view src/mediastreamer/mssoundread.h @ 12301:39fca2edf7da

[gaim-migrate @ 14605] I only caught this as I was committing, and besides I forgot to mention what sadrul's patch did. It puts the emblem for the active status on the accounts in the Accounts menu (he put them in the Remove menu as well but that felt wrong to me.) committer: Tailor Script <tailor@pidgin.im>
author Etan Reisner <pidgin@unreliablesource.net>
date Sat, 03 Dec 2005 06:50:41 +0000
parents e67993da8a22
children
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/*
  The mediastreamer library aims at providing modular media processing and I/O
	for linphone, but also for any telephony application.
  Copyright (C) 2001  Simon MORLAT simon.morlat@linphone.org
  										
  This library is free software; you can redistribute it and/or
  modify it under the terms of the GNU Lesser General Public
  License as published by the Free Software Foundation; either
  version 2.1 of the License, or (at your option) any later version.

  This library is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  Lesser General Public License for more details.

  You should have received a copy of the GNU Lesser General Public
  License along with this library; if not, write to the Free Software
  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
*/
#ifndef MSSOUNDREAD_H
#define MSSOUNDREAD_H

#include "msfilter.h"
#include "mssync.h"



struct _MSSoundRead
{
	/* the MSOssRead derivates from MSFilter, so the MSFilter object MUST be the first of the MSOssRead object
       in order to the object mechanism to work*/
	MSFilter filter;
};

typedef struct _MSSoundRead MSSoundRead;

struct _MSSoundReadClass
{
	/* the MSOssRead derivates from MSFilter, so the MSFilter class MUST be the first of the MSOssRead class
       in order to the class mechanism to work*/
	MSFilterClass parent_class;
	gint (*set_device)(MSSoundRead *, gint devid);
	void (*start)(MSSoundRead *);
	void (*stop)(MSSoundRead*);
	void (*set_level)(MSSoundRead *, gint a);
};

typedef struct _MSSoundReadClass MSSoundReadClass;

/* PUBLIC */
#define MS_SOUND_READ(filter) ((MSSoundRead*)(filter))
#define MS_SOUND_READ_CLASS(klass) ((MSSoundReadClass*)(klass))

static inline int ms_sound_read_set_device(MSSoundRead *r,gint devid)
{
	return MS_SOUND_READ_CLASS( MS_FILTER(r)->klass )->set_device(r,devid);
}

static inline void ms_sound_read_start(MSSoundRead *r)
{
	MS_SOUND_READ_CLASS( MS_FILTER(r)->klass )->start(r);
}

static inline void ms_sound_read_stop(MSSoundRead *w)
{
	MS_SOUND_READ_CLASS( MS_FILTER(w)->klass )->stop(w);
}

static inline void ms_sound_read_set_level(MSSoundRead *w,gint a)
{
	MS_SOUND_READ_CLASS( MS_FILTER(w)->klass )->set_level(w,a);
}

/* FOR INTERNAL USE*/
void ms_sound_read_init(MSSoundRead *r);
void ms_sound_read_class_init(MSSoundReadClass *klass);


#endif