view .cvsignore @ 6243:34d553c43e8b

[gaim-migrate @ 6737] This doesn't fix the "moving Buddies Causes Lockup" bug, but I looked into it. Gaim is looping at the end of serv_got_update(), in the while loop on line 1146 I see two possible causes for this: 1) gaim_find_buddy() is incorrectly iterating through the blist 2) dragging buddies like there's no tomorrow messes up the order of the blist Someone with more knowledge of how the blist works should look into this before 0.67 It is not an oscar problem :-) committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sun, 20 Jul 2003 07:35:32 +0000
parents cb320b74a0dd
children a0b7b72e278d
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config.h
libtool
config.status
intl
ABOUT-NLS
compile
config.guess
config.sub
Doxyfile
ltconfig
ltmain.sh
install-sh
mkinstalldirs
missing
aclocal.m4
configure
config.h.in
stamp-h.in
Makefile.in
config.log
config.cache
Makefile
stamp-h
gaim.spec
depcomp
stamp-h1
autom4te*.cache
configure.2.1x
confdefs.h
*.swp
win32-install-dir
.temp-gettextize
m4