Mercurial > pidgin.yaz
view src/prpl.h @ 1837:31f7780b72b8
[gaim-migrate @ 1847]
here you go mid
committer: Tailor Script <tailor@pidgin.im>
author | Eric Warmenhoven <eric@warmenhoven.org> |
---|---|
date | Fri, 11 May 2001 08:06:13 +0000 |
parents | f15d449b3167 |
children | 75643b9f4261 |
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/* * gaim * * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef _GAIMPRPL_H_ #define _GAIMPRPL_H_ #include "multi.h" #define PROTO_TOC 0 #define PROTO_OSCAR 1 #define PROTO_YAHOO 2 #define PROTO_ICQ 3 #define PROTO_MSN 4 #define PROTO_IRC 5 #define PROTO_FTP 6 #define PROTO_VGATE 7 #define PROTO_JABBER 8 #define PROTO_NAPSTER 9 #define PROTO_ZEPHYR 10 /* These should all be stuff that some plugins can do and others can't */ /* TOC/Oscar send HTML-encoded messages; most other protocols don't */ #define OPT_PROTO_HTML 0x00000001 /* TOC/Oscar have signon time, and the server's time needs to be adjusted to match * your computer's time. We wouldn't need this if everyone used NTP. */ #define OPT_PROTO_CORRECT_TIME 0x00000002 /* Jabber lets you choose what name you want for chat. So it shouldn't be pulling * the alias for when you're in chat; it gets annoying. */ #define OPT_PROTO_UNIQUE_CHATNAME 0x00000004 /* IRC, Jabber let you have chat room topics */ #define OPT_PROTO_CHAT_TOPIC 0x00000008 /* IRC and Zephyr don't require passwords, so there's no need for a password prompt */ #define OPT_PROTO_NO_PASSWORD 0x00000010 /* ICQ, Yahoo, others? let you send offline messages */ #define OPT_PROTO_OFFLINE 0x00000020 #define GAIM_AWAY_CUSTOM "Custom" typedef void (*proto_init)(struct prpl *); struct prpl { int protocol; int options; char *(* name)(); /* returns the XPM associated with the given user class */ char **(* list_icon)(int); GList *(* away_states)(); GList *(* actions)(); void (* do_action)(struct gaim_connection *, char *); /* when UI plugins come, these will have to be reconciled by returning * structs indicating what kinds of information they want displayed. */ /* new thought though. instead of UI plugins, just do like X-Chat does; * have different src- dirs in src: src-common, src-gtk, src-cli, etc. * then have a prpl-base and prpl-UI stuff. people don't need to change * their UIs all that often anyway. */ void (* buddy_menu)(GtkWidget *, struct gaim_connection *, char *); void (* user_opts)(GtkWidget *, struct aim_user *); void (* draw_new_user)(GtkWidget *); void (* do_new_user)(); void (* draw_join_chat) (struct gaim_connection *, GtkWidget *); /* all the server-related functions */ void (* login) (struct aim_user *); void (* close) (struct gaim_connection *); void (* send_im) (struct gaim_connection *, char *who, char *message, int away); void (* set_info) (struct gaim_connection *, char *info); void (* get_info) (struct gaim_connection *, char *who); void (* set_away) (struct gaim_connection *, char *state, char *message); void (* get_away_msg) (struct gaim_connection *, char *who); void (* set_dir) (struct gaim_connection *, char *first, char *middle, char *last, char *maiden, char *city, char *state, char *country, int web); void (* get_dir) (struct gaim_connection *, char *who); void (* dir_search) (struct gaim_connection *, char *first, char *middle, char *last, char *maiden, char *city, char *state, char *country, char *email); void (* set_idle) (struct gaim_connection *, int idletime); void (* change_passwd) (struct gaim_connection *, char *old, char *new); void (* add_buddy) (struct gaim_connection *, char *name); void (* add_buddies) (struct gaim_connection *, GList *buddies); void (* remove_buddy) (struct gaim_connection *, char *name); void (* add_permit) (struct gaim_connection *, char *name); void (* add_deny) (struct gaim_connection *, char *name); void (* rem_permit) (struct gaim_connection *, char *name); void (* rem_deny) (struct gaim_connection *, char *name); void (* set_permit_deny)(struct gaim_connection *); void (* warn) (struct gaim_connection *, char *who, int anonymous); void (* accept_chat) (struct gaim_connection *, int id); void (* join_chat) (struct gaim_connection *, int id, char *name); void (* chat_invite) (struct gaim_connection *, int id, char *who, char *message); void (* chat_leave) (struct gaim_connection *, int id); void (* chat_whisper) (struct gaim_connection *, int id, char *who, char *message); void (* chat_send) (struct gaim_connection *, int id, char *message); void (* keepalive) (struct gaim_connection *); char *(* normalize)(const char *); }; extern GSList *protocols; /* this is mostly just for aim.c, when it initializes the protocols */ void static_proto_init(); /* this is what should actually load the protocol. pass it the protocol's initializer */ void load_protocol(proto_init, int); void unload_protocol(struct prpl *); struct prpl *find_prpl(int); void do_proto_menu(); void register_user(gpointer, gpointer); void prepare_regbox_for_next(); void do_ask_dialog(const char *, void *, void *, void *); void do_prompt_dialog(const char *, void *, void *, void *); #endif