view PROGRAMMING_NOTES @ 3996:3fdfe7872118

[gaim-migrate @ 4191] - Fixed a segfault that occurred when a key/value pair had no value (i.e., in the mail notification packets that the Yahoo server is sending out). - Skip over a garbage character in mail notification packets that's causing the sender name key/value pair to be ignored. - Some code cleanups, which should optimize it (though not noticeably so) and make it easier to read. Thanks go to ZuperDee for this. Hope this works for everybody else. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Sat, 23 Nov 2002 11:08:11 +0000
parents e3a8baffcc24
children e074172f4a41
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Notes on keeping GAIM OS independant
------------------------------------

General
-------
- Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths

- Use g_getenv, g_snprintf, g_vsnprintf

- Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME")

- Make sure when including win32dep.h that it is the last header to
  be included.

PLUGINS & PROTOS
----------------

- G_MODULE_EXPORT all functions which are to be accessed from outside the
  scope of its "dll" or "so". (E.G. gaim_plugin_init)

- G_MODULE_IMPORT all global variables which are located outside your
  dynamic library. (E.G. connections)

  (Not doing this will cause "Memory Access Violations" in Win32)