view src/protocols/msn/session.h @ 8442:3d0178c4f390

[gaim-migrate @ 9172] " This is that thing Sean told me to do. Well part of it. We now are careful to send html to gtkimhtml when sending a message, while still sending plain text to those protocols that need it. We send the fancy html on all the signals we emit though. Sean didn't say what to do about those. I figure always sending html on signals sounds good. I'm not sure I like how I did this exactly, especially with respect to whether it's the core or ui's job to make sure the html prpl flag gets honored. But it should be good enough for now. Anyway, this fixes the "sending someone <> on IRC/ICQ/MSN/etc shows up blank on my end!" problem. All prpls need to pass html to the core now, as Sean said in his email. I made msn, and gg comply. IRC was cool enough to already be complying. Jabber is so cool it actually takes html and isn't effected by this. ICQ, OSCAR, Trepia, zephyr, and napster still need to be fixed. (Note that it's not this patch that breaks them, they're already broken in CVS). I think TOC uses html and isn't effected. I'm not bothering with the old ICQ prpl. I'm not sure what's going on in trepia. I'm even less sure what's going on in zephyr. I didn't even check if napster used html or not. For OSCAR, I'm hoping I can get KingAnt to fix it. Normally I'd say, ICQ messages all need gaim_escape_html called on them. But what about receiving an ICQ messagefrom an AIM account, or vise versa?" -- marv yet again (00:48:48) LSchiere: marv: should i apply the patch sean asked for or should i wait for him to look at it? (00:49:17) marv: LSchiere: he talked like I should get it applied by someone not him (00:49:21) LSchiere: kay (00:49:29) marv: he said i knew the appropriate people to talk to (00:50:16) LSchiere: KingAnt: marv is making work for you committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sun, 14 Mar 2004 05:42:56 +0000
parents c719f9a181d4
children 06f57183e29f
line wrap: on
line source

/**
 * @file session.h MSN session functions
 *
 * gaim
 *
 * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _MSN_SESSION_H_
#define _MSN_SESSION_H_

typedef struct _MsnSession MsnSession;

#include "group.h"
#include "nexus.h"
#include "servconn.h"
#include "sslconn.h"
#include "switchboard.h"
#include "user.h"


struct _MsnSession
{
	GaimAccount *account;
	MsnUser *user;
	char *away_state;

	guint protocol_ver;

	char *dispatch_server;
	int dispatch_port;

	gboolean connected;

	MsnServConn *dispatch_conn;
	MsnServConn *notification_conn;

	MsnNexus *nexus;

	unsigned int trId;

	gboolean http_method;
	gint http_poll_timer;

	MsnUsers *users;
	MsnGroups *groups;

	GList *servconns;
	GList *switches;

	struct
	{
		GSList *forward;
		GSList *reverse;
		GSList *allow;
		GSList *block;

	} lists;

	struct
	{
		char *kv;
		char *sid;
		char *mspauth;
		unsigned long sl;
		char *file;
		char *client_ip;
		int client_port;

	} passport_info;

	/* You have no idea how much I hate all that is below. */
	GaimPlugin *prpl;

	/* For MSNP8 and MSNP9. */
	int num_users;
	int total_users;
	int num_groups;
	int total_groups;
	MsnUser *last_user_added;

	/* For MSNP7 and lower. */
	gboolean syncing_lists;
	gboolean lists_synced;

	/* For moving buddies from one group to another. Ugh. */
	gboolean moving_buddy;
	char *dest_group_name;
	MsnUser *moving_user;
	MsnGroup *old_group;
};

/**
 * Creates an MSN session.
 *
 * @param account The account.
 * @param server  The dispatch server.
 * @param port    The dispatch port.
 *
 * @return The new MSN session.
 */
MsnSession *msn_session_new(GaimAccount *account,
							const char *server, int port);

/**
 * Destroys an MSN session.
 *
 * @param session The MSN session to destroy.
 */
void msn_session_destroy(MsnSession *session);

/**
 * Connects to and initiates an MSN session.
 *
 * @param session The MSN session.
 *
 * @return @c TRUE on success, @c FALSE on failure.
 */
gboolean msn_session_connect(MsnSession *session);

/**
 * Disconnects from an MSN session.
 *
 * @param session The MSN session.
 */
void msn_session_disconnect(MsnSession *session);

/**
 * Opens a new switchboard connection.
 *
 * @param session The MSN session.
 *
 * @return The new switchboard connection.
 */
MsnSwitchBoard *msn_session_open_switchboard(MsnSession *session);

/**
 * Changes the status of the user.
 *
 * @param session The MSN session.
 * @param state   The new state.
 */
gboolean msn_session_change_status(MsnSession *session, const char *state);

/**
 * Finds a switch with the given passport.
 *
 * @param session  The MSN session.
 * @param passport The passport to search for.
 *
 * @return The switchboard, if found.
 */
MsnSwitchBoard *msn_session_find_switch_with_passport(
		const MsnSession *session, const char *passport);

/**
 * Finds a switchboard with the given chat ID.
 *
 * @param session The MSN session.
 * @param chat_id The chat ID to search for.
 *
 * @return The switchboard, if found.
 */
MsnSwitchBoard *msn_session_find_switch_with_id(const MsnSession *session,
												int chat_id);

/**
 * Finds the first unused switchboard.
 *
 * @param session  The MSN session.
 *
 * @return The first unused, writable switchboard, if found.
 */
MsnSwitchBoard *msn_session_find_unused_switch(const MsnSession *session);

#endif /* _MSN_SESSION_H_ */