view src/protocols/oscar/rxqueue.c @ 10563:3e2cd3fe8897

[gaim-migrate @ 11944] Fix a problem Justin Wood noticed and supplied sf patch 920581 to fix My fix is slightly difference. The problem was that, if an iChat user had an available message up, then they changed their buddy icon, Gaim would stop showing the available message for the person. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Tue, 01 Feb 2005 05:19:27 +0000
parents 361c9170d8af
children 751de30689ef
line wrap: on
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/*
 * This file contains the management routines for the receive
 * (incoming packet) queue.  The actual packet handlers are in
 * rxhandlers.c.
 */

#define FAIM_INTERNAL
#include <aim.h>

#ifndef _WIN32
#include <sys/socket.h>
#endif

/*
 *
 */
faim_internal int aim_recv(int fd, void *buf, size_t count)
{
	int left, cur;

	for (cur = 0, left = count; left; ) {
		int ret;

		ret = recv(fd, ((unsigned char *)buf)+cur, left, 0);

		/* Of course EOF is an error, only morons disagree with that. */
		if (ret <= 0)
			return -1;

		cur += ret;
		left -= ret;
	}

	return cur;
}

/*
 * Read into a byte stream.  Will not read more than count, but may read
 * less if there is not enough room in the stream buffer.
 */
faim_internal int aim_bstream_recv(aim_bstream_t *bs, int fd, size_t count)
{
	int red = 0;

	if (!bs || (fd < 0) || (count < 0))
		return -1;

	if (count > (bs->len - bs->offset))
		count = bs->len - bs->offset; /* truncate to remaining space */

	if (count) {

		red = aim_recv(fd, bs->data + bs->offset, count);

		if (red <= 0)
			return -1;
	}

	bs->offset += red;

	return red;
}

/**
 * Free an aim_frame_t
 *
 * @param frame The frame to free.
 * @return -1 on error; 0 on success.
 */
faim_internal void aim_frame_destroy(aim_frame_t *frame)
{

	free(frame->data.data); /* XXX aim_bstream_free */
	free(frame);

	return;
}

/*
 * Read a FLAP header from conn into fr, and return the number of 
 * bytes in the payload.
 *
 * @return -1 on error, otherwise return the length of the payload.
 */
static int aim_get_command_flap(aim_session_t *sess, aim_conn_t *conn, aim_frame_t *fr)
{
	fu8_t hdr_raw[6];
	aim_bstream_t hdr;

	fr->hdrtype = AIM_FRAMETYPE_FLAP;

	/*
	 * Read FLAP header.  Six bytes total.
	 *
	 *   Byte # | Description
	 *   -------|-------------
	 *    0x00  | Always 0x2a
	 *    0x01  | Channel number, usually "2."  "1" is used during login,
	 *          |   4 is used during logoff.
	 *    0x02  | Sequence number, 2 bytes.
	 *    0x04  | Number of data bytes that follow, 2 bytes.
	 */
	aim_bstream_init(&hdr, hdr_raw, sizeof(hdr_raw));
	if (aim_bstream_recv(&hdr, conn->fd, 6) < 6) {
		aim_conn_close(conn);
		return -1;
	}

	aim_bstream_rewind(&hdr);

	/*
	 * This shouldn't happen unless the socket breaks, the server breaks,
	 * or we break.  We must handle it just in case.
	 */
	if (aimbs_get8(&hdr) != 0x2a) {
		faimdprintf(sess, 0, "Invalid FLAP frame received on FLAP connection!");
		aim_conn_close(conn);
		return -1;
	}

	fr->hdr.flap.channel = aimbs_get8(&hdr);
	fr->hdr.flap.seqnum = aimbs_get16(&hdr);

	return aimbs_get16(&hdr);
}

/*
 * Read a rendezvous header from conn into fr, and return the number of 
 * bytes in the payload.
 *
 * @return -1 on error, otherwise return the length of the payload.
 */
static int aim_get_command_rendezvous(aim_session_t *sess, aim_conn_t *conn, aim_frame_t *fr)
{
	fu8_t hdr_raw[8];
	aim_bstream_t hdr;

	fr->hdrtype = AIM_FRAMETYPE_OFT;

	/*
	 * Read rendezvous header
	 */
	aim_bstream_init(&hdr, hdr_raw, sizeof(hdr_raw));
	if (aim_bstream_recv(&hdr, conn->fd, 8) < 8) {
		aim_conn_close(conn);
		return -1;
	}

	aim_bstream_rewind(&hdr);

	aimbs_getrawbuf(&hdr, fr->hdr.rend.magic, 4);
	fr->hdr.rend.hdrlen = aimbs_get16(&hdr);
	fr->hdr.rend.type = aimbs_get16(&hdr);

	return fr->hdr.rend.hdrlen - 8;
}

/*
 * Grab a single command sequence off the socket, and enqueue it in the incoming event queue 
 * in a separate struct.
 *
 * @return 0 on success, otherwise return the error number.
 */
faim_export int aim_get_command(aim_session_t *sess, aim_conn_t *conn)
{
	aim_frame_t *fr;
	int payloadlen;

	if (!sess || !conn)
		return -EINVAL;

	if (conn->fd == -1)
		return -1; /* it's an aim_conn_close()'d connection */

	if (conn->fd < 3) /* can happen when people abuse the interface */
		return -1;

	if (conn->status & AIM_CONN_STATUS_INPROGRESS)
		return aim_conn_completeconnect(sess, conn);

	if (!(fr = (aim_frame_t *)calloc(sizeof(aim_frame_t), 1)))
		return -ENOMEM;

	/*
	 * Rendezvous (client to client) connections do not speak FLAP, so this 
	 * function will break on them.
	 */
	if (conn->type == AIM_CONN_TYPE_RENDEZVOUS)
		payloadlen = aim_get_command_rendezvous(sess, conn, fr);
	else if (conn->type == AIM_CONN_TYPE_LISTENER) {
		faimdprintf(sess, 0, "AIM_CONN_TYPE_LISTENER on fd %d\n", conn->fd);
		free(fr);
		return -1;
	} else
		payloadlen = aim_get_command_flap(sess, conn, fr);

	if (payloadlen < 0) {
		free(fr);
		return -1;
	}

	if (payloadlen > 0) {
		fu8_t *payload = NULL;

		if (!(payload = (fu8_t *) malloc(payloadlen))) {
			aim_frame_destroy(fr);
			return -1;
		}

		aim_bstream_init(&fr->data, payload, payloadlen);

		/* read the payload */
		if (aim_bstream_recv(&fr->data, conn->fd, payloadlen) < payloadlen) {
			aim_frame_destroy(fr); /* free's payload */
			aim_conn_close(conn);
			return -1;
		}
	} else
		aim_bstream_init(&fr->data, NULL, 0);

	aim_bstream_rewind(&fr->data);

	fr->conn = conn;

	/* Enqueue this puppy */
	fr->next = NULL;  /* this will always be at the bottom */
	if (sess->queue_incoming == NULL)
		sess->queue_incoming = fr;
	else {
		aim_frame_t *cur;
		for (cur = sess->queue_incoming; cur->next; cur = cur->next);
		cur->next = fr;
	}

	fr->conn->lastactivity = time(NULL);

	return 0;
}

/*
 * Purge receive queue of all handled commands (->handled==1).
 *
 */
faim_export void aim_purge_rxqueue(aim_session_t *sess)
{
	aim_frame_t *cur, **prev;

	for (prev = &sess->queue_incoming; (cur = *prev); ) {
		if (cur->handled) {
			*prev = cur->next;
			aim_frame_destroy(cur);
		} else
			prev = &cur->next;
	}

	return;
}

/*
 * Since aim_get_command will aim_conn_kill dead connections, we need
 * to clean up the rxqueue of unprocessed connections on that socket.
 *
 * XXX: this is something that was handled better in the old connection
 * handling method, but eh.
 */
faim_internal void aim_rxqueue_cleanbyconn(aim_session_t *sess, aim_conn_t *conn)
{
	aim_frame_t *currx;

	for (currx = sess->queue_incoming; currx; currx = currx->next) {
		if ((!currx->handled) && (currx->conn == conn))
			currx->handled = 1;
	}

	return;
}