Mercurial > pidgin.yaz
view src/protocols/oscar/Makefile.mingw @ 4154:3468d666d3cc
[gaim-migrate @ 4382]
The buddy pounce thing bothered me.
The oscar changes are basically nothing. I just like things to be clean.
By the way, if you know of any projects using libfaim other than fire,
please let me know. I'm muy muy curious. Messa Jar Jar Binks. I guess
emailing me at mark@kingant.net is the most effective way.
Squiggle squiggle
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Tue, 31 Dec 2002 02:27:21 +0000 |
parents | 07283934dedd |
children | 2a2d6d21f1d7 |
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# # Makefile.mingw # # Description: Makefile for win32 (mingw) version of liboscar # # # PATHS # OSCAR_ROOT := . GTK_TOP := ../../../../win32-dev/gtk_2_0 GAIM_TOP := ../../.. GAIM_INSTALL_DIR := $(GAIM_TOP)/win32-install-dir ## ## VARIABLE DEFINITIONS ## TARGET = liboscar # Compiler Options CFLAGS = DEFINES = # Static or Plugin... ifeq ($(TYPE),STATIC) DEFINES += -DSTATIC DLL_INSTALL_DIR = $(GAIM_INSTALL_DIR) else ifeq ($(TYPE),PLUGIN) DLL_INSTALL_DIR = $(GAIM_INSTALL_DIR)/plugins endif endif ## ## INCLUDE MAKEFILES ## include $(GAIM_TOP)/src/win32/global.mak ## ## INCLUDE PATHS ## INCLUDE_PATHS += -I$(OSCAR_ROOT) \ -I$(GTK_TOP)/include \ -I$(GTK_TOP)/include/gtk-2.0 \ -I$(GTK_TOP)/include/glib-2.0 \ -I$(GTK_TOP)/include/pango-1.0 \ -I$(GTK_TOP)/include/atk-1.0 \ -I$(GTK_TOP)/lib/glib-2.0/include \ -I$(GTK_TOP)/lib/gtk-2.0/include \ -I$(GAIM_TOP)/src \ -I$(GAIM_TOP)/src/win32 \ -I$(GAIM_TOP) LIB_PATHS = -L$(GTK_TOP)/lib \ -L$(GAIM_TOP)/src ## ## SOURCES, OBJECTS ## C_SRC = admin.c \ adverts.c \ auth.c \ bos.c \ bstream.c \ buddylist.c \ chat.c \ chatnav.c \ conn.c \ email.c \ ft.c \ icq.c \ im.c \ info.c \ invite.c \ meta.c \ misc.c \ msgcookie.c \ newsearch.c \ popups.c \ rxhandlers.c \ rxqueue.c \ search.c \ service.c \ snac.c \ ssi.c \ stats.c \ tlv.c \ translate.c \ txqueue.c \ util.c \ oscar.c OBJECTS = $(C_SRC:%.c=%.o) ## ## LIBRARIES ## LIBS = -lgtk-win32-2.0 -lglib-2.0 -lgdk-win32-2.0 -lgmodule-2.0 -lgobject-2.0 -lintl -lws2_32 -liberty -lgaim ## ## RULES ## # How to make a C file %.o: %.c $(CC) $(CFLAGS) $(DEFINES) $(INCLUDE_PATHS) -o $@ -c $< ## ## TARGET DEFINITIONS ## .PHONY: all clean all: $(TARGET).dll install: cp $(OSCAR_ROOT)/$(TARGET).dll $(DLL_INSTALL_DIR) ## ## BUILD Dependencies ## $(GAIM_TOP)/src/gaim.lib: $(MAKE) -C $(GAIM_TOP)/src -f Makefile.mingw gaim.lib ## ## BUILD DLL ## $(TARGET).def: $(OBJECTS) dlltool --dllname $(TARGET).dll -z $(TARGET).def --export-all-symbols $(OBJECTS) $(TARGET).base: $(OBJECTS) $(GAIM_TOP)/src/gaim.lib $(CC) -mdll -o junk.tmp -Wl,--base-file,$@ $(OBJECTS) $(LIB_PATHS) $(LIBS) rm -rf junk.tmp $(TARGET).exp: $(TARGET).def $(TARGET).base dlltool --dllname $(TARGET).dll --base-file $(TARGET).base \ --output-exp $(TARGET).exp --def $(TARGET).def rm -rf $(TARGET).base $(TARGET).dll: $(OBJECTS) $(TARGET).exp $(GAIM_TOP)/src/gaim.lib dlltool -D $(TARGET).dll -d $(TARGET).def -l $(TARGET).lib $(CC) -mdll -o $(TARGET).dll $(OBJECTS) -Wl,$(TARGET).exp $(LIB_PATHS) $(LIBS) rm -rf $(TARGET).exp ## ## CLEAN RULES ## clean: rm -rf *.o rm -rf $(TARGET).dll rm -rf $(TARGET).lib rm -rf $(TARGET).def