Mercurial > pidgin.yaz
view plugins/statenotify.c @ 5537:3becf79500d2
[gaim-migrate @ 5937]
This is:
-AIM over OSCAR use Christian's new, kick ass
gaim_notify_email stuff for new mail notification. This
should be good, but it's kind of a pain to test. Let me
know if you have any problems
-Minor fix to the translation README
-2 minor changes to the doxygen of 2 major header files
(this means you'll have to recompile a lot of files :-) )
-If your global proxy setting is "No Proxy" and your global
proxy host is empty, but $http_proxy is set to something,
gaim used to switch your global proxy setting to "HTTP." It
no longer does this. This makes more sense to me. If you
disagree, please let me know--this is open to debate, and
what not. Also, the use of environmental proxy settings
will be changed a bit in the next day or two
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Tue, 27 May 2003 03:38:52 +0000 |
parents | 3cd24f012091 |
children | 1c55b1540e18 |
line wrap: on
line source
#include "gaim.h" static void write_status(struct gaim_connection *gc, char *who, const char *message) { struct gaim_conversation *conv; struct buddy *b; char buf[256]; conv = gaim_find_conversation_with_account(who, gc->account); if (conv == NULL) return; if ((b = gaim_find_buddy(gc->account, who)) != NULL) who = gaim_get_buddy_alias(b); g_snprintf(buf, sizeof(buf), "%s %s", who, message); gaim_conversation_write(conv, NULL, buf, -1, WFLAG_SYSTEM, time(NULL)); } static void buddy_away_cb(struct gaim_connection *gc, char *who, void *data) { write_status(gc, who, "has gone away."); } static void buddy_unaway_cb(struct gaim_connection *gc, char *who, void *data) { write_status(gc, who, "is no longer away."); } static void buddy_idle_cb(struct gaim_connection *gc, char *who, void *data) { write_status(gc, who, "has become idle."); } static void buddy_unidle_cb(struct gaim_connection *gc, char *who, void *data) { write_status(gc, who, "is no longer idle."); } static gboolean plugin_load(GaimPlugin *plugin) { gaim_signal_connect(plugin, event_buddy_away, buddy_away_cb, NULL); gaim_signal_connect(plugin, event_buddy_back, buddy_unaway_cb, NULL); gaim_signal_connect(plugin, event_buddy_idle, buddy_idle_cb, NULL); gaim_signal_connect(plugin, event_buddy_unidle, buddy_unidle_cb, NULL); return TRUE; } static GaimPluginInfo info = { 2, /**< api_version */ GAIM_PLUGIN_STANDARD, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ NULL, /**< id */ N_("Buddy State Notification"), /**< name */ VERSION, /**< version */ /** summary */ N_("Notifies in a conversation window when a buddy goes or returns from " "away or idle."), /** description */ N_("Notifies in a conversation window when a buddy goes or returns from " "away or idle."), "Christian Hammond <chipx86@gnupdate.org>", /**< author */ WEBSITE, /**< homepage */ plugin_load, /**< load */ NULL, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL /**< extra_info */ }; static void __init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(statenotify, __init_plugin, info);