Mercurial > pidgin.yaz
view src/protocols/msn/group.c @ 8442:3d0178c4f390
[gaim-migrate @ 9172]
" This is that thing Sean told me to do. Well part of it.
We now are careful to send html to gtkimhtml when
sending a message, while still sending plain text to
those protocols that need it. We send the fancy html on
all the signals we emit though. Sean didn't say what to
do about those. I figure always sending html on signals
sounds good.
I'm not sure I like how I did this exactly, especially
with respect to whether it's the core or ui's job to
make sure the html prpl flag gets honored. But it
should be good enough for now.
Anyway, this fixes the "sending someone <> on
IRC/ICQ/MSN/etc shows up blank on my end!" problem.
All prpls need to pass html to the core now, as Sean
said in his email. I made msn, and gg comply. IRC was
cool enough to already be complying. Jabber is so cool
it actually takes html and isn't effected by this.
ICQ, OSCAR, Trepia, zephyr, and napster still need to
be fixed. (Note that it's not this patch that breaks
them, they're already broken in CVS). I think TOC uses
html and isn't effected.
I'm not bothering with the old ICQ prpl. I'm not sure
what's going on in trepia. I'm even less sure what's
going on in zephyr. I didn't even check if napster used
html or not.
For OSCAR, I'm hoping I can get KingAnt to fix it.
Normally I'd say, ICQ messages all need
gaim_escape_html called on them. But what about
receiving an ICQ messagefrom an AIM account, or vise versa?" -- marv yet
again
(00:48:48) LSchiere: marv: should i apply the patch sean asked for or
should i wait for him to look at it?
(00:49:17) marv: LSchiere: he talked like I should get it applied by
someone not him
(00:49:21) LSchiere: kay
(00:49:29) marv: he said i knew the appropriate people to talk to
(00:50:16) LSchiere: KingAnt: marv is making work for you
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Sun, 14 Mar 2004 05:42:56 +0000 |
parents | b7e113a59b51 |
children | 06f57183e29f |
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/** * @file group.c Group functions * * gaim * * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "msn.h" #include "group.h" MsnGroup * msn_group_new(MsnSession *session, int id, const char *name) { MsnGroup *group; g_return_val_if_fail(session != NULL, NULL); g_return_val_if_fail(id >= 0, NULL); g_return_val_if_fail(name != NULL, NULL); group = msn_groups_find_with_id(session->groups, id); if (group == NULL) { group = g_new0(MsnGroup, 1); group->session = session; group->id = id; group->name = g_strdup(name); group->users = msn_users_new(); } msn_group_ref(group); return group; } void msn_group_destroy(MsnGroup *group) { g_return_if_fail(group != NULL); if (group->ref_count > 0) { msn_group_unref(group); return; } if (group->session != NULL && group->session->groups != NULL) msn_groups_remove(group->session->groups, group); msn_users_destroy(group->users); g_free(group->name); g_free(group); } MsnGroup * msn_group_ref(MsnGroup *group) { g_return_val_if_fail(group != NULL, NULL); group->ref_count++; return group; } MsnGroup * msn_group_unref(MsnGroup *group) { g_return_val_if_fail(group != NULL, NULL); if (group->ref_count <= 0) return NULL; group->ref_count--; if (group->ref_count == 0) { msn_group_destroy(group); return NULL; } return group; } void msn_group_set_id(MsnGroup *group, int id) { g_return_if_fail(group != NULL); g_return_if_fail(id >= 0); group->id = id; } void msn_group_set_name(MsnGroup *group, const char *name) { g_return_if_fail(group != NULL); g_return_if_fail(name != NULL); if (group->name != NULL) g_free(group->name); group->name = g_strdup(name); } int msn_group_get_id(const MsnGroup *group) { g_return_val_if_fail(group != NULL, -1); return group->id; } const char * msn_group_get_name(const MsnGroup *group) { g_return_val_if_fail(group != NULL, NULL); return group->name; } void msn_group_add_user(MsnGroup *group, MsnUser *user) { g_return_if_fail(group != NULL); g_return_if_fail(user != NULL); msn_users_add(group->users, user); msn_user_ref(user); gaim_debug(GAIM_DEBUG_INFO, "msn", "Adding user %s to group %s (%d)\n", msn_user_get_passport(user), msn_group_get_name(group), msn_group_get_id(group)); } void msn_group_remove_user(MsnGroup *group, MsnUser *user) { g_return_if_fail(group != NULL); g_return_if_fail(user != NULL); msn_users_remove(group->users, user); msn_user_unref(user); } MsnUsers * msn_group_get_users(const MsnGroup *group) { g_return_val_if_fail(group != NULL, NULL); return group->users; } MsnGroups * msn_groups_new(void) { return g_new0(MsnGroups, 1); } void msn_groups_destroy(MsnGroups *groups) { g_return_if_fail(groups != NULL); while (groups->groups != NULL) msn_group_destroy(groups->groups->data); /* See if we've leaked anybody. */ while (groups->groups != NULL) { gaim_debug(GAIM_DEBUG_WARNING, "msn", "Leaking group %s (id %d)\n", msn_group_get_name(groups->groups->data), msn_group_get_id(groups->groups->data)); } g_free(groups); } void msn_groups_add(MsnGroups *groups, MsnGroup *group) { g_return_if_fail(groups != NULL); g_return_if_fail(group != NULL); groups->groups = g_list_append(groups->groups, group); groups->count++; gaim_debug(GAIM_DEBUG_INFO, "msn", "Adding group %s (%d)\n", msn_group_get_name(group), msn_group_get_id(group)); } void msn_groups_remove(MsnGroups *groups, MsnGroup *group) { g_return_if_fail(groups != NULL); g_return_if_fail(group != NULL); gaim_debug(GAIM_DEBUG_INFO, "msn", "Removing group %s (%d)\n", msn_group_get_name(group), msn_group_get_id(group)); groups->groups = g_list_remove(groups->groups, group); groups->count--; } size_t msn_groups_get_count(const MsnGroups *groups) { g_return_val_if_fail(groups != NULL, 0); return groups->count; } GList * msn_groups_get_list(const MsnGroups *groups) { g_return_val_if_fail(groups != NULL, NULL); return groups->groups; } MsnGroup * msn_groups_find_with_id(MsnGroups *groups, int id) { GList *l; g_return_val_if_fail(groups != NULL, NULL); g_return_val_if_fail(id >= 0, NULL); for (l = groups->groups; l != NULL; l = l->next) { MsnGroup *group = l->data; if (group->id == id) return group; } return NULL; } MsnGroup * msn_groups_find_with_name(MsnGroups *groups, const char *name) { GList *l; g_return_val_if_fail(groups != NULL, NULL); g_return_val_if_fail(name != NULL, NULL); for (l = groups->groups; l != NULL; l = l->next) { MsnGroup *group = l->data; if (group->name != NULL && !g_ascii_strcasecmp(name, group->name)) return group; } return NULL; }