Mercurial > pidgin.yaz
view plugins/pluginpref_example.c @ 10563:3e2cd3fe8897
[gaim-migrate @ 11944]
Fix a problem Justin Wood noticed and supplied sf patch 920581 to fix
My fix is slightly difference.
The problem was that, if an iChat user had an available message up,
then they changed their buddy icon, Gaim would stop showing the
available message for the person.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Tue, 01 Feb 2005 05:19:27 +0000 |
parents | a9fb4493ae22 |
children | e7e3144760b0 |
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/* * Release Notification Plugin * * Copyright (C) 2004, Gary Kramlich <amc_grim@users.sf.net> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. */ #ifdef HAVE_CONFIG_H # include <config.h> #endif #ifndef GAIM_PLUGINS # define GAIM_PLUGINS #endif #include "internal.h" #include "plugin.h" #include "pluginpref.h" #include "prefs.h" #include "version.h" static GaimPluginPrefFrame * get_plugin_pref_frame(GaimPlugin *plugin) { GaimPluginPrefFrame *frame; GaimPluginPref *ppref; frame = gaim_plugin_pref_frame_new(); ppref = gaim_plugin_pref_new_with_label("boolean"); gaim_plugin_pref_frame_add(frame, ppref); ppref = gaim_plugin_pref_new_with_name_and_label( "/plugins/core/pluginpref_example/bool", "boolean pref"); gaim_plugin_pref_frame_add(frame, ppref); ppref = gaim_plugin_pref_new_with_label("integer"); gaim_plugin_pref_frame_add(frame, ppref); ppref = gaim_plugin_pref_new_with_name_and_label( "/plugins/core/pluginpref_example/int", "integer pref"); gaim_plugin_pref_set_bounds(ppref, 0, 255); gaim_plugin_pref_frame_add(frame, ppref); ppref = gaim_plugin_pref_new_with_name_and_label( "/plugins/core/pluginpref_example/int_choice", "integer choice"); gaim_plugin_pref_set_type(ppref, GAIM_PLUGIN_PREF_CHOICE); gaim_plugin_pref_add_choice(ppref, "One", GINT_TO_POINTER(1)); gaim_plugin_pref_add_choice(ppref, "Two", GINT_TO_POINTER(2)); gaim_plugin_pref_add_choice(ppref, "Four", GINT_TO_POINTER(4)); gaim_plugin_pref_add_choice(ppref, "Eight", GINT_TO_POINTER(8)); gaim_plugin_pref_add_choice(ppref, "Sixteen", GINT_TO_POINTER(16)); gaim_plugin_pref_add_choice(ppref, "Thirty Two", GINT_TO_POINTER(32)); gaim_plugin_pref_add_choice(ppref, "Sixty Four", GINT_TO_POINTER(64)); gaim_plugin_pref_add_choice(ppref, "One Hundred Twenty Eight", GINT_TO_POINTER(128)); gaim_plugin_pref_frame_add(frame, ppref); ppref = gaim_plugin_pref_new_with_label("string"); gaim_plugin_pref_frame_add(frame, ppref); ppref = gaim_plugin_pref_new_with_name_and_label( "/plugins/core/pluginpref_example/string", "string pref"); gaim_plugin_pref_frame_add(frame, ppref); ppref = gaim_plugin_pref_new_with_name_and_label( "/plugins/core/pluginpref_example/masked_string", "masked string"); gaim_plugin_pref_set_masked(ppref, TRUE); gaim_plugin_pref_frame_add(frame, ppref); ppref = gaim_plugin_pref_new_with_name_and_label( "/plugins/core/pluginpref_example/max_string", "string pref\n(max length of 16)"); gaim_plugin_pref_set_max_length(ppref, 16); gaim_plugin_pref_frame_add(frame, ppref); ppref = gaim_plugin_pref_new_with_name_and_label( "/plugins/core/pluginpref_example/string_choice", "string choice"); gaim_plugin_pref_set_type(ppref, GAIM_PLUGIN_PREF_CHOICE); gaim_plugin_pref_add_choice(ppref, "red", "red"); gaim_plugin_pref_add_choice(ppref, "orange", "orange"); gaim_plugin_pref_add_choice(ppref, "yellow", "yellow"); gaim_plugin_pref_add_choice(ppref, "green", "green"); gaim_plugin_pref_add_choice(ppref, "blue", "blue"); gaim_plugin_pref_add_choice(ppref, "purple", "purple"); gaim_plugin_pref_frame_add(frame, ppref); return frame; } static GaimPluginUiInfo prefs_info = { get_plugin_pref_frame }; static GaimPluginInfo info = { GAIM_PLUGIN_MAGIC, GAIM_MAJOR_VERSION, GAIM_MINOR_VERSION, GAIM_PLUGIN_STANDARD, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ "core-pluginpref_example", /**< id */ "Pluginpref Example", /**< name */ VERSION, /**< version */ /** summary */ "An example of how to use pluginprefs", /** description */ "An example of how to use pluginprefs", "Gary Kramlich <amc_grim@users.sf.net>", /**< author */ GAIM_WEBSITE, /**< homepage */ NULL, /**< load */ NULL, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL, /**< extra_info */ &prefs_info, /**< prefs_info */ NULL }; static void init_plugin(GaimPlugin *plugin) { gaim_prefs_add_none("/plugins/core/pluginpref_example"); gaim_prefs_add_bool("/plugins/core/pluginpref_example/bool", TRUE); gaim_prefs_add_int("/plugins/core/pluginpref_example/int", 0); gaim_prefs_add_int("/plugins/core/pluginpref_example/int_choice", 1); gaim_prefs_add_string("/plugins/core/pluginpref_example/string", "string"); gaim_prefs_add_string("/plugins/core/pluginpref_example/max_string", "max length string"); gaim_prefs_add_string("/plugins/core/pluginpref_example/masked_string", "masked"); gaim_prefs_add_string("/plugins/core/pluginpref_example/string_choice", "red"); } GAIM_INIT_PLUGIN(ppexample, init_plugin, info)