Mercurial > pidgin.yaz
view src/notify.h @ 11630:33cdc34b3a63
[gaim-migrate @ 13905]
This file uses the HEADER thing defined in nameser_compat.h
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sun, 09 Oct 2005 16:26:58 +0000 |
parents | c9b815aeddc1 |
children | 216988c717da |
line wrap: on
line source
/** * @file notify.h Notification API * @ingroup core * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _GAIM_NOTIFY_H_ #define _GAIM_NOTIFY_H_ #include <stdlib.h> #include <glib-object.h> #include <glib.h> #include "connection.h" /** * Notification types. */ typedef enum { GAIM_NOTIFY_MESSAGE = 0, /**< Message notification. */ GAIM_NOTIFY_EMAIL, /**< Single e-mail notification. */ GAIM_NOTIFY_EMAILS, /**< Multiple e-mail notification. */ GAIM_NOTIFY_FORMATTED, /**< Formatted text. */ GAIM_NOTIFY_SEARCHRESULTS, /**< Buddy search results. */ GAIM_NOTIFY_USERINFO, /**< Formatted userinfo text. */ GAIM_NOTIFY_URI /**< URI notification or display. */ } GaimNotifyType; /** * Notification message types. */ typedef enum { GAIM_NOTIFY_MSG_ERROR = 0, /**< Error notification. */ GAIM_NOTIFY_MSG_WARNING, /**< Warning notification. */ GAIM_NOTIFY_MSG_INFO /**< Information notification. */ } GaimNotifyMsgType; /** * The types of buttons */ typedef enum { GAIM_NOTIFY_BUTTON_CONTINUE = 0, GAIM_NOTIFY_BUTTON_ADD_BUDDY } GaimNotifySearchButtonType; /** * Search results object. */ typedef struct { GList *columns; /**< List of the search column objects. */ GList *rows; /**< List of rows in the result. */ GList *buttons; /**< List of buttons to display. */ } GaimNotifySearchResults; /** * Single column of a search result. */ typedef struct { char *title; /**< Title of the column. */ } GaimNotifySearchColumn; typedef void (*GaimNotifySearchResultsCallback)(GaimConnection *, GList *); /** * Definition of a button. */ typedef struct { GaimNotifySearchButtonType type; GaimNotifySearchResultsCallback callback; /**< Function to be called when clicked. */ } GaimNotifySearchButton; /** * Notification UI operations. */ typedef struct { void *(*notify_message)(GaimNotifyMsgType type, const char *title, const char *primary, const char *secondary, GCallback cb, void *user_data); void *(*notify_email)(const char *subject, const char *from, const char *to, const char *url, GCallback cb, void *user_data); void *(*notify_emails)(size_t count, gboolean detailed, const char **subjects, const char **froms, const char **tos, const char **urls, GCallback cb, void *user_data); void *(*notify_formatted)(const char *title, const char *primary, const char *secondary, const char *text, GCallback cb, void *user_data); void *(*notify_searchresults)(GaimConnection *gc, const char *title, const char *primary, const char *secondary, GaimNotifySearchResults *results, GCallback cb, void *user_data); void (*notify_searchresults_new_rows)(GaimConnection *gc, GaimNotifySearchResults *results, void *data, void *user_data); void *(*notify_userinfo)(GaimConnection *gc, const char *who, const char *text, GCallback cb, void *user_data); void *(*notify_uri)(const char *uri); void (*close_notify)(GaimNotifyType type, void *ui_handle); } GaimNotifyUiOps; #ifdef __cplusplus extern "C" { #endif /**************************************************************************/ /** Search results notification API */ /**************************************************************************/ /*@{*/ /** * Displays results from a buddy search. This can be, for example, * a window with a list of all found buddies, where you are given the * option of adding buddies to your buddy list. * * @param gc The GaimConnection handle associated with the information. * @param title The title of the message. If this is NULL, the title * will be "Search Results." * @param primary The main point of the message. * @param secondary The secondary information. * @param results The GaimNotifySearchResults instance. * @param cb The callback to call when the user closes * the notification. * @param user_data The data to pass to the callback. * * @return A UI-specific handle. */ void *gaim_notify_searchresults(GaimConnection *gc, const char *title, const char *primary, const char *secondary, GaimNotifySearchResults *results, GCallback cb, void *user_data); void gaim_notify_searchresults_free(GaimNotifySearchResults *results); /** * Replace old rows with the new. Reuse an existing window. * * @param gc The GaimConnection structure. * @param results The GaimNotifySearchResults structure. * @param data Data returned by the gaim_notify_searchresults(). * @param user_data User defined data. */ void gaim_notify_searchresults_new_rows(GaimConnection *gc, GaimNotifySearchResults *results, void *data, void *user_data); /** * Adds a button that will be displayed in the search results dialog. * * @param results The search results object. * @param type Type of the button. (TODO: Only one button of a given type can be displayed.) * @param cb Function that will be called on the click event. */ void gaim_notify_searchresults_button_add(GaimNotifySearchResults *results, GaimNotifySearchButtonType type, GaimNotifySearchResultsCallback cb); /** * Returns a newly created search results object. * * @return The new search results object. */ GaimNotifySearchResults *gaim_notify_searchresults_new(); /** * Returns a newly created search result column object. * * @param title Title of the column. NOTE: Title will get g_strdup()ed. * * @return The new search column object. */ GaimNotifySearchColumn *gaim_notify_searchresults_column_new(const char *title); /** * Adds a new column to the search result object. * * @param results The result object to which the column will be added. * @param column The column that will be added to the result object. */ void gaim_notify_searchresults_column_add(GaimNotifySearchResults *results, GaimNotifySearchColumn *column); /** * Adds a new row of the results to the search results object. * * @param results The search results object. * @param row The row of the results. */ void gaim_notify_searchresults_row_add(GaimNotifySearchResults *results, GList *row); /** * Returns a number of the rows in the search results object. * * @param results The search results object. * * @return Number of the result rows. Or -1 if an error occurrs. */ int gaim_notify_searchresults_get_rows_count(GaimNotifySearchResults *results); /** * Returns a number of the columns in the search results object. * * @param results The search results object. * * @return Number of the columns. Or -1 if an error occurrs. */ int gaim_notify_searchresults_get_columns_count(GaimNotifySearchResults *results); /** * Returns a row of the results from the search results object. * * @param results The search results object. * @param row_id Index of the row to be returned. * * @return Row of the results. */ GList *gaim_notify_searchresults_row_get(GaimNotifySearchResults *results, unsigned int row_id); /** * Returns a title of the search results object's column. * * @param results The search results object. * @param column_id Index of the column. * * @return Title of the column. */ char *gaim_notify_searchresults_column_get_title(GaimNotifySearchResults *results, unsigned int column_id); /*@}*/ /**************************************************************************/ /** @name Notification API */ /**************************************************************************/ /*@{*/ /** * Displays a notification message to the user. * * @param handle The plugin or connection handle. * @param type The notification type. * @param title The title of the message. * @param primary The main point of the message. * @param secondary The secondary information. * @param cb The callback to call when the user closes * the notification. * @param user_data The data to pass to the callback. * * @return A UI-specific handle. */ void *gaim_notify_message(void *handle, GaimNotifyMsgType type, const char *title, const char *primary, const char *secondary, GCallback cb, void *user_data); /** * Displays a single e-mail notification to the user. * * @param handle The plugin or connection handle. * @param subject The subject of the e-mail. * @param from The from address. * @param to The destination address. * @param url The URL where the message can be read. * @param cb The callback to call when the user closes * the notification. * @param user_data The data to pass to the callback. * * @return A UI-specific handle. */ void *gaim_notify_email(void *handle, const char *subject, const char *from, const char *to, const char *url, GCallback cb, void *user_data); /** * Displays a notification for multiple e-mails to the user. * * @param handle The plugin or connection handle. * @param count The number of e-mails. * @param detailed @c TRUE if there is information for each e-mail in the * arrays. * @param subjects The array of subjects. * @param froms The array of from addresses. * @param tos The array of destination addresses. * @param urls The URLs where the messages can be read. * @param cb The callback to call when the user closes * the notification. * @param user_data The data to pass to the callback. * * @return A UI-specific handle. */ void *gaim_notify_emails(void *handle, size_t count, gboolean detailed, const char **subjects, const char **froms, const char **tos, const char **urls, GCallback cb, void *user_data); /** * Displays a notification with formatted text. * * The text is essentially a stripped-down format of HTML, the same that * IMs may send. * * @param handle The plugin or connection handle. * @param title The title of the message. * @param primary The main point of the message. * @param secondary The secondary information. * @param text The formatted text. * @param cb The callback to call when the user closes * the notification. * @param user_data The data to pass to the callback. * * @return A UI-specific handle. */ void *gaim_notify_formatted(void *handle, const char *title, const char *primary, const char *secondary, const char *text, GCallback cb, void *user_data); /** * Displays user information with formatted text, passing information giving * the connection and username from which the user information came. * * The text is essentially a stripped-down format of HTML, the same that * IMs may send. * * @param gc The GaimConnection handle associated with the information. * @param who The username associated with the information. * @param text The formatted text. * @param cb The callback to call when the user closes * the notification. * @param user_data The data to pass to the callback. * * @return A UI-specific handle. */ void *gaim_notify_userinfo(GaimConnection *gc, const char *who, const char *text, GCallback cb, void *user_data); /** * Opens a URI or somehow presents it to the user. * * @param handle The plugin or connection handle. * @param uri The URI to display or go to. * * @return A UI-specific handle, if any. This may only be presented if * the UI code displays a dialog instead of a webpage, or something * similar. */ void *gaim_notify_uri(void *handle, const char *uri); /** * Closes a notification. * * This should be used only by the UI operation functions and part of the * core. * * @param type The notification type. * @param ui_handle The notification UI handle. */ void gaim_notify_close(GaimNotifyType type, void *ui_handle); /** * Closes all notifications registered with the specified handle. * * @param handle The handle. */ void gaim_notify_close_with_handle(void *handle); /** * A wrapper for gaim_notify_message that displays an information message. */ #define gaim_notify_info(handle, title, primary, secondary) \ gaim_notify_message((handle), GAIM_NOTIFY_MSG_INFO, (title), \ (primary), (secondary), NULL, NULL) /** * A wrapper for gaim_notify_message that displays a warning message. */ #define gaim_notify_warning(handle, title, primary, secondary) \ gaim_notify_message((handle), GAIM_NOTIFY_MSG_WARNING, (title), \ (primary), (secondary), NULL, NULL) /** * A wrapper for gaim_notify_message that displays an error message. */ #define gaim_notify_error(handle, title, primary, secondary) \ gaim_notify_message((handle), GAIM_NOTIFY_MSG_ERROR, (title), \ (primary), (secondary), NULL, NULL) /*@}*/ /**************************************************************************/ /** @name UI Registration Functions */ /**************************************************************************/ /*@{*/ /** * Sets the UI operations structure to be used when displaying a * notification. * * @param ops The UI operations structure. */ void gaim_notify_set_ui_ops(GaimNotifyUiOps *ops); /** * Returns the UI operations structure to be used when displaying a * notification. * * @return The UI operations structure. */ GaimNotifyUiOps *gaim_notify_get_ui_ops(void); /*@}*/ #ifdef __cplusplus } #endif #endif /* _GAIM_NOTIFY_H_ */