Mercurial > pidgin.yaz
view src/win32/win32dep.h @ 11667:3c116b4e73b7
[gaim-migrate @ 13952]
I thought this would be a really good idea, some people in #gaim also liked
it. Then deryni mentioned something about an assert() in main, and I felt
like I could've come up with something more interesting. Maybe I'll spend
the next few months coming up with more exciting ways to prevent people
from using Gaim while everyone else gets some real work done?
committer: Tailor Script <tailor@pidgin.im>
author | Stu Tomlinson <stu@nosnilmot.com> |
---|---|
date | Sat, 15 Oct 2005 01:17:59 +0000 |
parents | 22bfbc2a5555 |
children | cae2fb7e8594 |
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/* * gaim * * File: win32dep.h * * Copyright (C) 2002-2003, Herman Bloggs <hermanator12002@yahoo.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef _WIN32DEP_H_ #define _WIN32DEP_H_ #include <shlobj.h> #include <winsock2.h> #include <process.h> #include <gtk/gtk.h> #include <gdk/gdkevents.h> #include "wgaimerror.h" #include "libc_interface.h" /* * PROTOS */ /** ** win32dep.c **/ /* Windows helper functions */ extern HINSTANCE wgaim_hinstance(void); extern FARPROC wgaim_find_and_loadproc(char*, char*); extern gboolean wgaim_read_reg_string(HKEY key, char* sub_key, char* val_name, LPBYTE data, LPDWORD data_len); extern char* wgaim_escape_dirsep(char*); /* Determine Gaim paths */ extern char* wgaim_get_special_folder(int folder_type); /* needs to be g_free'd */ extern char* wgaim_install_dir(void); extern char* wgaim_lib_dir(void); extern char* wgaim_locale_dir(void); extern char* wgaim_data_dir(void); /* Utility */ extern int wgaim_gz_decompress(const char* in, const char* out); extern int wgaim_gz_untar(const char* filename, const char* destdir); /* Docklet */ extern void wgaim_systray_minimize( GtkWidget* ); extern void wgaim_systray_maximize( GtkWidget* ); /* Misc */ extern void wgaim_notify_uri(const char *uri); /* init / cleanup */ extern void wgaim_init(HINSTANCE); extern void wgaim_cleanup(void); /* * MACROS */ /* * Gaim specific */ #define DATADIR wgaim_install_dir() #define LIBDIR wgaim_lib_dir() #define LOCALEDIR wgaim_locale_dir() #endif /* _WIN32DEP_H_ */