicon(sess, mod, rx, snac, bs);

	return 0;
}

faim_internal int bart_modfirst(aim_session_t *sess, aim_module_t *mod)
{

	mod->family = 0x0010;
	mod->version = 0x0001;
	mod->toolid = 0x0010;
	mod->toolversion = 0x0629;
	mod->flags = 0;
	strncpy(mod->name, "bart", sizeof(mod->name));
	mod->snachandler = snachandler;

	return 0;
}