Mercurial > pidgin.yaz
view src/sound.h @ 4738:34fdf9e313d5
[gaim-migrate @ 5053]
I combined some hash tables in oscar.c to make things a bit neater.
Funtionality-wise, I made "online since" show up in the oscar
per-buddy tooltip thing, fixed the buddy selection file browser
dialog thing so the default file is blank and it puts you in the
correct directory (it is more similar to how gtkft.c does it), and
I made it so buddy icons will only be requested/advertised when
needed, rather than for every single message. Hopefully this
will make it so the icon is not re-sent for every message. And
hopefully I didn't break anything.
HEY YOU
Find out why "Capabilities" is not indeded like "Online Since" in
the tooltip.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Thu, 13 Mar 2003 08:42:06 +0000 |
parents | 4b1e24835bbf |
children | 4691c5936c01 |
line wrap: on
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/** * @file sound.h Sound API * * gaim * * Copyright (C) 2003, Nathan Walp <faceprint@faceprint.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef _GAIM_SOUND_H_ #define _GAIM_SOUND_H_ /**************************************************************************/ /** Data Structures */ /**************************************************************************/ /** * A type of conversation. */ typedef enum _GaimSoundEventID { GAIM_SOUND_BUDDY_ARRIVE = 0, /**< Buddy signs on. */ GAIM_SOUND_BUDDY_LEAVE, /**< Buddy signs off. */ GAIM_SOUND_RECEIVE, /**< Receive an IM. */ GAIM_SOUND_FIRST_RECEIVE, /**< Receive an IM that starts a conv. */ GAIM_SOUND_SEND, /**< Send an IM. */ GAIM_SOUND_CHAT_JOIN, /**< Someone joins a chat. */ GAIM_SOUND_CHAT_LEAVE, /**< Someone leaves a chat. */ GAIM_SOUND_CHAT_YOU_SAY, /**< You say something in a chat. */ GAIM_SOUND_CHAT_SAY, /**< Someone else says somthing in a chat. */ GAIM_SOUND_POUNCE_DEFAULT, /**< Default sound for a buddy pounce. */ GAIM_SOUND_CHAT_NICK, /**< Someone says your name in a chat. */ GAIM_NUM_SOUNDS /**< Total number of sounds. */ } GaimSoundEventID; /**************************************************************************/ /** @name Sound API */ /**************************************************************************/ /*@{*/ /** * Lets the sound subsystem know when the sound output method has changed. */ void gaim_sound_change_output_method(); /** * Properly shuts down the sound system. */ void gaim_sound_quit(); /** * Plays the specified sound file. * * @param filename The file to play. */ void gaim_sound_play_file(char *filename); /** * Plays the sound associated with the specified event. * * @param event The event. */ void gaim_sound_play_event(GaimSoundEventID event); /** * Mutes or un-mutes sounds. * * @param mute The mute state. */ void gaim_sound_set_mute(gboolean mute); /** * Gets mute state for sounds. * * @return The mute state. */ gboolean gaim_sound_get_mute(); /** * Mutes or un-mutes login sounds. * * @param mute The mute state. */ void gaim_sound_set_login_mute(gboolean mute); /** * Set sound file for an event. * * @param event The event. * @param filename The sound file. */ void gaim_sound_set_event_file(GaimSoundEventID event, const char *filename); /** Get sound file for an event. * * @param event The event. * @return The filename if set, otherwise @c NULL. */ char *gaim_sound_get_event_file(GaimSoundEventID event); /** * Get the prefs option for an event. * * @param event The event. * @return The option. */ guint gaim_sound_get_event_option(GaimSoundEventID event); /** * Get the label for an event. * * @param event The event. * @return The label. */ char *gaim_sound_get_event_label(GaimSoundEventID event); /** * Set sound command for command mode. * * @param cmd The command. */ void gaim_sound_set_command(const char *cmd); /** * Get sound command for command mode. * * @return The command if set, otherwise @c NULL. */ char *gaim_sound_get_command(); /*@}*/ #endif /* _GAIM_SOUND_H_ */