Mercurial > pidgin.yaz
view console/gntblist.c @ 13856:3cdd05b9830a
[gaim-migrate @ 16315]
A GntTree can take focus.
committer: Tailor Script <tailor@pidgin.im>
author | Sadrul Habib Chowdhury <imadil@gmail.com> |
---|---|
date | Fri, 23 Jun 2006 08:42:07 +0000 |
parents | bbf0470cb348 |
children | d341b5ac1a78 |
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#include <gaim/account.h> #include <gaim/blist.h> #include <signal.h> #include <gaim/util.h> #include <gaim/server.h> #include "gntgaim.h" #include "gntbox.h" #include "gnttree.h" #include "gntblist.h" #define TAB_SIZE 3 typedef struct { GntWidget *window; GntWidget *tree; } GGBlist; GGBlist *ggblist; static void new_node(GaimBlistNode *node) { } static void node_update(GaimBuddyList *list, GaimBlistNode *node) { } static void node_remove(GaimBuddyList *list, GaimBlistNode *node) { } static void new_list(GaimBuddyList *list) { if (ggblist == NULL) gg_blist_init(); list->ui_data = ggblist; } static GaimBlistUiOps blist_ui_ops = { new_list, new_node, NULL, node_update, /* This doesn't do crap */ node_remove, NULL, NULL, NULL, NULL, NULL }; static gpointer gg_blist_get_handle() { static int handle; return &handle; } static void add_group(GaimGroup *group, GGBlist *ggblist) { GaimBlistNode *node = (GaimBlistNode *)group; if (node->ui_data) return; gnt_tree_add_row_after(GNT_TREE(ggblist->tree), group, group->name, NULL, NULL); node->ui_data = GINT_TO_POINTER(TRUE); } static void add_buddy(GaimBuddy *buddy, GGBlist *ggblist) { char *text; GaimGroup *group; GaimBlistNode *node = (GaimBlistNode *)buddy; if (node->ui_data) return; group = gaim_buddy_get_group(buddy); add_group(group, ggblist); text = g_strdup_printf("%*s%s", TAB_SIZE, "", gaim_buddy_get_alias(buddy)); gnt_tree_add_row_after(GNT_TREE(ggblist->tree), buddy, text, group, NULL); g_free(text); } static void buddy_signed_on(GaimBuddy *buddy, GGBlist *ggblist) { add_buddy(buddy, ggblist); } static void buddy_signed_off(GaimBuddy *buddy, GGBlist *ggblist) { gnt_tree_remove(GNT_TREE(ggblist->tree), buddy); } GaimBlistUiOps *gg_get_blist_ui_ops() { return &blist_ui_ops; } static void selection_activate(GntWidget *widget, GGBlist *ggblist) { gnt_widget_set_focus(widget, FALSE); } void gg_blist_init() { if (ggblist == NULL) ggblist = g_new0(GGBlist, 1); ggblist->window = gnt_box_new(FALSE, FALSE); GNT_WIDGET_UNSET_FLAGS(ggblist->window, GNT_WIDGET_NO_BORDER | GNT_WIDGET_NO_SHADOW); gnt_box_set_title(GNT_BOX(ggblist->window), _("Buddy List")); gnt_box_set_pad(GNT_BOX(ggblist->window), 0); ggblist->tree = gnt_tree_new(); GNT_WIDGET_SET_FLAGS(ggblist->tree, GNT_WIDGET_NO_BORDER); gnt_widget_set_size(ggblist->tree, 25, getmaxy(stdscr) - 2); gnt_box_add_widget(GNT_BOX(ggblist->window), ggblist->tree); gnt_widget_show(ggblist->window); gaim_signal_connect(gaim_blist_get_handle(), "buddy-signed-on", gg_blist_get_handle(), GAIM_CALLBACK(buddy_signed_on), ggblist); gaim_signal_connect(gaim_blist_get_handle(), "buddy-signed-off", gg_blist_get_handle(), GAIM_CALLBACK(buddy_signed_off), ggblist); g_signal_connect(G_OBJECT(ggblist->tree), "activate", G_CALLBACK(selection_activate), ggblist); /*gaim_signal_connect(gaim_conversations_get_handle(), "received-im-msg", gg_blist_get_handle(),*/ /*GAIM_CALLBACK(received_im_msg), list);*/ /*gaim_signal_connect(gaim_conversations_get_handle(), "sent-im-msg", gg_blist_get_handle(),*/ /*GAIM_CALLBACK(sent_im_msg), NULL);*/ /*gaim_signal_connect(gaim_conversations_get_handle(), "received-chat-msg", gg_blist_get_handle(),*/ /*GAIM_CALLBACK(received_chat_msg), list);*/ }