Mercurial > pidgin.yaz
view libgaim/protocols/qq/sendqueue.c @ 14812:399d4ccb34db
[gaim-migrate @ 17578]
Some of these were out of order
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Tue, 24 Oct 2006 22:09:56 +0000 |
parents | 6b8bc59414f0 |
children | c039c920e11c |
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/** * The QQ2003C protocol plugin * * for gaim * * Copyright (C) 2004 Puzzlebird * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "connection.h" #include "debug.h" #include "internal.h" #include "notify.h" #include "prefs.h" #include "request.h" #include "header_info.h" #include "qq_proxy.h" #include "sendqueue.h" #define QQ_RESEND_MAX 5 /* max resend per packet */ typedef struct _gc_and_packet gc_and_packet; struct _gc_and_packet { GaimConnection *gc; qq_sendpacket *packet; }; /* Remove a packet with send_seq from sendqueue */ void qq_sendqueue_remove(qq_data *qd, guint16 send_seq) { GList *list; qq_sendpacket *p; list = qd->sendqueue; while (list != NULL) { p = (qq_sendpacket *) (list->data); if (p->send_seq == send_seq) { qd->sendqueue = g_list_remove(qd->sendqueue, p); g_free(p->buf); g_free(p); break; } list = list->next; } } /* clean up sendqueue and free all contents */ void qq_sendqueue_free(qq_data *qd) { qq_sendpacket *p; gint i; i = 0; while (qd->sendqueue != NULL) { p = (qq_sendpacket *) (qd->sendqueue->data); qd->sendqueue = g_list_remove(qd->sendqueue, p); g_free(p->buf); g_free(p); i++; } gaim_debug(GAIM_DEBUG_INFO, "QQ", "%d packets in sendqueue are freed!\n", i); } /* packet lost, agree to send again, (and will NOT prompt again) * it is removed only when ack-ed by server */ static void _qq_send_again(gc_and_packet *gp) { GaimConnection *gc; qq_data *qd; qq_sendpacket *packet; GList *list; g_return_if_fail(gp != NULL && gp->gc != NULL && gp->packet != NULL); g_return_if_fail(gp->gc->proto_data != NULL); gc = gp->gc; packet = gp->packet; qd = (qq_data *) gc->proto_data; list = g_list_find(qd->sendqueue, packet); if (list != NULL) { packet->resend_times = 0; packet->sendtime = time(NULL); qq_proxy_write(qd, packet->buf, packet->len); } g_free(gp); } /* packet lost, do not send again */ static void _qq_send_cancel(gc_and_packet *gp) { GaimConnection *gc; qq_data *qd; qq_sendpacket *packet; GList *list; g_return_if_fail(gp != NULL && gp->gc != NULL && gp->packet != NULL); g_return_if_fail(gp->gc->proto_data != NULL); gc = gp->gc; packet = gp->packet; qd = (qq_data *) gc->proto_data; list = g_list_find(qd->sendqueue, packet); if (list != NULL) qq_sendqueue_remove(qd, packet->send_seq); g_free(gp); } gboolean qq_sendqueue_timeout_callback(gpointer data) { GaimConnection *gc; qq_data *qd; GList *list; qq_sendpacket *p; gc_and_packet *gp; time_t now; gint wait_time; gboolean need_action; gc = (GaimConnection *) data; qd = (qq_data *) gc->proto_data; now = time(NULL); list = qd->sendqueue; /* empty queue, return TRUE so that timeout continues functioning */ if (qd->sendqueue == NULL) return TRUE; while (list != NULL) { /* remove all packet whose resend_times == -1 */ p = (qq_sendpacket *) list->data; if (p->resend_times == -1) { /* to remove */ qd->sendqueue = g_list_remove(qd->sendqueue, p); g_free(p->buf); g_free(p); list = qd->sendqueue; } else { list = list->next; } } list = qd->sendqueue; while (list != NULL) { p = (qq_sendpacket *) list->data; if (p->resend_times >= QQ_RESEND_MAX) { if (p->resend_times == QQ_RESEND_MAX) { /* reach max */ switch (p->cmd) { case QQ_CMD_KEEP_ALIVE: if (qd->logged_in) { gaim_debug(GAIM_DEBUG_ERROR, "QQ", "Connection lost!\n"); gaim_connection_error(gc, _("Connection lost!")); qd->logged_in = FALSE; } p->resend_times = -1; break; case QQ_CMD_LOGIN: if (!qd->logged_in) /* cancel logging progress */ gaim_connection_error(gc, _("Login failed, no reply!")); p->resend_times = -1; break; case QQ_CMD_UPDATE_INFO: gaim_notify_error(gc, NULL, _("Connection timeout!"), _("User info is not updated")); p->resend_times = -1; break; default:{ need_action = gaim_prefs_get_bool("/plugins/prpl/qq/prompt_for_missing_packet"); if (!need_action) p->resend_times = -1; /* it will be removed next time */ else { /* prompt for action */ gp = g_new0(gc_and_packet, 1); gp->gc = gc; gp->packet = p; gaim_request_action (gc, NULL, _ ("Send packet"), _ ("Packets lost, send again?"), 0, gp, 2, _("Send"), G_CALLBACK (_qq_send_again), _("Cancel"), G_CALLBACK(_qq_send_cancel)); /* will send once more, but only once */ p->resend_times++; } } } } } else { /* resend_times < QQ_RESEND_MAX, so sent it again */ wait_time = (gint) (QQ_SENDQUEUE_TIMEOUT / 1000); if (difftime(now, p->sendtime) > (wait_time * (p->resend_times + 1))) { qq_proxy_write(qd, p->buf, p->len); p->resend_times++; gaim_debug(GAIM_DEBUG_INFO, "QQ", "<<< [%05d] send again for %d times!\n", p->send_seq, p->resend_times); } } list = list->next; } return TRUE; /* if we return FALSE, the timeout callback stops functioning */ }