Mercurial > pidgin.yaz
view plugins/tcl/TCL-HOWTO @ 9063:350c6845c792
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I figured I'd make sure all the developers, retired developers, and crazy
patch writers were included in the man page, and that e-mail addresses were
up-to-date.
committer: Tailor Script <tailor@pidgin.im>
author | Christian Hammond <chipx86@chipx86.com> |
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date | Tue, 25 May 2004 22:51:02 +0000 |
parents | 8f838ae3e710 |
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Gaim Tcl plugin-writing HOWTO INTRODUCTION The Gaim Tcl interface provides a Tcl API for many useful gaim functions. Like the perl API, the Tcl API does not provide access to every corner of gaim exposed by the C interface. It does, however, provide a very powerful interface to many of Gaim's functions through a simple to learn and extend scripting language. If you are not familiar with Tcl, you will probably find it somewhat different from what you are used to. Despite being somewhat unique (more akin to shell programming than other traditional scripting languages such as perl or python), it is simple to learn for beginners and experienced programmers alike. There are numerous books on the subject, we will not discuss it any further here. GETTING STARTED The only requirement placed on a Gaim Tcl script by Gaim is the existence of a procedure called 'plugin_init'. This procedure has some limitations placed upon it; it will be parsed and evaluated before the rest of the Tcl script, so it cannot reference any other variables or procedures declared in the script. In practice this is not a problem, as the only thing this procedure should do is return a simple list containing five items: the name of the script, its version number, a summary (just a few words) of its function, a short (longer than the summary, but no more than a couple of sentences if possible) description, the author, and a web page. For example: proc plugin_init { } { return [ list "Example Plugin" \ "1.0" \ "Example plugin registration" \ "Example of how to register a plugin for the Tcl HOWTO" \ "Ethan Blanton <eblanton@cs.purdue.edu>" \ "http://gaim.sf.net/" ] } The rest of the script will generally be registration to recieve notification of various Gaim signals (more about this below) and definitions of procedures to be executed when those signals occur. INTERPRETER DETAILS Gaim initializes and drives the Tcl event loop (similar to Tk), meaning that commands like fileevent and after are available and do not require 'vwait' etc. 'vwait' actually seems to be somewhat broken due to a bug somewhere in the Tcl/Glib event loop glue, and it should not be used for now. The gaim-specific functions are provided in a statically-linked package called 'gaim'; this means that if you spawn a child interpreter and wish to use the gaim-specific functions, you will need to execute 'load {} gaim' in that interpreter. GAIM INTERNAL PROCEDURES AND VARIABLES All of the information provided for your use by Gaim will be in the ::gaim namespace. This means that in order to access it you will either have to import the gaim namespace (e.g. via the command 'namespace import gaim::*') or reference it explicitly. The following descriptions will reference it explicitly for clarity. * Variables gaim::version This contains the version of the gaim process which loaded the script. * Commands gaim::account alias account gaim::account connect account gaim::account connection account gaim::account disconnect account gaim::account find username protocol gaim::account handle gaim::account isconnected account gaim::account list ?option? gaim::account protocol account gaim::account username account The 'gaim::account' command consists of a set of subcommands pertaining to gaim accounts. 'alias' returns the alias for the account 'account'. If there is no alias for the given account, it returns the empty string. The subcommand 'connect' connects the named account if it is not connected, and does nothing if it is. In either case, it returns the gc for the account. 'connection' returns the gc of the given account if it is connected, or 0 if it is not. This gc is the gc used by gaim::connection and other functions. 'disconnect' disconnects the given account if it is connected, or does nothing if it is. 'find' finds an account by its username and protocol (as returned by 'gaim::account username' and 'gaim::account protocol') and returns the account if found, or 0 otherwise. 'handle' returns the instance handle required to connect to account signals. (See 'gaim::signal connect'). The 'isconnected' query returns true if the given account is connected and false otherwise. The 'list' subcommand returns a list of all of the accounts known to Gaim. The elements of this lists are accounts appropriate for the 'account' argument of the other subcommands. The '-all' option (default) returns all accounts, while the '-online' option returns only those accounts which are online. The 'protocol' subcommand returns the protocol ID (e.g. "prpl-msn") for the given account. The 'username' subcommand returns the username for the account 'account'. gaim::buddy alias buddy gaim::buddy handle gaim::buddy info ( buddy | account username ) gaim::buddy list 'gaim::buddy' is a set of commands for retrieving information about buddies and manipulating the buddy list. For the purposes of Tcl, a "buddy" is currently a list of several elements, the first of which being the type. The currently recognized types are "group", "buddy", and "chat". A group node looks like: { group name { buddies } } A buddy node is: { buddy name account } And a chat node is: { chat alias account } The 'alias' subcommand returns the alias for the given buddy if it exists, or the empty string if it does not. 'handle' returns the blist handle for the purposes of connecting signals to buddy list events. (See 'gaim::signal connect'). 'info' causes gaim to display the info dialog for the given buddy. Since it is possible to request user info for a buddy not in your buddy list, you may also specify a buddy by his or her username and the account through which you wish to retrieve info. 'list' returns a list of 'group' structures, filled out with buddies and chats as described above. gaim::connection account gc gaim::connection displayname gc gaim::connection handle gaim::connection list 'gaim::connection' is a collection of subcommands pertaining to account connections. 'account' returns the Gaim account associated with 'gc'. This account is the same account used by gaim::account and other commands. 'displayname' returns the display name (duh) of 'gc' as reported by gaim_connection_get_display_name(gc). 'handle' returns the gaim connections instance handle. (See 'gaim::signal connect'). 'list' returns a list of all known connections. The elements of this list are appropriate as 'gc' arguments to the other gaim::connection subcommands or other commands requiring a gc. gaim::conv_send account who text 'gaim::conv' is simply a convenience wrapper for 'gaim::send_im' and 'gaim::conversation write'. It sends the IM, determines the from and to arguments for 'gaim::conversation write', and prints the text sent to the conversation as one would expect. For the curious, you may view the source for it by typing 'info body gaim::conv_send' at a Gaim Commander prompt. Note that an error in either gaim::send_im or 'gaim::conversation write' will not be caught by this procedure, and will be propagated to the caller. gaim::conversation find ?-account account? name gaim::conversation handle gaim::conversation list gaim::conversation new ?-chat? ?-im? account name gaim::conversation write conversation style from to text 'gaim::conversation' provides an API for dealing with conversations. Given that Gaim is an instant messenger program, you'll probably spend a lot of time here. The command 'find' attempts to find an existing conversation with username 'name'. If the '-account' option is given, it refines its search to include only conversations on that account. 'handle' returns the conversations instance handle for the purposes of signal connection. (See 'gaim::signal connect'). 'list' returns a list of all currently open conversations. The 'new' subcommand can be used to create a new conversation with a specified user on a specified account if one does not exist, or retrieve the existing conversation if it does. The '-chat' and '-im' options specify whether the created conversation should be a chat or a standard IM, respectively. 'write' is used to write to the specified conversation. The 'style' argument specifies how the text should be printed -- as text coming from the gaim user (style 'send'), being sent to the gaim user (style 'recv'), or as a system message (such as "so-and-so has signed off", style 'system'). From is the name to whom the text should be attributed -- you probably want to check for aliases here, lest you confuse the user. 'text' is the text to print. gaim::core handle gaim::core quit This command exposes functionality provided by the gaim core API. 'gaim::core handle' returns a handle to the gaim core for signal connection. (See 'gaim::signal connect'). 'quit' exits gaim cleanly, and should be used in preference to the tcl 'exit' command. (Note that 'exit' has not been removed, however.) gaim::debug level category message Equivalent to the C gaim_debug function, this command outputs debugging information to the gaim debug window (or stdout if gaim is invoked with -n). The valid levels are, in increasing level of severity, -misc, -info, -warning, and -error. 'category' is a short (a few characters ... for instance, "tcl" or "tcl plugin") "topic" type name for this message, and 'message' is the text of the message. In the style of Tcl 'puts' (and differing from gaim_debug), no trailing \n is required. (However, embedded newlines may be generated with \n). gaim::notify ?type? title primary secondary Also a direct equivalent to a C function, gaim_notify, this command causes gaim to present the provided notification information to the user via some appropriate UI method. The 'type' argument, if present, must be one of -error, -warning, or -info. The following three arguments' absolute meanings may vary with the Gaim UI being used (presently only a Gtk2 UI is available), but 'title' should generally be the title of the window, and 'primary' and 'secondary' text within that window; in the Gtk2 UI, 'primary' is slightly larger than 'secondary' and displayed in a boldface font. gaim::send_im gc who text This sends an IM in the fashion of serv_send_im. 'gc' is the GC of the connection on which you wish to send (as returned by most event handlers), 'who' is the nick of the buddy to which you wish to send, and 'text' is the text of the message. gaim::signal connect instance signal args proc gaim::signal disconnect instance signal 'gaim::signal' is a set of subcommands for dealing with gaim signals (known as "events" prior to gaim 0.68). The 'connect' subcommand registers the procedure 'proc' as a handler for the signal 'signal' on the instance 'instance'. 'instance' should be an instance handle as returned by one of the 'handle' commands from the various parts of gaim. 'args' and 'proc' are as in the Tcl 'proc' command; note that the number of arguments in 'args' must match the number of arguments emitted by the signal exactly, although you need not use them all. The procedure 'proc' may be either a simple command or a procedure in curly brackets. Note that only one procedure may be associated with each signal; an attempt to connect a second procedure to the same signal will remove the existing binding and replace it with the new procedure. 'gaim::signal connect' returns 0 on success and 1 on failure. 'disconnect' removes any existing signal handler for the named signal and instance. gaim::unload This unloads the current plugin. Note that preferences will not be updated (yet). SIGNALS Check the file SIGNALS for the meaning of these signals; this is intended to be a list only of their arguments. Signal callbacks will be made in their own namespace, and arguments to those signal callbacks will live in the namespace 'event' underneath that namespace. To briefly illustrate, the signal receiving-im-msg is provided with three arguments; the account on which the IM was received, the screen name of the user sending the IM, and the text of the IM. These arguments live in the variables event::account, event::sender, and event::buffer, respectively. Therefore a callback which notifies the user of an incoming IM containing the word 'shizzle' might look like this: gaim::signal connect [gaim::conversation handle] receiving-im-msg { if {[ string match "*shizzle*" $event::buffer ]} { gaim::notify -info "tcl plugin" "Fo' shizzle" \ "$event::sender is down with the shizzle" } } Note that for some signals (notably receiving-im-msg, sending-im-msg, and their chat counterparts), changes to the event arguments will change the message itself from Gaim's vantage. For those signals whose return value is meaningful, returning a value from the Tcl event