Mercurial > pidgin.yaz
view src/protocols/msn/slplink.h @ 13914:3ae8a3935406
[gaim-migrate @ 16414]
First stab at trying to fix the MSN http connect method. It still
doesn't work, and I'm not sure why, but it gets a lot farther in
the signon process now.
For those unfamiliar with the issue, the MSN http connect method
stopped working after all the non-blocking I/O changes. The http
connect method is apparently used by lots of people behind silly
firewalls and stuff, and therefore we really shouldn't release
Gaim 2.0.0 without it working, because people will complain.
The two main problems were
1. The outgoing message queue was removed in favor of buffering all
data to one large buffer. This sounds good in theory... but apparently
each message sent to and from the server has a "SessionID" in the
HTTP header. Every message we send should use the same SessionID as
the last packet we received from the server. So basically you can't
put two messages into the outgoing buffer at the same time because
you don't have the correct SessionID to use for the second message.
You have to wait until you get the reply from the server.
2. There were some strange buffer problems with using the wrong
variable when trying to combine the header+body into one buffer
before sending the message.
I also fixed a small memleak or two, added some comments, and
tried to clean up the code a little.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Mon, 03 Jul 2006 20:39:04 +0000 |
parents | 442b23efba54 |
children |
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/** * @file slplink.h MSNSLP Link support * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _MSN_SLPLINK_H_ #define _MSN_SLPLINK_H_ typedef struct _MsnSlpLink MsnSlpLink; #include "directconn.h" #include "slpcall.h" #include "slpmsg.h" #include "switchboard.h" #include "ft.h" #include "session.h" typedef void (*MsnSlpCb)(MsnSlpCall *slpcall, const guchar *data, gsize size); typedef void (*MsnSlpEndCb)(MsnSlpCall *slpcall, MsnSession *session); struct _MsnSlpLink { MsnSession *session; MsnSwitchBoard *swboard; char *local_user; char *remote_user; int slp_seq_id; MsnDirectConn *directconn; GList *slp_calls; GList *slp_sessions; GList *slp_msgs; GQueue *slp_msg_queue; }; MsnSlpLink *msn_slplink_new(MsnSession *session, const char *username); void msn_slplink_destroy(MsnSlpLink *slplink); MsnSlpLink *msn_session_find_slplink(MsnSession *session, const char *who); MsnSlpLink *msn_session_get_slplink(MsnSession *session, const char *username); MsnSlpSession *msn_slplink_find_slp_session(MsnSlpLink *slplink, long session_id); void msn_slplink_add_slpcall(MsnSlpLink *slplink, MsnSlpCall *slpcall); void msn_slplink_remove_slpcall(MsnSlpLink *slplink, MsnSlpCall *slpcall); MsnSlpCall *msn_slplink_find_slp_call(MsnSlpLink *slplink, const char *id); MsnSlpCall *msn_slplink_find_slp_call_with_session_id(MsnSlpLink *slplink, long id); void msn_slplink_send_msg(MsnSlpLink *slplink, MsnMessage *msg); void msn_slplink_release_slpmsg(MsnSlpLink *slplink, MsnSlpMessage *slpmsg); void msn_slplink_queue_slpmsg(MsnSlpLink *slplink, MsnSlpMessage *slpmsg); void msn_slplink_send_slpmsg(MsnSlpLink *slplink, MsnSlpMessage *slpmsg); void msn_slplink_unleash(MsnSlpLink *slplink); void msn_slplink_send_ack(MsnSlpLink *slplink, MsnMessage *msg); void msn_slplink_process_msg(MsnSlpLink *slplink, MsnMessage *msg); MsnSlpMessage *msn_slplink_message_find(MsnSlpLink *slplink, long session_id, long id); void msn_slplink_append_slp_msg(MsnSlpLink *slplink, MsnSlpMessage *slpmsg); void msn_slplink_remove_slp_msg(MsnSlpLink *slplink, MsnSlpMessage *slpmsg); void msn_slplink_request_ft(MsnSlpLink *slplink, GaimXfer *xfer); void msn_slplink_request_object(MsnSlpLink *slplink, const char *info, MsnSlpCb cb, MsnSlpEndCb end_cb, const MsnObject *obj); MsnSlpCall *msn_slp_process_msg(MsnSlpLink *slplink, MsnSlpMessage *slpmsg); #endif /* _MSN_SLPLINK_H_ */