view src/protocols/msn/slplink.c @ 13914:3ae8a3935406

[gaim-migrate @ 16414] First stab at trying to fix the MSN http connect method. It still doesn't work, and I'm not sure why, but it gets a lot farther in the signon process now. For those unfamiliar with the issue, the MSN http connect method stopped working after all the non-blocking I/O changes. The http connect method is apparently used by lots of people behind silly firewalls and stuff, and therefore we really shouldn't release Gaim 2.0.0 without it working, because people will complain. The two main problems were 1. The outgoing message queue was removed in favor of buffering all data to one large buffer. This sounds good in theory... but apparently each message sent to and from the server has a "SessionID" in the HTTP header. Every message we send should use the same SessionID as the last packet we received from the server. So basically you can't put two messages into the outgoing buffer at the same time because you don't have the correct SessionID to use for the second message. You have to wait until you get the reply from the server. 2. There were some strange buffer problems with using the wrong variable when trying to combine the header+body into one buffer before sending the message. I also fixed a small memleak or two, added some comments, and tried to clean up the code a little. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Mon, 03 Jul 2006 20:39:04 +0000
parents b12427d2994e
children 99b9b58b19dd
line wrap: on
line source

/**
 * @file slplink.c MSNSLP Link support
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "msn.h"
#include "slplink.h"

#include "switchboard.h"
#include "slp.h"

void msn_slplink_send_msgpart(MsnSlpLink *slplink, MsnSlpMessage *slpmsg);

#ifdef MSN_DEBUG_SLP_FILES
static int m_sc = 0;
static int m_rc = 0;

static void
debug_msg_to_file(MsnMessage *msg, gboolean send)
{
	char *tmp;
	char *dir;
	char *pload;
	FILE *tf;
	int c;
	gsize pload_size;

	dir = send ? "send" : "recv";
	c = send ? m_sc++ : m_rc++;
	tmp = g_strdup_printf("%s/msntest/%s/%03d", g_get_home_dir(), dir, c);
	tf = g_fopen(tmp, "wb");
	if (tf == NULL)
	{
		gaim_debug_error("msn", "could not open debug file");
		return;
	}
	pload = msn_message_gen_payload(msg, &pload_size);
	fwrite(pload, 1, pload_size, tf);
	fclose(tf);
	g_free(tmp);
}
#endif

/**************************************************************************
 * Main
 **************************************************************************/

MsnSlpLink *
msn_slplink_new(MsnSession *session, const char *username)
{
	MsnSlpLink *slplink;

	g_return_val_if_fail(session != NULL, NULL);

	slplink = g_new0(MsnSlpLink, 1);

#ifdef MSN_DEBUG_SLPLINK
	gaim_debug_info("msn", "slplink_new: slplink(%p)\n", slplink);
#endif

	slplink->session = session;
	slplink->slp_seq_id = rand() % 0xFFFFFF00 + 4;

	slplink->local_user = g_strdup(msn_user_get_passport(session->user));
	slplink->remote_user = g_strdup(username);

	slplink->slp_msg_queue = g_queue_new();

	session->slplinks =
		g_list_append(session->slplinks, slplink);

	return slplink;
}

void
msn_slplink_destroy(MsnSlpLink *slplink)
{
	MsnSession *session;

#ifdef MSN_DEBUG_SLPLINK
	gaim_debug_info("msn", "slplink_destroy: slplink(%p)\n", slplink);
#endif

	g_return_if_fail(slplink != NULL);

	if (slplink->swboard != NULL)
		slplink->swboard->slplink = NULL;

	session = slplink->session;

	if (slplink->local_user != NULL)
		g_free(slplink->local_user);

	if (slplink->remote_user != NULL)
		g_free(slplink->remote_user);

	if (slplink->directconn != NULL)
		msn_directconn_destroy(slplink->directconn);

	while (slplink->slp_calls != NULL)
		msn_slp_call_destroy(slplink->slp_calls->data);

	session->slplinks =
		g_list_remove(session->slplinks, slplink);

	g_free(slplink);
}

MsnSlpLink *
msn_session_find_slplink(MsnSession *session, const char *who)
{
	GList *l;

	for (l = session->slplinks; l != NULL; l = l->next)
	{
		MsnSlpLink *slplink;

		slplink = l->data;

		if (!strcmp(slplink->remote_user, who))
			return slplink;
	}

	return NULL;
}

MsnSlpLink *
msn_session_get_slplink(MsnSession *session, const char *username)
{
	MsnSlpLink *slplink;

	slplink = msn_session_find_slplink(session, username);

	if (slplink == NULL)
		slplink = msn_slplink_new(session, username);

	return slplink;
}

MsnSlpSession *
msn_slplink_find_slp_session(MsnSlpLink *slplink, long session_id)
{
	GList *l;
	MsnSlpSession *slpsession;

	for (l = slplink->slp_sessions; l != NULL; l = l->next)
	{
		slpsession = l->data;

		if (slpsession->id == session_id)
			return slpsession;
	}

	return NULL;
}

void
msn_slplink_add_slpcall(MsnSlpLink *slplink, MsnSlpCall *slpcall)
{
	if (slplink->swboard != NULL)
		slplink->swboard->flag |= MSN_SB_FLAG_FT;

	slplink->slp_calls = g_list_append(slplink->slp_calls, slpcall);
}

void
msn_slplink_remove_slpcall(MsnSlpLink *slplink, MsnSlpCall *slpcall)
{
	slplink->slp_calls = g_list_remove(slplink->slp_calls, slpcall);

	/* The slplink has no slpcalls in it. If no one is using it, we might
	 * destroy the switchboard, but we should be careful not to use the slplink
	 * again. */
	if (slplink->slp_calls == NULL)
	{
		if (slplink->swboard != NULL)
		{
			if (msn_switchboard_release(slplink->swboard, MSN_SB_FLAG_FT))
				/* I'm not sure this is the best thing to do, but it's better
				 * than nothing. */
				slpcall->slplink = NULL;
		}
	}
}

MsnSlpCall *
msn_slplink_find_slp_call(MsnSlpLink *slplink, const char *id)
{
	GList *l;
	MsnSlpCall *slpcall;

	if (!id)
		return NULL;

	for (l = slplink->slp_calls; l != NULL; l = l->next)
	{
		slpcall = l->data;

		if (slpcall->id && !strcmp(slpcall->id, id))
			return slpcall;
	}

	return NULL;
}

MsnSlpCall *
msn_slplink_find_slp_call_with_session_id(MsnSlpLink *slplink, long id)
{
	GList *l;
	MsnSlpCall *slpcall;

	for (l = slplink->slp_calls; l != NULL; l = l->next)
	{
		slpcall = l->data;

		if (slpcall->session_id == id)
			return slpcall;
	}

	return NULL;
}

void
msn_slplink_send_msg(MsnSlpLink *slplink, MsnMessage *msg)
{
	if (slplink->directconn != NULL)
	{
		msn_directconn_send_msg(slplink->directconn, msg);
	}
	else
	{
		if (slplink->swboard == NULL)
		{
			slplink->swboard = msn_session_get_swboard(slplink->session,
													   slplink->remote_user, MSN_SB_FLAG_FT);

			if (slplink->swboard == NULL)
				return;

			/* If swboard is destroyed we will be too */
			slplink->swboard->slplink = slplink;
		}

		msn_switchboard_send_msg(slplink->swboard, msg, TRUE);
	}
}

/* We have received the message ack */
static void
msg_ack(MsnMessage *msg, void *data)
{
	MsnSlpMessage *slpmsg;
	long long real_size;

	slpmsg = data;

	real_size = (slpmsg->flags == 0x2) ? 0 : slpmsg->size;

	slpmsg->offset += msg->msnslp_header.length;

	if (slpmsg->offset < real_size)
	{
		msn_slplink_send_msgpart(slpmsg->slplink, slpmsg);
	}
	else
	{
		/* The whole message has been sent */
		if (slpmsg->flags == 0x20 || slpmsg->flags == 0x1000030)
		{
			if (slpmsg->slpcall != NULL)
			{
				if (slpmsg->slpcall->cb)
					slpmsg->slpcall->cb(slpmsg->slpcall,
						NULL, 0);
			}
		}
	}

	slpmsg->msgs = g_list_remove(slpmsg->msgs, msg);
}

/* We have received the message nak. */
static void
msg_nak(MsnMessage *msg, void *data)
{
	MsnSlpMessage *slpmsg;

	slpmsg = data;

	msn_slplink_send_msgpart(slpmsg->slplink, slpmsg);

	slpmsg->msgs = g_list_remove(slpmsg->msgs, msg);
}

void
msn_slplink_send_msgpart(MsnSlpLink *slplink, MsnSlpMessage *slpmsg)
{
	MsnMessage *msg;
	long long real_size;
	size_t len = 0;

	/* Maybe we will want to create a new msg for this slpmsg instead of
	 * reusing the same one all the time. */
	msg = slpmsg->msg;

	real_size = (slpmsg->flags == 0x2) ? 0 : slpmsg->size;

	if (slpmsg->offset < real_size)
	{
		if (slpmsg->fp)
		{
			char data[1202];
			len = fread(data, 1, sizeof(data), slpmsg->fp);
			msn_message_set_bin_data(msg, data, len);
		}
		else
		{
			len = slpmsg->size - slpmsg->offset;

			if (len > 1202)
				len = 1202;

			msn_message_set_bin_data(msg, slpmsg->buffer + slpmsg->offset, len);
		}

		msg->msnslp_header.offset = slpmsg->offset;
		msg->msnslp_header.length = len;
	}

#ifdef MSN_DEBUG_SLP
	msn_message_show_readable(msg, slpmsg->info, slpmsg->text_body);
#endif

#ifdef MSN_DEBUG_SLP_FILES
	debug_msg_to_file(msg, TRUE);
#endif

	slpmsg->msgs =
		g_list_append(slpmsg->msgs, msg);
	msn_slplink_send_msg(slplink, msg);

	if ((slpmsg->flags == 0x20 || slpmsg->flags == 0x1000030) &&
		(slpmsg->slpcall != NULL))
	{
		slpmsg->slpcall->progress = TRUE;

		if (slpmsg->slpcall->progress_cb != NULL)
		{
			slpmsg->slpcall->progress_cb(slpmsg->slpcall, slpmsg->size,
										 len, slpmsg->offset);
		}
	}

	/* slpmsg->offset += len; */
}

void
msn_slplink_release_slpmsg(MsnSlpLink *slplink, MsnSlpMessage *slpmsg)
{
	MsnMessage *msg;

	slpmsg->msg = msg = msn_message_new_msnslp();

	if (slpmsg->flags == 0x0)
	{
		msg->msnslp_header.session_id = slpmsg->session_id;
		msg->msnslp_header.ack_id = rand() % 0xFFFFFF00;
	}
	else if (slpmsg->flags == 0x2)
	{
		msg->msnslp_header.session_id = slpmsg->session_id;
		msg->msnslp_header.ack_id = slpmsg->ack_id;
		msg->msnslp_header.ack_size = slpmsg->ack_size;
		msg->msnslp_header.ack_sub_id = slpmsg->ack_sub_id;
	}
	else if (slpmsg->flags == 0x20 || slpmsg->flags == 0x1000030)
	{
		MsnSlpSession *slpsession;
		slpsession = slpmsg->slpsession;

		g_return_if_fail(slpsession != NULL);
		msg->msnslp_header.session_id = slpsession->id;
		msg->msnslp_footer.value = slpsession->app_id;
		msg->msnslp_header.ack_id = rand() % 0xFFFFFF00;
	}
	else if (slpmsg->flags == 0x100)
	{
		msg->msnslp_header.ack_id     = slpmsg->ack_id;
		msg->msnslp_header.ack_sub_id = slpmsg->ack_sub_id;
		msg->msnslp_header.ack_size   = slpmsg->ack_size;
	}

	msg->msnslp_header.id = slpmsg->id;
	msg->msnslp_header.flags = slpmsg->flags;

	msg->msnslp_header.total_size = slpmsg->size;

	msn_message_set_attr(msg, "P2P-Dest", slplink->remote_user);

	msg->ack_cb = msg_ack;
	msg->nak_cb = msg_nak;
	msg->ack_data = slpmsg;

	msn_slplink_send_msgpart(slplink, slpmsg);

	msn_message_destroy(msg);
}

void
msn_slplink_queue_slpmsg(MsnSlpLink *slplink, MsnSlpMessage *slpmsg)
{
	slpmsg->id = slplink->slp_seq_id++;

	g_queue_push_head(slplink->slp_msg_queue, slpmsg);
}

void
msn_slplink_send_slpmsg(MsnSlpLink *slplink, MsnSlpMessage *slpmsg)
{
	slpmsg->id = slplink->slp_seq_id++;

	msn_slplink_release_slpmsg(slplink, slpmsg);
}

void
msn_slplink_unleash(MsnSlpLink *slplink)
{
	MsnSlpMessage *slpmsg;

	/* Send the queued msgs in the order they came. */

	while ((slpmsg = g_queue_pop_tail(slplink->slp_msg_queue)) != NULL)
	{
		msn_slplink_release_slpmsg(slplink, slpmsg);
	}
}

void
msn_slplink_send_ack(MsnSlpLink *slplink, MsnMessage *msg)
{
	MsnSlpMessage *slpmsg;

	slpmsg = msn_slpmsg_new(slplink);

	slpmsg->session_id = msg->msnslp_header.session_id;
	slpmsg->size       = msg->msnslp_header.total_size;
	slpmsg->flags      = 0x02;
	slpmsg->ack_id     = msg->msnslp_header.id;
	slpmsg->ack_sub_id = msg->msnslp_header.ack_id;
	slpmsg->ack_size   = msg->msnslp_header.total_size;

#ifdef MSN_DEBUG_SLP
	slpmsg->info = "SLP ACK";
#endif

	msn_slplink_send_slpmsg(slplink, slpmsg);
}

static void
send_file_cb(MsnSlpSession *slpsession)
{
	MsnSlpCall *slpcall;
	MsnSlpMessage *slpmsg;

	slpcall = slpsession->slpcall;
	slpmsg = msn_slpmsg_new(slpcall->slplink);
	slpmsg->slpcall = slpcall;
	slpmsg->flags = 0x1000030;
	slpmsg->slpsession = slpsession;
#ifdef MSN_DEBUG_SLP
	slpmsg->info = "SLP FILE";
#endif
	msn_slpmsg_open_file(slpmsg, gaim_xfer_get_local_filename(slpcall->xfer));

	msn_slplink_send_slpmsg(slpcall->slplink, slpmsg);
}

void
msn_slplink_process_msg(MsnSlpLink *slplink, MsnMessage *msg)
{
	MsnSlpMessage *slpmsg;
	const char *data;
	gsize offset;
	gsize len;

#ifdef MSN_DEBUG_SLP
	msn_slpmsg_show(msg);
#endif

#ifdef MSN_DEBUG_SLP_FILES
	debug_msg_to_file(msg, FALSE);
#endif

	if (msg->msnslp_header.total_size < msg->msnslp_header.length)
	{
		gaim_debug_error("msn", "This can't be good\n");
		g_return_if_reached();
	}

	slpmsg = NULL;
	data = msn_message_get_bin_data(msg, &len);

	/*
		OVERHEAD!
		if (msg->msnslp_header.length < msg->msnslp_header.total_size)
	 */

	offset = msg->msnslp_header.offset;

	if (offset == 0)
	{
		slpmsg = msn_slpmsg_new(slplink);
		slpmsg->id = msg->msnslp_header.id;
		slpmsg->session_id = msg->msnslp_header.session_id;
		slpmsg->size = msg->msnslp_header.total_size;
		slpmsg->flags = msg->msnslp_header.flags;

		if (slpmsg->session_id)
		{
			if (slpmsg->slpcall == NULL)
				slpmsg->slpcall = msn_slplink_find_slp_call_with_session_id(slplink, slpmsg->session_id);

			if (slpmsg->slpcall != NULL)
			{
				if (slpmsg->flags == 0x20 || slpmsg->flags == 0x1000030)
				{
					GaimXfer *xfer;

					xfer = slpmsg->slpcall->xfer;

					if (xfer != NULL)
					{
						slpmsg->fp =
							g_fopen(gaim_xfer_get_local_filename(slpmsg->slpcall->xfer),
								  "wb");
					}
				}
			}
		}
		if (!slpmsg->fp && slpmsg->size)
		{
			slpmsg->buffer = g_try_malloc(slpmsg->size);
			if (slpmsg->buffer == NULL)
			{
				gaim_debug_error("msn", "Failed to allocate buffer for slpmsg\n");
				return;
			}
		}
	}
	else
	{
		slpmsg = msn_slplink_message_find(slplink, msg->msnslp_header.session_id, msg->msnslp_header.id);
	}

	if (slpmsg == NULL)
	{
		/* Probably the transfer was canceled */
		gaim_debug_error("msn", "Couldn't find slpmsg\n");
		return;
	}

	if (slpmsg->fp)
	{
		/* fseek(slpmsg->fp, offset, SEEK_SET); */
		len = fwrite(data, 1, len, slpmsg->fp);
	}
	else if (slpmsg->size)
	{
		if ((offset + len) > slpmsg->size)
		{
			gaim_debug_error("msn", "Oversized slpmsg\n");
			g_return_if_reached();
		}
		else
			memcpy(slpmsg->buffer + offset, data, len);
	}

	if ((slpmsg->flags == 0x20 || slpmsg->flags == 0x1000030) &&
		(slpmsg->slpcall != NULL))
	{
		slpmsg->slpcall->progress = TRUE;

		if (slpmsg->slpcall->progress_cb != NULL)
		{
			slpmsg->slpcall->progress_cb(slpmsg->slpcall, slpmsg->size,
										 len, offset);
		}
	}

#if 0
	if (slpmsg->buffer == NULL)
		return;
#endif

	if (msg->msnslp_header.offset + msg->msnslp_header.length
		>= msg->msnslp_header.total_size)
	{
		/* All the pieces of the slpmsg have been received */
		MsnSlpCall *slpcall;

		slpcall = msn_slp_process_msg(slplink, slpmsg);

		if (slpmsg->flags == 0x100)
		{
			MsnDirectConn *directconn;

			directconn = slplink->directconn;

			if (!directconn->acked)
				msn_directconn_send_handshake(directconn);
		}
		else if (slpmsg->flags == 0x0 || slpmsg->flags == 0x20 ||
				 slpmsg->flags == 0x1000030)
		{
			/* Release all the messages and send the ACK */

			msn_slplink_send_ack(slplink, msg);
			msn_slplink_unleash(slplink);
		}

		msn_slpmsg_destroy(slpmsg);

		if (slpcall != NULL && slpcall->wasted)
			msn_slp_call_destroy(slpcall);
	}
}

MsnSlpMessage *
msn_slplink_message_find(MsnSlpLink *slplink, long session_id, long id)
{
	GList *e;

	for (e = slplink->slp_msgs; e != NULL; e = e->next)
	{
		MsnSlpMessage *slpmsg = e->data;

		if ((slpmsg->session_id == session_id) && (slpmsg->id == id))
			return slpmsg;
	}

	return NULL;
}

typedef struct
{
	guint32 length;
	guint32 unk1;
	guint32 file_size;
	guint32 unk2;
	guint32 unk3;
} MsnContextHeader;

#define MAX_FILE_NAME_LEN 0x226

static gchar *
gen_context(const char *file_name, const char *file_path)
{
	struct stat st;
	gsize size = 0;
	MsnContextHeader header;
	gchar *u8 = NULL;
	guchar *base;
	guchar *n;
	gchar *ret;
	gunichar2 *uni = NULL;
	glong currentChar = 0;
	glong uni_len = 0;
	gsize len;

	if (g_stat(file_path, &st) == 0)
		size = st.st_size;

	if(!file_name) {
		u8 = gaim_utf8_try_convert(g_basename(file_path));
		file_name = u8;
	}

	uni = g_utf8_to_utf16(file_name, -1, NULL, &uni_len, NULL);

	if(u8) {
		g_free(u8);
		file_name = NULL;
		u8 = NULL;
	}

	len = sizeof(MsnContextHeader) + MAX_FILE_NAME_LEN + 4;

	header.length = GUINT32_TO_LE(len);
	header.unk1 = GUINT32_TO_LE(2);
	header.file_size = GUINT32_TO_LE(size);
	header.unk2 = GUINT32_TO_LE(0);
	header.unk3 = GUINT32_TO_LE(0);

	base = g_malloc(len + 1);
	n = base;

	memcpy(n, &header, sizeof(MsnContextHeader));
	n += sizeof(MsnContextHeader);

	memset(n, 0x00, MAX_FILE_NAME_LEN);
	for(currentChar = 0; currentChar < uni_len; currentChar++) {
		*((gunichar2 *)n + currentChar) = GUINT16_TO_LE(uni[currentChar]);
	}
	n += MAX_FILE_NAME_LEN;

	memset(n, 0xFF, 4);
	n += 4;

	g_free(uni);
	ret = gaim_base64_encode(base, len);
	g_free(base);
	return ret;
}

void
msn_slplink_request_ft(MsnSlpLink *slplink, GaimXfer *xfer)
{
	MsnSlpCall *slpcall;
	char *context;
	const char *fn;
	const char *fp;

	fn = gaim_xfer_get_filename(xfer);
	fp = gaim_xfer_get_local_filename(xfer);

	g_return_if_fail(slplink != NULL);
	g_return_if_fail(fp != NULL);

	slpcall = msn_slp_call_new(slplink);
	msn_slp_call_init(slpcall, MSN_SLPCALL_DC);

	slpcall->session_init_cb = send_file_cb;
	slpcall->end_cb = msn_xfer_end_cb;
	slpcall->progress_cb = msn_xfer_progress_cb;
	slpcall->cb = msn_xfer_completed_cb;
	slpcall->xfer = xfer;

	slpcall->pending = TRUE;

	gaim_xfer_set_cancel_send_fnc(xfer, msn_xfer_cancel);

	xfer->data = slpcall;

	context = gen_context(fn, fp);

	msn_slp_call_invite(slpcall, "5D3E02AB-6190-11D3-BBBB-00C04F795683", 2,
						context);

	g_free(context);
}

void
msn_slplink_request_object(MsnSlpLink *slplink,
						   const char *info,
						   MsnSlpCb cb,
						   MsnSlpEndCb end_cb,
						   const MsnObject *obj)
{
	MsnSlpCall *slpcall;
	char *msnobj_data;
	char *msnobj_base64;

	g_return_if_fail(slplink != NULL);
	g_return_if_fail(obj     != NULL);

	msnobj_data = msn_object_to_string(obj);
	msnobj_base64 = gaim_base64_encode((const guchar *)msnobj_data, strlen(msnobj_data));
	g_free(msnobj_data);

	slpcall = msn_slp_call_new(slplink);
	msn_slp_call_init(slpcall, MSN_SLPCALL_ANY);

	slpcall->data_info = g_strdup(info);
	slpcall->cb = cb;
	slpcall->end_cb = end_cb;

	msn_slp_call_invite(slpcall, "A4268EEC-FEC5-49E5-95C3-F126696BDBF6", 1,
						msnobj_base64);

	g_free(msnobj_base64);
}