view doc/account-signals.dox @ 13914:3ae8a3935406

[gaim-migrate @ 16414] First stab at trying to fix the MSN http connect method. It still doesn't work, and I'm not sure why, but it gets a lot farther in the signon process now. For those unfamiliar with the issue, the MSN http connect method stopped working after all the non-blocking I/O changes. The http connect method is apparently used by lots of people behind silly firewalls and stuff, and therefore we really shouldn't release Gaim 2.0.0 without it working, because people will complain. The two main problems were 1. The outgoing message queue was removed in favor of buffering all data to one large buffer. This sounds good in theory... but apparently each message sent to and from the server has a "SessionID" in the HTTP header. Every message we send should use the same SessionID as the last packet we received from the server. So basically you can't put two messages into the outgoing buffer at the same time because you don't have the correct SessionID to use for the second message. You have to wait until you get the reply from the server. 2. There were some strange buffer problems with using the wrong variable when trying to combine the header+body into one buffer before sending the message. I also fixed a small memleak or two, added some comments, and tried to clean up the code a little. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Mon, 03 Jul 2006 20:39:04 +0000
parents e629076386f1
children 8cf53d7a0887
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/** @page account-signals Account Signals

 @signals
  @signal account-added
  @signal account-connecting
  @signal account-removed
  @signal account-disabled
  @signal account-enabled
  @signal account-setting-info
  @signal account-set-info
  @signal account-status-changed
 @endsignals

 <hr>

 @signaldef account-added
  @signalproto
void (*account_added)(GaimAccount *account);
  @endsignalproto
  @signaldesc
   Emitted when an account is added.
  @param account The account that was added.
 @endsignaldef

 @signaldef account-connecting
  @signalproto
void (*account_connecting)(GaimAccount *account);
  @endsignalproto
  @signaldesc
   This is called when an account is in the process of connecting.
  @param account The account in the process of connecting.
 @endsignaldef

 @signaldef account-removed
  @signalproto
void (*account_removed)(GaimAccount *account);
  @endsignalproto
  @signaldesc
   Emitted when an account is removed.
  @param account The account that was removed.
 @endsignaldef

 @signaldef account-disabled
  @signalproto
void (*account_disabled)(GaimAccount *account);
  @endsignalproto
  @signaldesc
   Emitted when an account is disabled.
  @param account The account that was disabled.
 @endsignaldef

 @signaldef account-enabled
  @signalproto
void (*account_enabled)(GaimAccount *account);
  @endsignalproto
  @signaldesc
   Emitted when an account is enabled.
  @param account The account that was enabled.
 @endsignaldef

 @signaldef account-setting-info
  @signalproto
void (*account_setting_info)(GaimAccount *account, const char *new_info);
  @endsignalproto
  @signaldesc
   Emitted when a user is about to send his new user info, or
   profile, to the server.
  @param account  The account that the info will be set on.
  @param new_info The new information to set.
 @endsignaldef

 @signaldef account-set-info
  @signalproto
void (*account_set_info)(GaimAccount *account, const char *new_info);
  @endsignalproto
  @signaldesc
   Emitted when a user sent his new user info, or profile, to the server.
  @param account  The account that the info was set on.
  @param new_info The new information set.
 @endsignaldef

 @signaldef account-status-changed
  @signalproto
void (*account_status_changed)(GaimAccount *account, GaimStatus *old, GaimStatus *new);
  @endsignalproto
  @signaldesc
   Emitted when the status of an account changes (after the change).
  @param account The account that changed status.
  @param old     The status before change.
  @param new     The status after change.
 @endsignaldef

 @signaldef account-alias-changed
  @signalproto
void (*account_alias_changed)(GaimAccount *account, const char *old);
  @endsignalproto
  @signaldesc
   Emitted when the alias of an account changes (after the change).
  @param account The account for which the alias was changed.
  @param old     The alias before change.
 @endsignaldef

 */
// vim: syntax=c tw=75 et