Mercurial > pidgin.yaz
view src/win32/win32dep.h @ 6065:3a40666c08b4
[gaim-migrate @ 6515]
These be away messages. They don't do nothing that the old away messages
ain't done, but they save themselves in ~/.gaim/status.xml instead of
~/.gaimrc. Astute CVS watchers will have noticed a bit of a trend like that.
So in the future status.xml will have all sorts of cool stuff (I have big plans) but it's kinda boring for now. Also, I should've done this weeks ago. I
should stop being busy.
I'd like to give a shoutout to my boy Rob Flynn, keepin' it real in Atlanta.
You know you my boy, Dawg.
committer: Tailor Script <tailor@pidgin.im>
author | Sean Egan <seanegan@gmail.com> |
---|---|
date | Tue, 08 Jul 2003 23:48:10 +0000 |
parents | 9657e243d001 |
children | 65fad4831077 |
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/* * gaim * * File: win32dep.h * * Copyright (C) 2002-2003, Herman Bloggs <hermanator12002@yahoo.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef _WIN32DEP_H_ #define _WIN32DEP_H_ #include <winsock.h> #include <process.h> #include <gtk/gtk.h> #include <gdk/gdkevents.h> #include "wgaimerror.h" #include "libc_interface.h" #include "systray.h" /* * PROTOS */ /** ** win32dep.c **/ /* Windows helper functions */ HINSTANCE wgaim_hinstance(void); FARPROC wgaim_find_and_loadproc(char*, char*); /* Determine Gaim paths */ extern char* wgaim_install_dir(void); extern char* wgaim_lib_dir(void); extern char* wgaim_locale_dir(void); extern char* wgaim_escape_dirsep(char*); /* UI related */ extern void wgaim_im_blink(GtkWidget*); extern void wgaim_gtk_window_move(GtkWindow *window, gint x, gint y); /* Utility */ extern int wgaim_gz_decompress(const char* in, const char* out); extern int wgaim_gz_untar(const char* filename, const char* destdir); /* init / cleanup */ extern void wgaim_init(void); extern void wgaim_cleanup(void); /* * MACROS */ /* * Gaim specific */ #define DATADIR wgaim_install_dir() #define LIBDIR wgaim_lib_dir() #define LOCALEDIR wgaim_locale_dir() /* Temp solution for gtk_window_get_pos & gtk_window_move conflict */ #define gtk_window_move( window, x, y ) \ wgaim_gtk_window_move( ## window ##, ## x ##, ## y ## ) #endif /* _WIN32DEP_H_ */