view plugins/filectl.c @ 13914:3ae8a3935406

[gaim-migrate @ 16414] First stab at trying to fix the MSN http connect method. It still doesn't work, and I'm not sure why, but it gets a lot farther in the signon process now. For those unfamiliar with the issue, the MSN http connect method stopped working after all the non-blocking I/O changes. The http connect method is apparently used by lots of people behind silly firewalls and stuff, and therefore we really shouldn't release Gaim 2.0.0 without it working, because people will complain. The two main problems were 1. The outgoing message queue was removed in favor of buffering all data to one large buffer. This sounds good in theory... but apparently each message sent to and from the server has a "SessionID" in the HTTP header. Every message we send should use the same SessionID as the last packet we received from the server. So basically you can't put two messages into the outgoing buffer at the same time because you don't have the correct SessionID to use for the second message. You have to wait until you get the reply from the server. 2. There were some strange buffer problems with using the wrong variable when trying to combine the header+body into one buffer before sending the message. I also fixed a small memleak or two, added some comments, and tried to clean up the code a little. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Mon, 03 Jul 2006 20:39:04 +0000
parents f5bc36ecf8d0
children
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/**
 * Send commands to Gaim via ~/.gaim/control
 *
 * Originally by Eric Warmenhoven <eric@warmenhoven.org>
 * Compile fixes/mini hacks Alex Bennee <alex@bennee.com>
 * and Brian Tarricone <bjt23@users.sourceforge.net>
 */

/* system includes */
#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <string.h>
#include <ctype.h>

#include "account.h"
#include "config.h"
#include "core.h"
#include "conversation.h"
#include "debug.h"
#include "eventloop.h"
#include "internal.h"
#include "util.h"
#include "version.h"

#define FILECTL_PLUGIN_ID "core-filectl"
static int check;
static time_t mtime;

static void init_file(void);
static gboolean check_file(void);

/* parse char * as if were word array */
char *getarg(char *, int, int);

/* go through file and run any commands */
void
run_commands()
{
	struct stat finfo;
	char filename[256];
	char buffer[1024];
	char *command, *arg1, *arg2;
	FILE *file;

	sprintf(filename, "%s" G_DIR_SEPARATOR_S "control", gaim_user_dir());

	file = g_fopen(filename, "r+");
	while (fgets(buffer, sizeof(buffer), file)) {

		/* Read the next command */
		if (buffer[strlen(buffer) - 1] == '\n')
			buffer[strlen(buffer) - 1] = 0;
		gaim_debug_misc("filectl", "read: %s\n", buffer);
		command = getarg(buffer, 0, 0);

		if (!strncasecmp(command, "login", 6)) {
			GaimAccount *account;

			arg1 = getarg(buffer, 1, 0);
			arg2 = getarg(buffer, 2, 1);

			account = gaim_accounts_find(arg1, arg2);
			if (account != NULL) /* username found */
				gaim_account_connect(account);

			free(arg1);
			free(arg2);

		} else if (!strncasecmp(command, "logout", 7)) {
			GaimAccount *account;

			arg1 = getarg(buffer, 1, 1);
			arg2 = getarg(buffer, 2, 1);

			account = gaim_accounts_find(arg1, arg2);
			if (account != NULL)
			{
				gaim_account_disconnect(account);
			}
			else if (arg1 == NULL)
				gaim_connections_disconnect_all();

			free(arg1);
			free(arg2);

/* gaim_find_conversation() is gone in 2.0.0. */
#if 0
		} else if (!strncasecmp(command, "send", 4)) {
			GaimConversation *conv;

			arg1 = getarg(buffer, 1, 0);
			arg2 = getarg(buffer, 2, 1);

			conv = gaim_find_conversation(GAIM_CONV_TYPE_ANY, arg1);
			if (conv != NULL)
			{
				/*
				gaim_conversation_write(conv, arg2, WFLAG_SEND, NULL, time(NULL), -1);
				serv_send_im(conv->gc, arg1, arg2, 0);
				*/
			}

			free(arg1);
			free(arg2);
#endif

		} else if (!strncasecmp(command, "away", 4)) {
			arg1 = getarg(buffer, 1, 1);
			/* serv_set_away_all(arg1); */
			free(arg1);

		} else if (!strncasecmp(command, "hide", 4)) {
			gaim_blist_set_visible(FALSE);

		} else if (!strncasecmp(command, "unhide", 6)) {
			gaim_blist_set_visible(TRUE);

		} else if (!strncasecmp(command, "back", 4)) {
			/* do_im_back(); */

		} else if (!strncasecmp(command, "quit", 4)) {
			gaim_core_quit();

		}

		free(command);
	}

	fclose(file);

	if (g_stat(filename, &finfo) != 0)
		return;
	mtime = finfo.st_mtime;
}

/**
 * Check to see if the size of the file is > 0. if so, run commands.
 */
void
init_file()
{
	/* most of this was taken from Bash v2.04 by the FSF */
	struct stat finfo;
	char filename[256];

	sprintf(filename, "%s" G_DIR_SEPARATOR_S "control", gaim_user_dir());

	if ((g_stat(filename, &finfo) == 0) && (finfo.st_size > 0))
		run_commands();
}

/**
 * Check to see if we need to run commands from the file.
 */
gboolean
check_file()
{
	/* most of this was taken from Bash v2.04 by the FSF */
	struct stat finfo;
	char filename[256];

	sprintf(filename, "%s" G_DIR_SEPARATOR_S "control", gaim_user_dir());

	if ((g_stat(filename, &finfo) == 0) && (finfo.st_size > 0))
	{
		if (mtime != finfo.st_mtime) {
			gaim_debug_info("filectl", "control changed, checking\n");
			run_commands();
		}
	}

	return TRUE;
}

char *
getarg(char *line, int which, int remain)
{
	char *arr;
	char *val;
	int count = -1;
	int i;
	int state = 0;

	for (i = 0; i < strlen(line) && count < which; i++) {
		switch (state) {
		case 0: /* in whitespace, expecting word */
			if (isalnum(line[i])) {
				count++;
				state = 1;
			}
			break;
		case 1: /* inside word, waiting for whitespace */
			if (isspace(line[i])) {
				state = 0;
			}
			break;
		}
	}

	arr = strdup(&line[i - 1]);
	if (remain)
		return arr;

	for (i = 0; i < strlen(arr) && isalnum(arr[i]); i++);
	arr[i] = 0;
	val = strdup(arr);
	arr[i] = ' ';
	free(arr);
	return val;
}

/*
 *  EXPORTED FUNCTIONS
 */

static gboolean
plugin_load(GaimPlugin *plugin)
{
	init_file();
	check = gaim_timeout_add(5000, (GSourceFunc)check_file, NULL);

	return TRUE;
}

static gboolean
plugin_unload(GaimPlugin *plugin)
{
	gaim_timeout_remove(check);

	return TRUE;
}

static GaimPluginInfo info =
{
	GAIM_PLUGIN_MAGIC,
	GAIM_MAJOR_VERSION,
	GAIM_MINOR_VERSION,
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	NULL,                                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	FILECTL_PLUGIN_ID,                                /**< id             */
	N_("Gaim File Control"),                          /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("Allows you to control Gaim by entering commands in a file."),
	                                                  /**  description    */
	N_("Allows you to control Gaim by entering commands in a file."),
	"Eric Warmenhoven <eric@warmenhoven.org>",        /**< author         */
	GAIM_WEBSITE,                                          /**< homepage       */

	plugin_load,                                      /**< load           */
	plugin_unload,                                    /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	NULL                                              /**< extra_info     */
};

static void
init_plugin(GaimPlugin *plugin)
{
}

GAIM_INIT_PLUGIN(filectl, init_plugin, info)