view src/win32/resource.h @ 12743:33ed71b35a43

[gaim-migrate @ 15090] similar clean up to use GString instead of allocating and freeing buffers every iteration. The same basic code is used in 3 places to do this, it probably should be consolidated. committer: Tailor Script <tailor@pidgin.im>
author Daniel Atallah <daniel.atallah@gmail.com>
date Fri, 06 Jan 2006 04:17:16 +0000
parents 976c7b186789
children
line wrap: on
line source

#define GAIM_ICON                       104
#define GAIM_OFFLINE_ICON               105
#define GAIM_AWAY_ICON                  106
#define GAIM_TRAY_ICON                  107
#define GAIM_OFFLINE_TRAY_ICON          108
#define GAIM_AWAY_TRAY_ICON             109
#define GAIM_PEND_TRAY_ICON             110
#define GAIM_AWAYPEND_TRAY_ICON         111
#define GAIM_BLANK_TRAY_ICON            112
#define GAIM_TRAY_ICON_4BIT             113
#define GAIM_OFFLINE_TRAY_ICON_4BIT     114
#define GAIM_AWAY_TRAY_ICON_4BIT        115
#define GAIM_PEND_TRAY_ICON_4BIT        116
#define GAIM_AWAYPEND_TRAY_ICON_4BIT    117